Files
InteractionImitation/scratch/etienne/intersimple/gail_options_image.py

507 lines
18 KiB
Python

# %%
from src.discriminator import CnnDiscriminator, CnnDiscriminatorFlatAction
from src.policies import OptionsCnnPolicy
from imitation.algorithms import adversarial
from imitation.util import logger
import imitation.data.rollout as rollout
import stable_baselines3
from stable_baselines3.common.env_util import make_vec_env
import torch
import torch.utils.data
from torch.distributions import Categorical
import numpy as np
import itertools
import gym
import pickle
import tempfile
import pathlib
from tqdm import tqdm
from intersim.envs.intersimple import NRasterized, NRasterizedRandomAgent, NRasterizedIncrementingAgent
from intersim.collisions import state_to_polygon
ALL_OPTIONS = [(v,t) for v in [0,2,4,6,8] for t in [5, 10, 20]] # option 0 is safe fallback
class OptionsEnv(gym.Wrapper):
"""
Wrap an intersimple environment with an options generator
"""
def __init__(self, env, *args, **kwargs):
"""
Initialize wrapped environment and set high-level action and observation spaces
"""
super().__init__(env, *args, **kwargs)
num_hl_options = len(ALL_OPTIONS)
self.action_space = gym.spaces.Discrete(num_hl_options)
self.observation_space = gym.spaces.Dict({
'obs': env.observation_space,
'mask': gym.spaces.Box(low=0, high=1, shape=(num_hl_options,)),
})
def _after_choice(self):
pass
def _after_step(self):
pass
def _transitions(self):
raise NotImplementedError('Use `LLOptions` or `HLOptions` for sampling.')
def sample(self, generator):
"""
yield transitions using a generator
Args:
generator (sb3.PPO)
Yields:
"""
self.done = True
while True:
self.episode_start = False
if self.done:
self.s = self.env.reset()
self.done = False
self.episode_start = True
self.m = available_actions(self.env)
self.ch, self.value, self.log_prob = generator.policy.predict({
'obs': torch.tensor(self.s).unsqueeze(0).to(generator.policy.device),
'mask': torch.tensor(self.m).unsqueeze(0).to(generator.policy.device),
})
self.plan = list(map(float, generate_plan(self.env, self.ch)))
self._after_choice()
assert not self.done
assert self.plan
#assert feasible(self.env, self.plan, self.ch)
while not self.done and self.plan and feasible(self.env, self.plan, self.ch):
self.a, self.plan = self.plan[0], self.plan[1:]
self.a = self.env._normalize(self.a)
self.nexts, _, self.done, _ = self.env.step(self.a)
self._after_step()
self.s = self.nexts
yield from self._transitions()
class LLOptions(OptionsEnv):
"""Sample low-level (state, action) tuples for discriminator training."""
def __init__(self, *args, **kwargs):
"""
LLOption uses the true LL observations
"""
super().__init__(*args, **kwargs)
# overwrite observation space to just output obs directly
self.observation_space = self.observation_space['obs']
def _after_choice(self):
"""
After each option choice, initialize/reset the transition buffer
"""
self._transition_buffer = []
def _after_step(self):
"""
After each ll action, append s, s', a, done to transition buffer
"""
self._transition_buffer.append({
'obs': self.s,
'next_obs': self.nexts,
'acts': np.array((self.a,)),
'dones': np.array(self.done),
})
def _transitions(self):
"""
Yield from the transition buffer
"""
yield from self._transition_buffer
def sample_ll(self, policy):
"""
Args:
policy
Returns:
gen: iterable which samples low-level transitions from the environment
"""
return self.sample(policy)
class HLOptions(OptionsEnv):
"""Sample high-level (state, action, reward) tuples for generator training."""
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
def _after_choice(self):
"""
After an option selection, initialize total reward and number of steps
"""
self.obs = {'obs': np.copy(self.s), 'mask': np.copy(self.m)}
self.r = 0
self.steps = 0
def _after_step(self):
"""
After each low-level action, add the discounted discriminated reward score (given a discriminator)
"""
self.r += self.discount**self.steps * self.discriminator.discrim_net.reward_train(
state=torch.tensor(self.s).unsqueeze(0).to(self.discriminator.discrim_net.device()),
action=torch.tensor([[self.a]]).to(self.discriminator.discrim_net.device()),
next_state=torch.tensor(self.s).unsqueeze(0).to(self.discriminator.discrim_net.device()), # unused
done=torch.tensor(self.done).unsqueeze(0).to(self.discriminator.discrim_net.device()), # unused
)
self.steps += 1
def _transitions(self):
"""
Yield a single dictionary per high-level selected action
Fields:
obs: high-level state and mask at selection
action: chosen high-level action
reward: accumulated option reward
episode_start: whether the action was chosen at the episode start
value: the value estimate from the starting state
log_prob: the log_prob of the selected action from the starting state
done: whether the episode has ended
"""
yield {
'obs': self.obs,
'action': self.ch,
'reward': self.r.detach(),
'episode_start': self.episode_start,
'value': self.value.detach(),
'log_prob': self.log_prob.detach(),
'done': self.done,
}
def sample_hl(self, policy, discriminator):
"""
Args:
policy
discriminator: function with which to score rewards
Returns:
gen: iterable which samples high-level transitions from the environment
"""
self.discriminator = discriminator
return self.sample(policy)
class RenderOptions(LLOptions):
def _after_step(self):
"""
Render the environment after each low-level step
"""
super()._after_step()
self.env.render()
def close(self, *args, **kwargs):
"""
On 'close', close the environment
"""
self.env.close(*args, **kwargs)
def available_actions(env):
"""Return mask of available actions given current `env` state."""
valid = np.array([feasible(env, generate_plan(env, i), i) for i in range(len(ALL_OPTIONS))])
return valid
def target_velocity_plan(current_v: float, target_v: float, t: int, dt: float):
"""Smoothly target a velocity in a given number of steps"""
# for now, constant acceleration
a = (target_v - current_v) / (t * dt)
return a*np.ones((t,))
def generate_plan(env, i):
"""Generate input profile for high-level action `i`.
Args:
env (gym.Env): current environment state
i (int): high-level action `i`
Returns:
plan (np.array): length T array of acceleration values
"""
assert i < len(ALL_OPTIONS), "Invalid option index {i}"
target_v, t = ALL_OPTIONS[i]
current_v = env._env.state[env._agent, 1].item() # extract from env
plan = target_velocity_plan(current_v, target_v, t, env._env._dt)
assert len(plan) == t, "incorrect plan length"
return plan
def check_future_collisions_circle(env, actions):
"""Compute collision information for circular vehicle approximations
Args:
env (gym.Env): current environment state
actions (list of torch.Tensor): list of B (T, nv, adims) T-length action profiles
Returns:
states (torch.Tensor): tensor of shape (B, T, nv, 5) of future states based on the action profiles
collision_tensor (torch.Tensor): tensor of shape (B, T, nv) of bools indicating which plan collides with which vehicles in which time frame
false: colliding, true: not colliding
"""
B, (T, nv, _) = len(actions), actions[0].shape
states = torch.stack(env._env.propagate_action_profile(actions), axis=0)
assert states.shape == (B, T, nv, 5)
distance = ((states[:, :, :, :2] - states[:, :, env._agent:env._agent+1, :2])**2).sum(-1).sqrt()
distance = torch.where(distance.isnan(), np.inf*torch.ones_like(distance), distance) # only collide with spawned agents
distance[:, :, env._agent] = np.inf # cannot collide with itself
assert distance.shape == (B, T, nv)
radius = (env._env._lengths**2 + env._env._widths**2).sqrt() / 2
min_distance = radius[env._agent] + radius
min_distance = min_distance.unsqueeze(0).unsqueeze(0)
assert min_distance.shape == (1, 1, nv)
collision_tensor = distance > min_distance
assert collision_tensor.shape == (B, T, nv)
return states, collision_tensor
def check_future_collisions_fast(env, actions):
"""Checks whether `env._agent` would collide with other agents assuming `actions` as input.
Vehicles are (over-)approximated by single circles.
Args:
env (gym.Env): current environment state
actions (list of torch.Tensor): list of B (T, nv, adims) T-length action profiles
Returns:
feasible (torch.Tensor): tensor of shape (B,) indicating whether the respective action profiles are collision-free
"""
_, collision_tensor = check_future_collisions_circle(env, actions)
return collision_tensor.all(-1).all(-1)
def check_future_collisions_exact(env, actions):
"""
Checks whether `env._agent` would collide with other agents assuming `actions` as input.
Args:
env (gym.Env): current environment state
actions (list of torch.Tensor): list of B (T, nv, adims) T-length action profiles
Returns:
feasible (torch.Tensor): tensor of shape (B,) indicating whether the respective action profiles are collision-free
"""
# First check with simple circle collision check
states, collision_tensor = check_future_collisions_circle(env, actions)
(B, T, nv, _) = states.shape
# For those that have colliding circles, check exactly
colliding_mask = ~collision_tensor
ego_states = states[:, :, env._agent:env._agent+1, :].expand(states.shape)
assert ego_states.shape == states.shape
# get dimensions
lengths = env._env._lengths.expand(states.shape[:3])
widths = env._env._widths.expand(states.shape[:3])
ego_lengths = lengths[:, :, env._agent:env._agent+1].expand(lengths.shape)
ego_widths = widths[:, :, env._agent:env._agent+1].expand(widths.shape)
assert lengths.shape == widths.shape == ego_lengths.shape == ego_widths.shape == (B, T, nv)
# For every collision instance between ego and other vehicle, check whether rectangles intersect
exact_collisions = torch.zeros_like(collision_tensor[colliding_mask])
for i, (ego_state, ego_length, ego_width, other_state, other_length, other_width) in enumerate(zip(
ego_states[colliding_mask], ego_lengths[colliding_mask], ego_widths[colliding_mask],
states[colliding_mask], lengths[colliding_mask], widths[colliding_mask]
)):
assert ego_state.shape == other_state.shape == (5,)
assert ego_length.shape == ego_width.shape == other_length.shape == other_width.shape == ()
p_ego = state_to_polygon(ego_state, ego_length, ego_width)
p_other = state_to_polygon(other_state, other_length, other_width)
exact_collisions[i] = p_ego.intersects(p_other)
collision_tensor[colliding_mask] = ~exact_collisions
return collision_tensor.all(-1).all(-1)
def feasible(env, plan, ch):
"""Check if input profile is feasible given current `env` state. Action `ch=0` is safe fallback."""
if ch == 0:
return True
# zero pad plan - Take (T,) np plan and convert it to (T, nv, 1) torch.Tensor
full_plan = torch.zeros(len(plan), env._env._nv, 1)
full_plan[:, env._agent, 0] = torch.tensor(plan)
# valid = check_future_collisions_fast(env, [full_plan]) # check_future_collisions_fast takes in B-list and outputs (B,) bool tensor
valid = check_future_collisions_exact(env, [full_plan]) # check_future_collisions_fast takes in B-list and outputs (B,) bool tensor
return valid.item()
def flatten_transitions(transitions):
return {
'obs': np.stack(list(t['obs'] for t in transitions), axis=0),
'next_obs': np.stack(list(t['next_obs'] for t in transitions), axis=0),
'acts': np.stack(list(t['acts'] for t in transitions), axis=0),
'dones': np.stack(list(t['dones'] for t in transitions), axis=0),
}
def train_discriminator(env, generator, discriminator, num_samples):
transitions = list(itertools.islice(env.sample_ll(generator), num_samples))
generator_samples = flatten_transitions(transitions)
discriminator.train_disc(gen_samples=generator_samples)
def train_generator(env, generator, discriminator, num_samples):
generator_samples = list(itertools.islice(env.sample_hl(generator, discriminator), num_samples+1))
generator.rollout_buffer.reset()
for s in generator_samples[:-1]:
generator.rollout_buffer.add(
obs=s['obs'],
action=s['action'].cpu(),
reward=s['reward'].cpu(),
episode_start=s['episode_start'],
value=s['value'],
log_prob=s['log_prob'],
)
generator.rollout_buffer.compute_returns_and_advantage(
last_values=generator_samples[-1]['value'],
dones=generator_samples[-1]['done'],
)
generator.train()
def train(expert_data, env_class=NRasterizedRandomAgent, env_settings={}, epochs=10, discrim_batch_size=32, generator_steps=2048, discount=0.99):
"""
Args:
expert_data: list of transitions
env_class: environment class
env_settings: environment settings
epochs: number of epochs to train for
discrim_batch_size: discriminator batch size
generator_steps: number of steps taken in generator
discount: discount factor
Returns:
generator (stable_baselines3.PPO): options policy
"""
env = env_class(**env_settings)
env.discount = discount
tempdir = tempfile.TemporaryDirectory(prefix="quickstart")
tempdir_path = pathlib.Path(tempdir.name)
logger.configure(tempdir_path / "GAIL/")
print(f"All Tensorboards and logging are being written inside {tempdir_path}/.")
venv = make_vec_env(env_class, n_envs=1, env_kwargs=env_settings)
discriminator = adversarial.GAIL(
expert_data=expert_data,
expert_batch_size=discrim_batch_size,
discrim_kwargs={'discrim_net': CnnDiscriminatorFlatAction(venv)},
#discrim_kwargs={'discrim_net': CnnDiscriminator(venv)},
venv=venv, # unused
gen_algo=stable_baselines3.PPO("CnnPolicy", venv), # unused
)
generator = stable_baselines3.PPO(
OptionsCnnPolicy,
OptionsEnv(env),
verbose=1,
n_steps=generator_steps,
)
# PPO.train requires logger as set up in
# PPO._setup_learn (called by PPO.learn)
generator._logger = stable_baselines3.common.utils.configure_logger(
generator.verbose,
generator.tensorboard_log,
)
for _ in tqdm(range(epochs)):
train_discriminator(LLOptions(env), generator, discriminator, num_samples=discrim_batch_size)
train_generator(HLOptions(env), generator, discriminator, num_samples=generator_steps)
return generator
# %%
if __name__ == '__main__':
# %%
model_name = 'gail_options_image'
env_class = NRasterizedRandomAgent
env_settings = {'width': 36, 'height': 36, 'm_per_px': 2}
#env_class = NRasterized
#env_settings = {'agent': 51, 'width': 36, 'height': 36, 'm_per_px': 2}
with open("data/NormalizedIntersimpleExpertMu.001_NRasterizedAgent51w36h36mppx2.pkl", "rb") as f:
trajectories = pickle.load(f)
transitions = rollout.flatten_trajectories(trajectories)
generator = train(
transitions,
env_class=env_class,
env_settings=env_settings,
epochs=10,
discrim_batch_size=32,
generator_steps=2048,
discount=0.99
))
generator.save(model_name)
# %%
model = stable_baselines3.PPO.load(model_name)
env = RenderOptions(NRasterizedRandomAgent(**env_args))
for s in env.sample_ll(model):
if s['dones']:
break
env.close(filestr='render/'+model_name)
# %% Tests
def test_ll_expert_data():
with open("data/NormalizedIntersimpleExpertMu.001_NRasterizedAgent51w36h36mppx2.pkl", "rb") as f:
expert_trajectories = pickle.load(f)
expert_transitions = rollout.flatten_trajectories(expert_trajectories)
env = LLOptions(NRasterized(agent=51, width=36, height=36, m_per_px=2))
gen_transitions = list(itertools.islice(env.sample_ll(
policy=stable_baselines3.PPO(
OptionsCnnPolicy,
OptionsEnv(env),
verbose=1,
)
), 10))
gen_transitions = flatten_transitions(gen_transitions)
assert expert_transitions[:10].obs.shape == gen_transitions['obs'].shape
assert expert_transitions[:10].next_obs.shape == gen_transitions['next_obs'].shape
assert expert_transitions[:10].acts.shape == gen_transitions['acts'].shape
assert expert_transitions[:10].dones.shape == gen_transitions['dones'].shape
def test_ll_states():
env = NRasterized()
policy = stable_baselines3.PPO(
OptionsCnnPolicy,
OptionsEnv(env),
verbose=1,
)
llenv = LLOptions(env)
transitions = list(itertools.islice(llenv.sample_ll(policy=policy), 100))
env2 = NRasterized()
s2 = env2.reset()
for i, t in enumerate(transitions):
assert i == 0 or np.array_equal(t['obs'], transitions[i-1]['next_obs'])
assert np.array_equal(t['obs'], s2)
assert t['acts'].shape == (1,)
nexts2, _, done2, _ = env2.step(t['acts'])
assert np.array_equal(t['next_obs'], nexts2)
assert np.array_equal(t['dones'], done2)
if done2:
break
s2 = nexts2
def test_hl_transitions():
pass