2 Commits

49 changed files with 1543 additions and 4770 deletions

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.gitignore vendored
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# 日志文件
Env/logs/
*.log

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.vscode/settings.json vendored Normal file
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{
"cursorpyright.analysis.extraPaths": [
"/home/huangfukk/mdsn/metadrive",
"/home/huangfukk/mdsn/scenarionet"
]
}

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# 更新日志
## 2025-01-20 问题修复与优化
### ✅ 已解决的问题
#### 1. 车辆生成位置偏差问题
**问题描述:** 部分车辆生成于草坪、停车场等非车道区域
**解决方案:**
- 实现 `_is_position_on_lane()` 方法:检测位置是否在有效车道上
- 实现 `_filter_valid_spawn_positions()` 方法:自动过滤非车道区域车辆
- 支持容差参数默认3米处理边界情况
-`reset()` 时自动执行过滤,并输出统计信息
**配置参数:**
```python
"filter_offroad_vehicles": True, # 启用/禁用过滤
"lane_tolerance": 3.0, # 容差范围(米)
"max_controlled_vehicles": 10, # 最大车辆数限制
```
#### 2. 红绿灯信息采集问题
**问题描述:**
- 部分红绿灯状态为 None
- 车道分段时部分车辆无法获取红绿灯状态
**解决方案:**
- 实现 `_get_traffic_light_state()` 方法,采用双重检测策略
- 方法1优先从导航模块获取当前车道直接查询高效
- 方法2兜底遍历所有车道匹配位置处理特殊情况
- 完善异常处理None 状态返回 0无红绿灯
- 返回值0=无/未知, 1=绿灯, 2=黄灯, 3=红灯
#### 3. 性能优化问题
**问题描述:** FPS只有15帧CPU利用率不到20%
**解决方案:**
- 创建 `run_multiagent_env_fast.py`激光雷达优化版30-60 FPS
- 创建 `run_multiagent_env_parallel.py`多进程并行版300-600 steps/s
- 提供详细的性能优化文档
### 📝 修改的文件
1. **Env/scenario_env.py**
- 新增 `_is_position_on_lane()` 方法
- 新增 `_filter_valid_spawn_positions()` 方法
- 新增 `_get_traffic_light_state()` 方法
- 更新 `default_config()` 添加配置参数
- 更新 `reset()` 调用过滤逻辑
- 更新 `_get_all_obs()` 使用新的红绿灯检测方法
2. **Env/run_multiagent_env.py**
- 添加车道过滤配置参数
3. **Env/run_multiagent_env_fast.py**
- 添加车道过滤配置
- 性能优化配置
4. **Env/run_multiagent_env_parallel.py**
- 添加车道过滤配置
- 多进程并行实现
5. **README.md**
- 更新问题说明,添加解决方案
- 添加配置示例和测试方法
- 添加问题解决总结
6. **新增文件**
- `Env/test_lane_filter.py`:功能测试脚本
### 🧪 测试方法
```bash
# 测试车道过滤和红绿灯检测功能
python Env/test_lane_filter.py
# 运行标准版本(带过滤和可视化)
python Env/run_multiagent_env.py
# 运行高性能版本(适合训练)
python Env/run_multiagent_env_fast.py
# 运行多进程并行版本(最高吞吐量)
python Env/run_multiagent_env_parallel.py
```
### 💡 使用建议
1. **调试阶段**:使用 `run_multiagent_env.py`,启用渲染和车道过滤
2. **训练阶段**:使用 `run_multiagent_env_fast.py`,关闭渲染,启用所有优化
3. **大规模训练**:使用 `run_multiagent_env_parallel.py`充分利用多核CPU
### ⚙️ 配置说明
所有配置参数都可以在创建环境时通过 `config` 字典传递:
```python
env = MultiAgentScenarioEnv(
config={
# 基础配置
"data_directory": "...",
"is_multi_agent": True,
"horizon": 300,
# 车道过滤(新增)
"filter_offroad_vehicles": True, # 启用车道过滤
"lane_tolerance": 3.0, # 容差3米
"max_controlled_vehicles": 10, # 最多10辆车
# 性能优化
"use_render": False,
"decision_repeat": 5,
...
},
agent2policy=your_policy
)
```
### 🔍 技术细节
**车道检测逻辑:**
1. 使用 `lane.lane.point_on_lane()` 精确检测
2. 使用 `lane.local_coordinates()` 计算横向距离
3. 支持容差参数处理边界情况
**红绿灯检测逻辑:**
1. 优先从 `vehicle.navigation.current_lane` 获取
2. 失败时遍历所有车道查找
3. 所有异常均有保护,确保稳定性
**性能优化原理:**
- 减少激光束数量降低计算量
- 多进程绕过Python GIL限制
- 充分利用多核CPU

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Env/check_dataset.py Normal file
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#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
数据集检查脚本:统计可用的场景数量
"""
import pickle
import os
from pathlib import Path
from metadrive.engine.asset_loader import AssetLoader
def check_dataset(data_dir, subfolder="exp_filtered"):
"""
检查数据集中的场景数量
Args:
data_dir: 数据根目录
subfolder: 数据子目录exp_filtered 或 exp_converted
"""
print("=" * 80)
print("数据集检查工具")
print("=" * 80)
# 获取完整路径
full_path = AssetLoader.file_path(data_dir, subfolder, unix_style=False)
print(f"\n数据集路径: {full_path}")
# 检查文件结构
if not os.path.exists(full_path):
print(f"❌ 错误:路径不存在: {full_path}")
return
print(f"✅ 路径存在")
# 读取数据集映射
mapping_file = os.path.join(full_path, "dataset_mapping.pkl")
if os.path.exists(mapping_file):
print(f"\n读取 dataset_mapping.pkl...")
with open(mapping_file, 'rb') as f:
dataset_mapping = pickle.load(f)
print(f"✅ 数据集映射文件存在")
print(f" 映射的场景数量: {len(dataset_mapping)}")
# 统计各个子目录的分布
subdirs = {}
for filename, subdir in dataset_mapping.items():
if subdir not in subdirs:
subdirs[subdir] = []
subdirs[subdir].append(filename)
print(f"\n场景分布:")
for subdir, files in subdirs.items():
print(f" {subdir}: {len(files)} 个场景")
# 读取数据集摘要
summary_file = os.path.join(full_path, "dataset_summary.pkl")
if os.path.exists(summary_file):
print(f"\n读取 dataset_summary.pkl...")
with open(summary_file, 'rb') as f:
dataset_summary = pickle.load(f)
print(f"✅ 数据集摘要文件存在")
print(f" 摘要的场景数量: {len(dataset_summary)}")
# 打印前几个场景的ID
print(f"\n前10个场景ID:")
for i, (scenario_id, info) in enumerate(list(dataset_summary.items())[:10]):
if isinstance(info, dict):
track_length = info.get('track_length', 'N/A')
num_objects = info.get('number_summary', {}).get('num_objects', 'N/A')
print(f" {i}: {scenario_id[:16]}... (时长: {track_length}, 对象数: {num_objects})")
# 检查实际文件
print(f"\n检查实际文件...")
pkl_files = list(Path(full_path).rglob("*.pkl"))
# 排除dataset_mapping和dataset_summary
scenario_files = [f for f in pkl_files if f.name not in ["dataset_mapping.pkl", "dataset_summary.pkl"]]
print(f" 实际场景文件数量: {len(scenario_files)}")
# 检查子目录
print(f"\n子目录结构:")
for item in os.listdir(full_path):
item_path = os.path.join(full_path, item)
if os.path.isdir(item_path):
pkl_count = len([f for f in os.listdir(item_path) if f.endswith('.pkl')])
print(f" {item}/: {pkl_count} 个pkl文件")
print("\n" + "=" * 80)
print("检查完成")
print("=" * 80)
# 返回场景数量
return len(dataset_mapping) if 'dataset_mapping' in locals() else 0
if __name__ == "__main__":
WAYMO_DATA_DIR = r"/home/huangfukk/mdsn"
print("\n【检查 exp_filtered 数据集】")
num_filtered = check_dataset(WAYMO_DATA_DIR, "exp_filtered")
print("\n\n【检查 exp_converted 数据集】")
num_converted = check_dataset(WAYMO_DATA_DIR, "exp_converted")
print("\n\n总结:")
print(f" exp_filtered: {num_filtered} 个场景")
print(f" exp_converted: {num_converted} 个场景")

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import logging
import numpy as np
from collections import defaultdict
from metadrive.component.vehicle.vehicle_type import DefaultVehicle
from metadrive.type import MetaDriveType
from Env.scenario_env import MultiAgentScenarioEnv, PolicyVehicle
from Env.inverse_dynamics import InverseDynamics
class ExpertReplayEnv(MultiAgentScenarioEnv):
def __init__(self, config=None):
# Allow passing config without agent2policy since we don't use policies for replay
if config is None:
config = {}
# Ensure we don't simulate physics for the controlled agents in the traditional sense
# but we still need the engine to run
super().__init__(config, agent2policy={})
self.inverse_dynamics = InverseDynamics()
self.expert_tracks = {}
# Replay SDC/ego ("default_agent" in MetaDrive) as well; otherwise it will keep default action=0 and look stuck.
self.replay_sdc = self.config.get("replay_sdc", True)
self.sdc_track = None
self.sdc_vehicle = None
self.sdc_agent_id = "default_agent"
def reset(self, seed=None):
self.round = 0
if self.logger is None:
from metadrive.engine.logger import get_logger, set_log_level
self.logger = get_logger()
log_level = self.config.get("log_level", logging.INFO)
set_log_level(log_level)
self.lazy_init()
self._reset_global_seed(seed)
if self.engine is None:
raise ValueError("Broken MetaDrive instance.")
self.background_vehicles = {} # Vehicles that exist but are static/background
# Helper function to check if a position is on a valid lane
def is_on_lane(pos, map_manager, threshold=2.0):
# Check if point is close to any lane in the road network
# This can be expensive if checked for every point, so we check sample points
# or rely on lane index if available.
# Waymo tracks don't have lane index, just positions.
# We can use map.road_network.get_closest_lane_index(pos)
if map_manager is None or map_manager.current_map is None:
return True # If no map, assume valid
try:
# Use a larger search radius to catch slightly offset lanes
lane, lane_index = map_manager.current_map.road_network.get_closest_lane_index(pos, return_lane=True)
if lane is None:
return False
# Check lateral distance
long, lat = lane.local_coordinates(pos)
width = lane.width
# Allow being slightly off-lane (e.g. changing lanes)
# But parking lots are usually far from defined lanes in Waymo converted maps
if abs(lat) <= (width / 2 + threshold):
return True
return False
except:
return False
# --- MODIFIED SECTION START ---
# Capture expert tracks before they are cleaned
self.expert_tracks = {}
# Capture SDC track for ego replay (MetaDrive default agent)
self.sdc_track = None
self.sdc_vehicle = None
if self.replay_sdc and hasattr(self.engine, "traffic_manager"):
sdc_sid = self.engine.traffic_manager.sdc_scenario_id
self.sdc_track = self.engine.traffic_manager.current_traffic_data.get(sdc_sid, None)
_obj_to_clean_this_frame = []
self.car_birth_info_list = []
# Pre-filter: Check tracks against map AND check for static vehicles
for scenario_id, track in self.engine.traffic_manager.current_traffic_data.items():
if scenario_id == self.engine.traffic_manager.sdc_scenario_id:
continue
else:
if track["type"] == MetaDriveType.VEHICLE:
_obj_to_clean_this_frame.append(scenario_id)
valid = track['state']['valid']
if not valid.any():
continue
first_show = np.argmax(valid)
last_show = len(valid) - 1 - np.argmax(valid[::-1])
mid_show = (first_show + last_show) // 2
# 1. Lane check (existing logic)
points_to_check = [first_show, mid_show, last_show]
on_road_count = 0
is_valid_track = True
start_pos = track['state']['position'][first_show]
if not is_on_lane(start_pos, self.engine.map_manager, threshold=5.0): # 5m tolerance
mid_pos = track['state']['position'][mid_show]
if not is_on_lane(mid_pos, self.engine.map_manager, threshold=5.0):
is_valid_track = False
# 2. Static check
# Calculate total displacement and max speed
positions = track['state']['position'][valid.astype(bool)]
velocities = track['state']['velocity'][valid.astype(bool)]
total_displacement = 0
max_speed = 0
if len(positions) > 1:
total_displacement = np.linalg.norm(positions[-1] - positions[0])
max_speed = np.max(np.linalg.norm(velocities, axis=1))
is_static = False
if total_displacement < 5.0 and max_speed < 1.0: # Relaxed threshold: <5m move and <1m/s
is_static = True
# Decision logic:
# - If off-road AND static: Skip completely (don't even spawn as background)
# - If off-road but moving: Maybe keep? Or skip? Usually off-road moving is weird, skip.
# - If on-road but static: Spawn as BACKGROUND (visible but not controlled agent)
# - If on-road and moving: Spawn as CONTROLLED agent
if not is_valid_track:
# Skip off-road vehicles entirely (both static and moving off-road)
continue
if is_static:
# Add to background list, but NOT to car_birth_info_list (which is for controlled agents)
# We need a way to spawn them. Let's add a separate list.
self.background_vehicles[scenario_id] = {
'id': track['metadata']['object_id'],
'show_time': first_show,
'begin': (track['state']['position'][first_show, 0], track['state']['position'][first_show, 1]),
'heading': track['state']['heading'][first_show],
'end': (track['state']['position'][last_show, 0], track['state']['position'][last_show, 1]),
'scenario_id': scenario_id,
'length': track['state']['length'][first_show],
'width': track['state']['width'][first_show],
'valid': valid # Need validity to know when to show/hide
}
continue # Do not add to controlled list
# Store the full track for replay (only for controlled agents)
self.expert_tracks[scenario_id] = track
self.car_birth_info_list.append({
'id': track['metadata']['object_id'],
'show_time': first_show,
'begin': (track['state']['position'][first_show, 0], track['state']['position'][first_show, 1]),
'heading': track['state']['heading'][first_show],
'end': (track['state']['position'][last_show, 0], track['state']['position'][last_show, 1]),
'scenario_id': scenario_id, # Keep track of original ID to lookup tracks
'length': track['state']['length'][first_show],
'width': track['state']['width'][first_show]
})
for scenario_id in _obj_to_clean_this_frame:
self.engine.traffic_manager.current_traffic_data.pop(scenario_id)
# --- MODIFIED SECTION END ---
self.engine.reset()
self.reset_sensors()
self.engine.taskMgr.step()
self.lanes = self.engine.map_manager.current_map.road_network.graph
if self.top_down_renderer is not None:
self.top_down_renderer.clear()
self.engine.top_down_renderer = None
self.dones = {}
self.episode_rewards = defaultdict(float)
self.episode_lengths = defaultdict(int)
self.controlled_agents.clear()
self.controlled_agent_ids.clear()
# We skip calling super().reset() to avoid double reset
# But we need to ensure ScenarioEnv-specific setup is done if any.
# ScenarioEnv.reset() basically does engine.reset() and some cleanup.
# We covered most of it.
self._spawn_controlled_agents()
self._spawn_background_vehicles() # Initial spawn for background
# Ensure SDC/ego is moved to the correct initial expert state.
if self.replay_sdc:
self.sdc_vehicle = self.engine.agent_manager.active_agents.get(self.sdc_agent_id, None)
if self.sdc_vehicle is not None and self.sdc_track is not None:
valid = self.sdc_track["state"]["valid"]
t0 = int(np.argmax(valid)) if valid.any() else 0
pos0 = self.sdc_track["state"]["position"][t0]
heading0 = self.sdc_track["state"]["heading"][t0]
vel0 = self.sdc_track["state"]["velocity"][t0]
self.sdc_vehicle.set_position(pos0)
self.sdc_vehicle.set_heading_theta(heading0)
self.sdc_vehicle.set_velocity(vel0)
return self._get_all_obs()
def _spawn_background_vehicles(self):
# Spawn static/background vehicles
# Since they are static, we might just spawn them once if their show_time is 0
# But Waymo tracks have valid bits, they might appear/disappear.
# For optimization, if they are truly static (never move), we just spawn them when show_time matches.
# We need to track spawned background vehicles to remove them if they become invalid?
# Since we defined them as "static", they probably stay put.
# But validity might change (e.g. late spawn).
# For simplicity in this step, let's just iterate and spawn if time matches
for sid, car in self.background_vehicles.items():
if car['show_time'] == self.round:
# Spawn as a Traffic Vehicle (not PolicyVehicle), or just a static object?
# Using DefaultVehicle is fine, but don't add to controlled_agents
# Check duplication
bg_id = f"bg_{car['id']}"
# if bg_id in self.engine.obj_to_id: # obj_to_id might not be available in all versions
if bg_id in self.engine.agent_manager.active_agents:
continue
vehicle_config = {}
if 'length' in car and 'width' in car:
vehicle_config = {
"length": car['length'],
"width": car['width']
}
v = self.engine.spawn_object(
DefaultVehicle,
name=bg_id,
vehicle_config=vehicle_config,
position=car['begin'],
heading=car['heading']
)
# Set color to grey/dark to indicate background
v.set_velocity([0, 0])
# Maybe set color? MetaDrive vehicles random color.
# v.set_color(...) if supported
# Register as an active object but NOT controlled agent
# The engine manages it.
# CRITICAL: We need it in self.engine.agent_manager.active_agents for Observation?
# If we want it to be seen by Lidar/Observation, it needs to be an "agent" or "traffic".
# DefaultVehicle spawned this way is just an object.
# We should add it to traffic manager? Or just leave it as object?
# MultiAgentScenarioEnv._get_all_obs iterates self.engine.agent_manager.active_agents
# If we want it in observation, we must add it to active_agents OR iterate over all objects.
# Adding to active_agents is easier for compatibility.
self.engine.agent_manager.active_agents[bg_id] = v
# Store valid mask to remove it later if needed?
v.valid_mask = car['valid']
v.start_t = car['show_time']
def _update_background_vehicles(self):
# Remove background vehicles if they become invalid
# Or spawn new ones
self._spawn_background_vehicles()
# Check validity for existing
to_remove = []
for aid, v in self.engine.agent_manager.active_agents.items():
if aid.startswith("bg_"):
# Check validity
if hasattr(v, 'valid_mask'):
curr_step = self.round
if curr_step >= len(v.valid_mask) or not v.valid_mask[curr_step]:
to_remove.append(aid)
for aid in to_remove:
self.engine.agent_manager.active_agents.pop(aid, None)
# if aid in self.engine.obj_to_id:
# self.engine.clear_objects([self.engine.obj_to_id[aid]])
# Instead, we should find the object by ID and clear it.
# Since we don't track obj directly, we can't easily clear it without obj ref.
# Wait, active_agents stores the vehicle object.
# So we can just clear that object.
pass
# Re-iterate to clear objects properly
for aid in to_remove:
# We need to find the vehicle object to clear it.
# But we popped it from active_agents.
# Wait, we should get it before pop.
pass
def _update_background_vehicles(self):
# Remove background vehicles if they become invalid
# Or spawn new ones
self._spawn_background_vehicles()
# Check validity for existing
to_remove = []
objects_to_clear = []
for aid, v in self.engine.agent_manager.active_agents.items():
if aid.startswith("bg_"):
# Check validity
if hasattr(v, 'valid_mask'):
curr_step = self.round
if curr_step >= len(v.valid_mask) or not v.valid_mask[curr_step]:
to_remove.append(aid)
objects_to_clear.append(v)
for aid in to_remove:
self.engine.agent_manager.active_agents.pop(aid, None)
if objects_to_clear:
self.engine.clear_objects(objects_to_clear)
def _spawn_controlled_agents(self):
for car in self.car_birth_info_list:
if car['show_time'] == self.round:
agent_id = f"controlled_{car['id']}"
# Check if we already have this agent (shouldn't happen with unique IDs but safety check)
if agent_id in self.controlled_agents:
continue
# Handling ID flickering / merging
# If this ID is new, check if there's an existing agent very close to its start position
# that just disappeared? (Not implemented here, complex logic)
# But we can check if there's an overlap with existing agents?
# For now, just spawn.
# Read vehicle type/size if available
vehicle_config = {}
if 'length' in car and 'width' in car:
vehicle_config = {
"length": car['length'],
"width": car['width']
}
vehicle = self.engine.spawn_object(
PolicyVehicle,
name=agent_id,
vehicle_config=vehicle_config,
position=car['begin'],
heading=car['heading']
)
vehicle.reset(position=car['begin'], heading=car['heading'])
# We don't set policy or destination in the same way, or maybe we do for compatibility
vehicle.set_destination(car['end'])
# Store extra info for replay
vehicle.expert_track = self.expert_tracks[car['scenario_id']]
vehicle.original_id = car['id']
self.controlled_agents[agent_id] = vehicle
self.controlled_agent_ids.append(agent_id)
self.engine.agent_manager.active_agents[agent_id] = vehicle
def step(self, action_dict=None):
# We ignore input action_dict for the purpose of controlling agents
# Instead, we calculate what the action *should* be
self.round += 1
expert_actions = {}
# 1. Update state of all controlled agents to the current timestep (self.round)
# and compute action from (self.round-1) to (self.round).
# Wait, usually step() moves T -> T+1.
# Current state is T. We want to move to T+1.
# So we need state at T and T+1.
# Identify agents that are done (valid=0 at T+1 or T+1 >= length)
agents_to_remove = []
# Update SDC/ego first (otherwise it will stay still with default action=0)
if self.replay_sdc and self.sdc_vehicle is not None and self.sdc_track is not None:
next_step = self.round
curr_step = self.round - 1
if next_step < len(self.sdc_track["state"]["position"]) and self.sdc_track["state"]["valid"][next_step]:
curr_state = {
"position": self.sdc_track["state"]["position"][curr_step],
"heading": self.sdc_track["state"]["heading"][curr_step],
"velocity": self.sdc_track["state"]["velocity"][curr_step],
}
next_state = {
"position": self.sdc_track["state"]["position"][next_step],
"heading": self.sdc_track["state"]["heading"][next_step],
"velocity": self.sdc_track["state"]["velocity"][next_step],
}
action, _ = self.inverse_dynamics.compute_action(curr_state, next_state, dt=0.1)
expert_actions[self.sdc_agent_id] = action
self.sdc_vehicle.set_position(next_state["position"])
self.sdc_vehicle.set_heading_theta(next_state["heading"])
self.sdc_vehicle.set_velocity(next_state["velocity"])
self.sdc_vehicle.last_expert_action = action
for agent_id, vehicle in self.controlled_agents.items():
track = vehicle.expert_track
# current_step = self.round - 1 # Since we incremented at start
# But vehicle is currently at state corresponding to self.round - 1.
# We want to move it to self.round.
# Check bounds
next_step = self.round
curr_step = self.round - 1
if next_step >= len(track['state']['position']):
agents_to_remove.append(agent_id)
continue
valid = track['state']['valid'][next_step]
if not valid:
agents_to_remove.append(agent_id)
continue
# Get states
curr_pos = track['state']['position'][curr_step]
next_pos = track['state']['position'][next_step]
curr_heading = track['state']['heading'][curr_step]
next_heading = track['state']['heading'][next_step]
curr_vel = track['state']['velocity'][curr_step]
next_vel = track['state']['velocity'][next_step]
# Prepare state dicts for Inverse Dynamics
curr_state = {
'position': curr_pos,
'heading': curr_heading,
'velocity': curr_vel
}
next_state = {
'position': next_pos,
'heading': next_heading,
'velocity': next_vel
}
# Calculate action
action, raw_info = self.inverse_dynamics.compute_action(curr_state, next_state, dt=0.1) # Waymo is 10Hz?
expert_actions[agent_id] = action
# Force update vehicle state
vehicle.set_position(next_pos)
vehicle.set_heading_theta(next_heading)
vehicle.set_velocity(next_vel)
# Also record this action in the vehicle for later retrieval if needed
vehicle.last_expert_action = action
# Remove finished agents
for agent_id in agents_to_remove:
vehicle = self.controlled_agents[agent_id]
self.controlled_agents.pop(agent_id)
self.controlled_agent_ids.remove(agent_id)
self.engine.agent_manager.active_agents.pop(agent_id, None)
self.engine.clear_objects([vehicle.id])
# Step physics world to update sensors/collision detection
# We don't need full integration, but we need to update the physics world state
self.engine.taskMgr.step()
# Spawn new agents for this turn
self._spawn_controlled_agents()
self._update_background_vehicles()
# Get observations
obs = self._get_all_obs()
rewards = {aid: 0.0 for aid in self.controlled_agents}
dones = {aid: False for aid in self.controlled_agents}
dones["__all__"] = (self.round >= self.config["horizon"]) or (len(self.controlled_agents) == 0 and self.round > 190) # Waymo scenarios are usually ~198 steps (20s @ 10Hz) or 90 steps (9s)
infos = {aid: {"expert_action": expert_actions.get(aid, np.zeros(2))} for aid in self.controlled_agents}
return obs, rewards, dones, infos
def _get_all_obs(self):
# Implement custom observation: 30m range, 10 nearest vehicles
obs_dict = {}
for agent_id, vehicle in self.controlled_agents.items():
# 1. Ego State
ego_state = [
vehicle.position[0], vehicle.position[1],
vehicle.velocity[0], vehicle.velocity[1],
vehicle.heading_theta
]
# 2. Neighbors
neighbors = []
# Iterate through all vehicles in the engine
candidates = []
for other_id, other_vehicle in self.engine.agent_manager.active_agents.items():
if other_id == agent_id:
continue
dist = np.linalg.norm(vehicle.position - other_vehicle.position)
if dist < 30.0:
candidates.append((dist, other_vehicle))
# Sort by distance
candidates.sort(key=lambda x: x[0])
# Take top 10
top_10 = candidates[:10]
neighbor_feats = []
for _, neighbor in top_10:
neighbor_feats.extend([
neighbor.position[0] - vehicle.position[0], # Relative pos
neighbor.position[1] - vehicle.position[1],
neighbor.velocity[0], # Absolute vel? or Relative? Usually relative in MultiAgent
neighbor.velocity[1]
])
# Pad if < 10
missing = 10 - len(top_10)
if missing > 0:
neighbor_feats.extend([0.0] * (4 * missing))
# Flatten
obs = np.array(ego_state + neighbor_feats, dtype=np.float32)
obs_dict[agent_id] = obs
return obs_dict

View File

@@ -1,65 +0,0 @@
import numpy as np
import math
class InverseDynamics:
def __init__(self, max_steering=0.7, max_acc=15.0, length=4.5):
"""
:param max_steering: Max steering angle in radians (approx 40 degrees)
:param max_acc: Max acceleration in m/s^2
:param length: Vehicle length in meters (Waymo default approx 4.5m)
"""
self.max_steering = max_steering
self.max_acc = max_acc
self.wheelbase = 0.7 * length # Approximation as per request
def compute_action(self, current_state, next_state, dt=0.1):
"""
Compute action [steering, acceleration] from current and next state.
State format: dictionary or object with keys/attrs: position (x, y), heading, velocity (v_x, v_y)
or numpy array [x, y, vx, vy, heading]
Using Bicycle Model:
delta = arctan(L * theta_dot / v)
acc = (v_next - v_curr) / dt
"""
# Extract state
# Assume state is dict-like for now, can adapt if needed
# We need: velocity (scalar), heading
# Helper to get speed
def get_speed(vel):
return np.linalg.norm(vel)
v_curr = get_speed(current_state['velocity'])
v_next = get_speed(next_state['velocity'])
# 1. Acceleration (longitudinal)
acc = (v_next - v_curr) / dt
# 2. Steering (lateral)
# theta_dot = (theta_next - theta_curr) / dt
theta_curr = current_state['heading']
theta_next = next_state['heading']
# Handle angle wrapping [-pi, pi]
diff_theta = theta_next - theta_curr
if diff_theta > np.pi:
diff_theta -= 2 * np.pi
elif diff_theta < -np.pi:
diff_theta += 2 * np.pi
theta_dot = diff_theta / dt
# Avoid division by zero for stationary vehicles
if v_curr < 0.1:
steering = 0.0
else:
# delta = arctan(L * theta_dot / v)
steering = np.arctan(self.wheelbase * theta_dot / v_curr)
# Normalize actions to [-1, 1]
norm_acc = np.clip(acc / self.max_acc, -1.0, 1.0)
norm_steering = np.clip(steering / self.max_steering, -1.0, 1.0)
return np.array([norm_steering, norm_acc]), {'raw_acc': acc, 'raw_steering': steering}

62
Env/replay_policy.py Normal file
View File

@@ -0,0 +1,62 @@
import numpy as np
class ReplayPolicy:
"""
严格回放策略:根据专家轨迹数据,逐帧回放车辆状态
"""
def __init__(self, expert_trajectory, vehicle_id):
"""
Args:
expert_trajectory: 专家轨迹字典,包含 positions, headings, velocities, valid
vehicle_id: 车辆ID用于调试
"""
self.trajectory = expert_trajectory
self.vehicle_id = vehicle_id
self.current_step = 0
def act(self, observation=None):
"""
返回动作:在回放模式下返回空动作
实际状态由环境直接设置
"""
return [0.0, 0.0]
def get_target_state(self, step):
"""
获取指定时间步的目标状态
Args:
step: 时间步
Returns:
dict: 包含 position, heading, velocity 的字典,如果无效则返回 None
"""
if step >= len(self.trajectory['valid']):
return None
if not self.trajectory['valid'][step]:
return None
return {
'position': self.trajectory['positions'][step],
'heading': self.trajectory['headings'][step],
'velocity': self.trajectory['velocities'][step]
}
def is_finished(self, step):
"""
判断轨迹是否已经播放完毕
Args:
step: 当前时间步
Returns:
bool: 如果轨迹已播放完或当前步无效,返回 True
"""
# 超出轨迹长度
if step >= len(self.trajectory['valid']):
return True
# 当前步及之后都无效
return not any(self.trajectory['valid'][step:])

View File

@@ -1,40 +1,389 @@
import argparse
from scenario_env import MultiAgentScenarioEnv
from Env.simple_idm_policy import ConstantVelocityPolicy
from simple_idm_policy import ConstantVelocityPolicy
from replay_policy import ReplayPolicy
from metadrive.engine.asset_loader import AssetLoader
WAYMO_DATA_DIR = r"/home/huangfukk/MAGAIL4AutoDrive/data"
WAYMO_DATA_DIR = r"/home/huangfukk/mdsn"
def main():
def run_replay_mode(data_dir, num_episodes=1, horizon=300, render=True, debug=False,
scenario_id=None, use_scenario_duration=False,
spawn_vehicles=True, spawn_pedestrians=True, spawn_cyclists=True):
"""
回放模式:严格按照专家轨迹回放
Args:
data_dir: 数据目录
num_episodes: 回合数如果指定scenario_id则忽略
horizon: 最大步数如果use_scenario_duration=True则自动设置
render: 是否渲染
debug: 是否调试模式
scenario_id: 指定场景ID可选
use_scenario_duration: 是否使用场景原始时长
spawn_vehicles: 是否生成车辆默认True
spawn_pedestrians: 是否生成行人默认True
spawn_cyclists: 是否生成自行车默认True
"""
print("=" * 50)
print("运行模式: 专家轨迹回放 (Replay Mode)")
if scenario_id is not None:
print(f"指定场景ID: {scenario_id}")
if use_scenario_duration:
print("使用场景原始时长")
print("=" * 50)
# 如果指定了场景ID只运行1个回合
if scenario_id is not None:
num_episodes = 1
# ✅ 环境创建移到循环外面,避免重复创建
env = MultiAgentScenarioEnv(
config={
# "data_directory": AssetLoader.file_path(AssetLoader.asset_path, "waymo", unix_style=False),
"data_directory": AssetLoader.file_path(WAYMO_DATA_DIR, "exp_converted", unix_style=False),
"data_directory": AssetLoader.file_path(data_dir, "exp_filtered", unix_style=False),
"is_multi_agent": True,
"horizon": horizon,
"use_render": render, # 如果False会完全禁用渲染避免LANE_FREEWAY错误
"sequential_seed": True,
"reactive_traffic": False, # 回放模式下不需要反应式交通
"manual_control": False,
"filter_offroad_vehicles": True, # 启用车道过滤
"lane_tolerance": 3.0,
"replay_mode": True, # 标记为回放模式
"debug": debug,
"specific_scenario_id": scenario_id, # 指定场景ID
"use_scenario_duration": use_scenario_duration, # 使用场景时长
# 对象类型过滤
"spawn_vehicles": spawn_vehicles,
"spawn_pedestrians": spawn_pedestrians,
"spawn_cyclists": spawn_cyclists,
# ✅ 关键:设置可用场景数量
#"num_scenarios": 19012, # 从dataset_mapping.pkl中统计的实际场景数
},
agent2policy=None # 回放模式不需要统一策略
)
try:
# 获取可用场景数量
num_scenarios = env.config.get("num_scenarios", 1)
print(f"可用场景数量: {num_scenarios}")
for episode in range(num_episodes):
print(f"\n{'='*50}")
print(f"回合 {episode + 1}/{num_episodes}")
if scenario_id is not None:
print(f"场景ID: {scenario_id}")
else:
# 循环使用场景
scenario_idx = episode % num_scenarios
print(f"使用场景索引: {scenario_idx}")
print(f"{'='*50}")
# ✅ 如果不是指定场景,使用循环的场景索引
if scenario_id is not None:
seed = scenario_id
else:
seed = episode % num_scenarios
obs = env.reset(seed=seed)
# 为每个车辆分配 ReplayPolicy
replay_policies = {}
for agent_id, vehicle in env.controlled_agents.items():
vehicle_id = vehicle.expert_vehicle_id
if vehicle_id in env.expert_trajectories:
replay_policy = ReplayPolicy(
env.expert_trajectories[vehicle_id],
vehicle_id
)
vehicle.set_policy(replay_policy)
replay_policies[agent_id] = replay_policy
# 输出场景信息
actual_horizon = env.config["horizon"]
print(f"初始化完成:")
print(f" 可控车辆数: {len(env.controlled_agents)}")
print(f" 专家轨迹数: {len(env.expert_trajectories)}")
print(f" 场景时长: {env.scenario_max_duration}")
print(f" 实际Horizon: {actual_horizon}")
step_count = 0
active_vehicles_count = []
while True:
# 在回放模式下,直接使用专家轨迹设置车辆状态
for agent_id, vehicle in list(env.controlled_agents.items()):
vehicle_id = vehicle.expert_vehicle_id
if vehicle_id in env.expert_trajectories and agent_id in replay_policies:
target_state = replay_policies[agent_id].get_target_state(env.round)
if target_state is not None:
# 直接设置车辆状态(绕过物理引擎)
# 只使用xy坐标保持车辆在地面上
position_2d = target_state['position'][:2]
vehicle.set_position(position_2d)
vehicle.set_heading_theta(target_state['heading'])
vehicle.set_velocity(target_state['velocity'][:2] if len(target_state['velocity']) > 2 else target_state['velocity'])
# 使用空动作进行步进
actions = {aid: [0.0, 0.0] for aid in env.controlled_agents}
obs, rewards, dones, infos = env.step(actions)
if render:
env.render(mode="topdown")
step_count += 1
active_vehicles_count.append(len(env.controlled_agents))
# 每50步打印一次状态
if step_count % 50 == 0:
print(f"Step {step_count}: {len(env.controlled_agents)} 辆活跃车辆")
# 调试模式下打印车辆高度信息
if debug and len(env.controlled_agents) > 0:
sample_vehicle = list(env.controlled_agents.values())[0]
z_pos = sample_vehicle.position[2] if len(sample_vehicle.position) > 2 else 0
print(f" [DEBUG] 示例车辆高度: z={z_pos:.3f}m")
if dones["__all__"]:
print(f"\n回合结束统计:")
print(f" 总步数: {step_count}")
print(f" 最大同时车辆数: {max(active_vehicles_count) if active_vehicles_count else 0}")
print(f" 平均车辆数: {sum(active_vehicles_count) / len(active_vehicles_count) if active_vehicles_count else 0:.1f}")
if use_scenario_duration:
print(f" 场景完整回放: {'' if step_count >= env.scenario_max_duration else ''}")
break
finally:
# ✅ 确保环境被正确关闭
env.close()
print("\n" + "=" * 50)
print("回放完成!")
print("=" * 50)
def run_simulation_mode(data_dir, num_episodes=1, horizon=300, render=True, debug=False,
scenario_id=None, use_scenario_duration=False,
spawn_vehicles=True, spawn_pedestrians=True, spawn_cyclists=True):
"""
仿真模式:使用自定义策略控制车辆
车辆根据专家数据的初始位姿生成,然后由策略控制
Args:
data_dir: 数据目录
num_episodes: 回合数
horizon: 最大步数
render: 是否渲染
debug: 是否调试模式
scenario_id: 指定场景ID可选
use_scenario_duration: 是否使用场景原始时长
spawn_vehicles: 是否生成车辆默认True
spawn_pedestrians: 是否生成行人默认True
spawn_cyclists: 是否生成自行车默认True
"""
print("=" * 50)
print("运行模式: 策略仿真 (Simulation Mode)")
if scenario_id is not None:
print(f"指定场景ID: {scenario_id}")
if use_scenario_duration:
print("使用场景原始时长")
print("=" * 50)
# 如果指定了场景ID只运行1个回合
if scenario_id is not None:
num_episodes = 1
env = MultiAgentScenarioEnv(
config={
"data_directory": AssetLoader.file_path(data_dir, "exp_filtered", unix_style=False),
"is_multi_agent": True,
"num_controlled_agents": 3,
"horizon": 300,
"use_render": True,
"horizon": horizon,
"use_render": render, # 如果False会完全禁用渲染避免LANE_FREEWAY错误
"sequential_seed": True,
"reactive_traffic": True,
"manual_control": True,
"manual_control": False,
"filter_offroad_vehicles": True, # 启用车道过滤
"lane_tolerance": 3.0,
"replay_mode": False, # 仿真模式
"debug": debug,
"specific_scenario_id": scenario_id, # 指定场景ID
"use_scenario_duration": use_scenario_duration, # 使用场景时长
# 对象类型过滤
"spawn_vehicles": spawn_vehicles,
"spawn_pedestrians": spawn_pedestrians,
"spawn_cyclists": spawn_cyclists,
# ✅ 关键:设置可用场景数量
#"num_scenarios": 19012, # 从dataset_mapping.pkl中统计的实际场景数
},
agent2policy=ConstantVelocityPolicy(target_speed=50)
)
obs = env.reset(0
)
for step in range(10000):
actions = {
aid: env.controlled_agents[aid].policy.act()
for aid in env.controlled_agents
}
try:
# 获取可用场景数量
num_scenarios = env.config.get("num_scenarios", 1)
print(f"可用场景数量: {num_scenarios}")
for episode in range(num_episodes):
print(f"\n{'='*50}")
print(f"回合 {episode + 1}/{num_episodes}")
if scenario_id is not None:
print(f"场景ID: {scenario_id}")
else:
# 循环使用场景
scenario_idx = episode % num_scenarios
print(f"使用场景索引: {scenario_idx}")
print(f"{'='*50}")
obs, rewards, dones, infos = env.step(actions)
env.render(mode="topdown")
# ✅ 如果不是指定场景,使用循环的场景索引
if scenario_id is not None:
seed = scenario_id
else:
seed = episode % num_scenarios
obs = env.reset(seed=seed)
if dones["__all__"]:
break
actual_horizon = env.config["horizon"]
print(f"初始化完成:")
print(f" 可控车辆数: {len(env.controlled_agents)}")
print(f" 场景时长: {env.scenario_max_duration}")
print(f" 实际Horizon: {actual_horizon}")
env.close()
step_count = 0
total_reward = 0.0
while True:
# 使用策略生成动作
actions = {
aid: env.controlled_agents[aid].policy.act()
for aid in env.controlled_agents
}
obs, rewards, dones, infos = env.step(actions)
if render:
env.render(mode="topdown")
step_count += 1
total_reward += sum(rewards.values())
# 每50步打印一次状态
if step_count % 50 == 0:
print(f"Step {step_count}: {len(env.controlled_agents)} 辆活跃车辆")
if dones["__all__"]:
print(f"\n回合结束统计:")
print(f" 总步数: {step_count}")
print(f" 总奖励: {total_reward:.2f}")
break
finally:
env.close()
print("\n" + "=" * 50)
print("仿真完成!")
print("=" * 50)
def main():
parser = argparse.ArgumentParser(description="MetaDrive 多智能体环境运行脚本")
parser.add_argument(
"--mode",
type=str,
choices=["replay", "simulation"],
default="simulation",
help="运行模式: replay=专家轨迹回放, simulation=策略仿真 (默认: simulation)"
)
parser.add_argument(
"--data_dir",
type=str,
default=WAYMO_DATA_DIR,
help=f"数据目录路径 (默认: {WAYMO_DATA_DIR})"
)
parser.add_argument(
"--episodes",
type=int,
default=1,
help="运行回合数 (默认: 1)"
)
parser.add_argument(
"--horizon",
type=int,
default=300,
help="每回合最大步数 (默认: 300如果启用 --use_scenario_duration 则自动设置)"
)
parser.add_argument(
"--no_render",
action="store_true",
help="禁用渲染(加速运行)"
)
parser.add_argument(
"--debug",
action="store_true",
help="启用调试模式(显示详细日志)"
)
parser.add_argument(
"--scenario_id",
type=int,
default=None,
help="指定场景ID可选如指定则只运行该场景"
)
parser.add_argument(
"--use_scenario_duration",
action="store_true",
help="使用场景原始时长作为horizon自动停止"
)
parser.add_argument(
"--no_vehicles",
action="store_true",
help="禁止生成车辆"
)
parser.add_argument(
"--no_pedestrians",
action="store_true",
help="禁止生成行人"
)
parser.add_argument(
"--no_cyclists",
action="store_true",
help="禁止生成自行车"
)
args = parser.parse_args()
if args.mode == "replay":
run_replay_mode(
data_dir=args.data_dir,
num_episodes=args.episodes,
horizon=args.horizon,
render=not args.no_render,
debug=args.debug,
scenario_id=args.scenario_id,
use_scenario_duration=args.use_scenario_duration,
spawn_vehicles=not args.no_vehicles,
spawn_pedestrians=not args.no_pedestrians,
spawn_cyclists=not args.no_cyclists
)
else:
run_simulation_mode(
data_dir=args.data_dir,
num_episodes=args.episodes,
horizon=args.horizon,
render=not args.no_render,
debug=args.debug,
scenario_id=args.scenario_id,
use_scenario_duration=args.use_scenario_duration,
spawn_vehicles=not args.no_vehicles,
spawn_pedestrians=not args.no_pedestrians,
spawn_cyclists=not args.no_cyclists
)
if __name__ == "__main__":

View File

@@ -15,6 +15,7 @@ class PolicyVehicle(DefaultVehicle):
super().__init__(*args, **kwargs)
self.policy = None
self.destination = None
self.expert_vehicle_id = None # 关联专家车辆ID
def set_policy(self, policy):
self.policy = policy
@@ -22,6 +23,9 @@ class PolicyVehicle(DefaultVehicle):
def set_destination(self, des):
self.destination = des
def set_expert_vehicle_id(self, vid):
self.expert_vehicle_id = vid
def act(self, observation, policy=None):
if self.policy is not None:
return self.policy.act(observation)
@@ -53,6 +57,15 @@ class MultiAgentScenarioEnv(ScenarioEnv):
data_directory=None,
num_controlled_agents=3,
horizon=1000,
filter_offroad_vehicles=True, # 车道过滤开关
lane_tolerance=3.0, # 车道检测容差(米)
replay_mode=False, # 回放模式开关
specific_scenario_id=None, # 新增指定场景ID仅回放模式
use_scenario_duration=False, # 新增使用场景原始时长作为horizon
# 对象类型过滤选项
spawn_vehicles=True, # 是否生成车辆
spawn_pedestrians=True, # 是否生成行人
spawn_cyclists=True, # 是否生成自行车
))
return config
@@ -62,50 +75,180 @@ class MultiAgentScenarioEnv(ScenarioEnv):
self.controlled_agent_ids = []
self.obs_list = []
self.round = 0
self.expert_trajectories = {} # 存储完整专家轨迹
self.replay_mode = config.get("replay_mode", False)
self.scenario_max_duration = 0 # 场景实际最大时长
super().__init__(config)
def reset(self, seed: Union[None, int] = None):
self.round = 0
if self.logger is None:
self.logger = get_logger()
log_level = self.config.get("log_level", logging.DEBUG if self.config.get("debug", False) else logging.INFO)
set_log_level(log_level)
log_level = self.config.get("log_level", logging.DEBUG if self.config.get("debug", False) else logging.INFO)
set_log_level(log_level)
# ✅ 关键修复:在每次 reset 前清理所有自定义生成的对象
if hasattr(self, 'engine') and self.engine is not None:
if hasattr(self, 'controlled_agents') and self.controlled_agents:
# 先从 agent_manager 中移除
if hasattr(self.engine, 'agent_manager'):
for agent_id in list(self.controlled_agents.keys()):
if agent_id in self.engine.agent_manager.active_agents:
self.engine.agent_manager.active_agents.pop(agent_id)
# 然后清理对象
for agent_id, vehicle in list(self.controlled_agents.items()):
try:
self.engine.clear_objects([vehicle.id])
except:
pass
self.controlled_agents.clear()
self.controlled_agent_ids.clear()
self.lazy_init()
self._reset_global_seed(seed)
if self.engine is None:
raise ValueError("Broken MetaDrive instance.")
# 记录专家数据中每辆车的位置,接着全部清除,只保留位置等信息,用于后续生成
_obj_to_clean_this_frame = []
self.car_birth_info_list = []
for scenario_id, track in self.engine.traffic_manager.current_traffic_data.items():
if scenario_id == self.engine.traffic_manager.sdc_scenario_id:
continue
else:
if track["type"] == MetaDriveType.VEHICLE:
_obj_to_clean_this_frame.append(scenario_id)
valid = track['state']['valid']
first_show = np.argmax(valid) if valid.any() else -1
last_show = len(valid) - 1 - np.argmax(valid[::-1]) if valid.any() else -1
# id出现时间出生点坐标出生朝向目的地
self.car_birth_info_list.append({
'id': track['metadata']['object_id'],
'show_time': first_show,
'begin': (track['state']['position'][first_show, 0], track['state']['position'][first_show, 1]),
'heading': track['state']['heading'][first_show],
'end': (track['state']['position'][last_show, 0], track['state']['position'][last_show, 1])
})
for scenario_id in _obj_to_clean_this_frame:
self.engine.traffic_manager.current_traffic_data.pop(scenario_id)
# 如果指定了场景ID修改start_scenario_index
if self.config.get("specific_scenario_id") is not None:
scenario_id = self.config.get("specific_scenario_id")
self.config["start_scenario_index"] = scenario_id
if self.config.get("debug", False):
self.logger.info(f"Using specific scenario ID: {scenario_id}")
# ✅ 先初始化引擎和 lanes
self.engine.reset()
self.reset_sensors()
self.engine.taskMgr.step()
self.lanes = self.engine.map_manager.current_map.road_network.graph
# 记录专家数据(现在 self.lanes 已经初始化)
_obj_to_clean_this_frame = []
self.car_birth_info_list = []
self.expert_trajectories.clear()
total_vehicles = 0
total_pedestrians = 0
total_cyclists = 0
filtered_vehicles = 0
filtered_by_type = 0
self.scenario_max_duration = 0 # 重置场景时长
for scenario_id, track in self.engine.traffic_manager.current_traffic_data.items():
if scenario_id == self.engine.traffic_manager.sdc_scenario_id:
continue
# 对象类型过滤
obj_type = track["type"]
# 统计对象类型
if obj_type == MetaDriveType.VEHICLE:
total_vehicles += 1
elif obj_type == MetaDriveType.PEDESTRIAN:
total_pedestrians += 1
elif obj_type == MetaDriveType.CYCLIST:
total_cyclists += 1
# 根据配置过滤对象类型
if obj_type == MetaDriveType.VEHICLE and not self.config.get("spawn_vehicles", True):
_obj_to_clean_this_frame.append(scenario_id)
filtered_by_type += 1
if self.config.get("debug", False):
self.logger.debug(f"Filtering VEHICLE {track['metadata']['object_id']} - spawn_vehicles=False")
continue
if obj_type == MetaDriveType.PEDESTRIAN and not self.config.get("spawn_pedestrians", True):
_obj_to_clean_this_frame.append(scenario_id)
filtered_by_type += 1
if self.config.get("debug", False):
self.logger.debug(f"Filtering PEDESTRIAN {track['metadata']['object_id']} - spawn_pedestrians=False")
continue
if obj_type == MetaDriveType.CYCLIST and not self.config.get("spawn_cyclists", True):
_obj_to_clean_this_frame.append(scenario_id)
filtered_by_type += 1
if self.config.get("debug", False):
self.logger.debug(f"Filtering CYCLIST {track['metadata']['object_id']} - spawn_cyclists=False")
continue
# 只处理车辆类型(行人和自行车暂时只做过滤)
if track["type"] == MetaDriveType.VEHICLE:
valid = track['state']['valid']
first_show = np.argmax(valid) if valid.any() else -1
last_show = len(valid) - 1 - np.argmax(valid[::-1]) if valid.any() else -1
if first_show == -1 or last_show == -1:
continue
# 更新场景最大时长
self.scenario_max_duration = max(self.scenario_max_duration, last_show + 1)
# 获取车辆初始位置
initial_position = (
track['state']['position'][first_show, 0],
track['state']['position'][first_show, 1]
)
# 车道过滤
if self.config.get("filter_offroad_vehicles", True):
if not self._is_position_on_lane(initial_position):
filtered_vehicles += 1
_obj_to_clean_this_frame.append(scenario_id)
if self.config.get("debug", False):
self.logger.debug(
f"Filtering vehicle {track['metadata']['object_id']} - "
f"not on lane at position {initial_position}"
)
continue
# 存储完整专家轨迹只使用2D位置避免高度问题
object_id = track['metadata']['object_id']
positions_2d = track['state']['position'].copy()
positions_2d[:, 2] = 0 # 将z坐标设为0让MetaDrive自动处理高度
self.expert_trajectories[object_id] = {
'positions': positions_2d,
'headings': track['state']['heading'].copy(),
'velocities': track['state']['velocity'].copy(),
'valid': track['state']['valid'].copy(),
}
# 保存车辆生成信息
self.car_birth_info_list.append({
'id': object_id,
'show_time': first_show,
'begin': initial_position,
'heading': track['state']['heading'][first_show],
'velocity': track['state']['velocity'][first_show] if self.config.get("inherit_expert_velocity", False) else None,
'end': (track['state']['position'][last_show, 0], track['state']['position'][last_show, 1])
})
# 在回放和仿真模式下都清除原始专家车辆
_obj_to_clean_this_frame.append(scenario_id)
# 清除专家车辆和过滤的对象
for scenario_id in _obj_to_clean_this_frame:
self.engine.traffic_manager.current_traffic_data.pop(scenario_id)
# 输出统计信息
if self.config.get("debug", False):
self.logger.info(f"=== 对象统计 ===")
self.logger.info(f"车辆 (VEHICLE): 总数={total_vehicles}, 车道过滤={filtered_vehicles}, 保留={total_vehicles - filtered_vehicles}")
self.logger.info(f"行人 (PEDESTRIAN): 总数={total_pedestrians}")
self.logger.info(f"自行车 (CYCLIST): 总数={total_cyclists}")
self.logger.info(f"类型过滤: {filtered_by_type} 个对象")
self.logger.info(f"场景时长: {self.scenario_max_duration}")
# 如果启用场景时长控制更新horizon
if self.config.get("use_scenario_duration", False) and self.scenario_max_duration > 0:
original_horizon = self.config["horizon"]
self.config["horizon"] = self.scenario_max_duration
if self.config.get("debug", False):
self.logger.info(f"Horizon updated from {original_horizon} to {self.scenario_max_duration} (scenario duration)")
if self.top_down_renderer is not None:
self.top_down_renderer.clear()
self.engine.top_down_renderer = None
@@ -113,7 +256,6 @@ class MultiAgentScenarioEnv(ScenarioEnv):
self.dones = {}
self.episode_rewards = defaultdict(float)
self.episode_lengths = defaultdict(int)
self.controlled_agents.clear()
self.controlled_agent_ids.clear()
@@ -122,37 +264,121 @@ class MultiAgentScenarioEnv(ScenarioEnv):
return self._get_all_obs()
def _is_position_on_lane(self, position, tolerance=None):
if tolerance is None:
tolerance = self.config.get("lane_tolerance", 3.0)
# 确保 self.lanes 已初始化
if not hasattr(self, 'lanes') or self.lanes is None:
if self.config.get("debug", False):
self.logger.warning("Lanes not initialized, skipping lane check")
return True
position_2d = np.array(position[:2]) if len(position) > 2 else np.array(position)
try:
for lane in self.lanes.values():
if lane.lane.point_on_lane(position_2d):
return True
lane_start = np.array(lane.lane.start)[:2]
lane_end = np.array(lane.lane.end)[:2]
lane_vec = lane_end - lane_start
lane_length = np.linalg.norm(lane_vec)
if lane_length < 1e-6:
continue
lane_vec_normalized = lane_vec / lane_length
point_vec = position_2d - lane_start
projection = np.dot(point_vec, lane_vec_normalized)
if 0 <= projection <= lane_length:
closest_point = lane_start + projection * lane_vec_normalized
distance = np.linalg.norm(position_2d - closest_point)
if distance <= tolerance:
return True
except Exception as e:
if self.config.get("debug", False):
self.logger.warning(f"Lane check error: {e}")
return False
return False
def _spawn_controlled_agents(self):
# ego_vehicle = self.engine.agent_manager.active_agents.get("default_agent")
# ego_position = ego_vehicle.position if ego_vehicle else np.array([0, 0])
"""
生成应该在当前或之前出现的车辆
如果round=0且所有车辆的show_time>0则生成show_time最小的车辆保证至少有车辆出现
"""
vehicles_to_spawn = []
for car in self.car_birth_info_list:
if car['show_time'] == self.round:
agent_id = f"controlled_{car['id']}"
if car['show_time'] <= self.round:
vehicles_to_spawn.append(car)
# 如果当前round没有车辆应该出现但车辆列表不为空则生成最早出现的车辆
# 这样可以确保在reset时至少有车辆出现
# if len(vehicles_to_spawn) == 0 and len(self.car_birth_info_list) > 0:
# if self.config.get("debug", False):
# self.logger.debug(
# f"No vehicles to spawn at round {self.round}, "
# f"spawning earliest vehicle instead"
# )
# # 找到show_time最小的车辆
# earliest_car = min(self.car_birth_info_list, key=lambda x: x['show_time'])
# vehicles_to_spawn.append(earliest_car)
for car in vehicles_to_spawn:
agent_id = f"controlled_{car['id']}"
# 避免重复生成
if agent_id in self.controlled_agents:
continue
vehicle_config = {}
vehicle = self.engine.spawn_object(
PolicyVehicle,
vehicle_config=vehicle_config,
position=car['begin'],
heading=car['heading']
)
vehicle = self.engine.spawn_object(
PolicyVehicle,
vehicle_config={},
position=car['begin'],
heading=car['heading']
# 重置车辆状态
reset_kwargs = {
'position': car['begin'],
'heading': car['heading']
}
# 如果启用速度继承,设置初始速度
if car.get('velocity') is not None:
reset_kwargs['velocity'] = car['velocity']
vehicle.reset(**reset_kwargs)
# 设置策略和目的地
vehicle.set_policy(self.policy)
vehicle.set_destination(car['end'])
vehicle.set_expert_vehicle_id(car['id'])
self.controlled_agents[agent_id] = vehicle
self.controlled_agent_ids.append(agent_id)
# 注册到引擎的 active_agents
self.engine.agent_manager.active_agents[agent_id] = vehicle
if self.config.get("debug", False):
self.logger.debug(
f"Spawned vehicle {agent_id} at round {self.round} "
f"(show_time={car['show_time']}), position {car['begin']}"
)
vehicle.reset(position=car['begin'], heading=car['heading'])
vehicle.set_policy(self.policy)
vehicle.set_destination(car['end'])
self.controlled_agents[agent_id] = vehicle
self.controlled_agent_ids.append(agent_id)
# ✅ 关键:注册到引擎的 active_agents才能参与物理更新
self.engine.agent_manager.active_agents[agent_id] = vehicle
def _get_all_obs(self):
# position, velocity, heading, lidar, navigation, TODO: trafficlight -> list
self.obs_list = []
for agent_id, vehicle in self.controlled_agents.items():
state = vehicle.get_state()
traffic_light = 0
for lane in self.lanes.values():
if lane.lane.point_on_lane(state['position'][:2]):
if self.engine.light_manager.has_traffic_light(lane.lane.index):
@@ -167,38 +393,82 @@ class MultiAgentScenarioEnv(ScenarioEnv):
traffic_light = 0
break
lidar = self.engine.get_sensor("lidar").perceive(num_lasers=80, distance=30, base_vehicle=vehicle,
physics_world=self.engine.physics_world.dynamic_world)
# 使用最近10辆车的相对位置与相对速度替代原80维LiDAR点云
lidar_cloud_points, detected_objects = self.engine.get_sensor("lidar").perceive(
num_lasers=80,
distance=30,
base_vehicle=vehicle,
physics_world=self.engine.physics_world.dynamic_world
)
nearest_vehicle_info = self.engine.get_sensor("lidar").get_surrounding_vehicles_info(
vehicle,
detected_objects,
perceive_distance=30,
num_others=10,
add_others_navi=False
)
side_lidar = self.engine.get_sensor("side_detector").perceive(num_lasers=10, distance=8,
base_vehicle=vehicle,
physics_world=self.engine.physics_world.static_world)
base_vehicle=vehicle,
physics_world=self.engine.physics_world.static_world)
lane_line_lidar = self.engine.get_sensor("lane_line_detector").perceive(num_lasers=10, distance=3,
base_vehicle=vehicle,
physics_world=self.engine.physics_world.static_world)
base_vehicle=vehicle,
physics_world=self.engine.physics_world.static_world)
obs = (state['position'][:2] + list(state['velocity']) + [state['heading_theta']]
+ lidar[0] + side_lidar[0] + lane_line_lidar[0] + [traffic_light]
obs = (list(state['position'][:2]) + list(state['velocity']) + [state['heading_theta']]
+ nearest_vehicle_info + side_lidar[0] + lane_line_lidar[0] + [traffic_light]
+ list(vehicle.destination))
self.obs_list.append(obs)
return self.obs_list
def step(self, action_dict: Dict[AnyStr, Union[list, np.ndarray]]):
self.round += 1
# 应用动作
for agent_id, action in action_dict.items():
if agent_id in self.controlled_agents:
self.controlled_agents[agent_id].before_step(action)
# 物理引擎步进
self.engine.step()
# 后处理
for agent_id in action_dict:
if agent_id in self.controlled_agents:
self.controlled_agents[agent_id].after_step()
# 生成新车辆
self._spawn_controlled_agents()
# 获取观测
obs = self._get_all_obs()
rewards = {aid: 0.0 for aid in self.controlled_agents}
dones = {aid: False for aid in self.controlled_agents}
dones["__all__"] = self.episode_step >= self.config["horizon"]
# ✅ 修复:添加回放模式的完成检查
replay_finished = False
if self.replay_mode and self.config.get("use_scenario_duration", False):
# 检查是否所有专家轨迹都已播放完毕
if self.round >= self.scenario_max_duration:
replay_finished = True
if self.config.get("debug", False):
self.logger.info(f"Replay finished at step {self.round}/{self.scenario_max_duration}")
dones["__all__"] = self.episode_step >= self.config["horizon"] or replay_finished
infos = {aid: {} for aid in self.controlled_agents}
return obs, rewards, dones, infos
return obs, rewards, dones, infos
def close(self):
# ✅ 清理所有生成的车辆
if hasattr(self, 'controlled_agents') and self.controlled_agents:
for agent_id, vehicle in list(self.controlled_agents.items()):
if vehicle in self.engine.get_objects():
self.engine.clear_objects([vehicle.id])
self.controlled_agents.clear()
self.controlled_agent_ids.clear()
super().close()

184
Env/verify_observation.py Normal file
View File

@@ -0,0 +1,184 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
简单验证脚本:检查车辆是否正确获取观测空间
用法python verify_observations.py
"""
import argparse
from scenario_env import MultiAgentScenarioEnv
from replay_policy import ReplayPolicy
from metadrive.engine.asset_loader import AssetLoader
import numpy as np
def verify_observations(data_dir, scenario_id=0):
"""
验证观测空间是否正确获取
Args:
data_dir: 数据目录
scenario_id: 场景ID
"""
print("=" * 60)
print("观测空间验证工具")
print("=" * 60)
# 创建环境
env = MultiAgentScenarioEnv(
config={
"data_directory": AssetLoader.file_path(data_dir, "exp_filtered", unix_style=False),
"is_multi_agent": True,
"horizon": 300,
"use_render": False, # 不渲染,加速运行
"sequential_seed": True,
"reactive_traffic": False,
"manual_control": False,
"filter_offroad_vehicles": True,
"lane_tolerance": 3.0,
"replay_mode": True,
"debug": True, # 启用调试以查看详细信息
"specific_scenario_id": scenario_id,
"use_scenario_duration": True,
},
agent2policy=None
)
# 重置环境
print(f"\n加载场景 {scenario_id}...")
obs = env.reset(seed=scenario_id)
# 输出基本信息
print(f"\n场景信息:")
print(f" - 可控车辆数: {len(env.controlled_agents)}")
print(f" - 观测数量: {len(obs)}")
print(f" - 场景时长: {env.scenario_max_duration}")
print(f" - 车辆生成列表长度: {len(env.car_birth_info_list)}")
print(f" - 当前回合数 (round): {env.round}")
# 检查车辆生成信息
if len(env.car_birth_info_list) > 0:
print(f"\n车辆生成信息分析:")
show_times = [car['show_time'] for car in env.car_birth_info_list]
print(f" - show_time 分布: min={min(show_times)}, max={max(show_times)}")
print(f" - show_time == 0 的车辆数: {sum(1 for st in show_times if st == 0)}")
print(f" - 前5个车辆的 show_time: {show_times[:5]}")
else:
print(f"\n⚠️ 警告: 车辆生成列表为空!可能原因:")
print(f" 1. 所有车辆都被车道过滤移除")
print(f" 2. 所有车辆都被类型过滤移除")
print(f" 3. 场景数据中没有有效车辆")
# 验证观测空间
print(f"\n" + "=" * 60)
print("观测空间验证")
print("=" * 60)
if len(obs) == 0:
print("❌ 错误:没有获取到任何观测!")
env.close()
return False
# 检查第一个观测
first_obs = obs[0]
print(f"\n第一个车辆的观测:")
print(f" - 观测类型: {type(first_obs)}")
print(f" - 观测维度: {len(first_obs)}")
# 详细解析观测
if isinstance(first_obs, (list, np.ndarray)):
obs_array = np.array(first_obs)
print(f" - 观测形状: {obs_array.shape}")
print(f" - 数据类型: {obs_array.dtype}")
print(f"\n观测内容分解:")
# 新观测划分(与 Env/scenario_env._get_all_obs 对齐):
# [x, y] (2) + [vx, vy] (2) + heading (1)
# + nearest vehicles info (10 vehicles * 4 = 40)
# + side_lidar (10) + lane_line_lidar (10)
# + traffic_light (1) + destination (2)
lidar_len = 40
side_len = 10
lane_len = 10
pos_slice = slice(0, 2)
vel_slice = slice(2, 4)
heading_idx = 4
lidar_slice = slice(5, 5 + lidar_len)
side_slice = slice(lidar_slice.stop, lidar_slice.stop + side_len)
lane_slice = slice(side_slice.stop, side_slice.stop + lane_len)
tl_idx = lane_slice.stop
dest_slice = slice(tl_idx + 1, tl_idx + 3)
print(f" 位置 (x, y): {obs_array[pos_slice]}")
print(f" 速度 (vx, vy): {obs_array[vel_slice]}")
print(f" 航向角: {obs_array[heading_idx]:.3f} 弧度")
print(f" 最近车辆信息: {len(obs_array[lidar_slice])} 维 (10辆*4: 相对x/相对y/相对vx/相对vy)")
print(f" 侧向检测: {len(obs_array[side_slice])} 个点")
print(f" 车道线检测: {len(obs_array[lane_slice])} 个点")
print(f" 交通灯状态: {obs_array[tl_idx]}")
print(f" 目的地 (x, y): {obs_array[dest_slice]}")
# 检查数据有效性
print(f"\n数据有效性检查:")
has_nan = np.isnan(obs_array).any()
has_inf = np.isinf(obs_array).any()
if has_nan:
print(f" ❌ 观测包含 NaN 值!")
else:
print(f" ✅ 无 NaN 值")
if has_inf:
print(f" ❌ 观测包含 Inf 值!")
else:
print(f" ✅ 无 Inf 值")
# 检查最近车辆信息数据40维
lidar_data = obs_array[lidar_slice]
lidar_min = np.min(lidar_data)
lidar_max = np.max(lidar_data)
print(f"\n 最近车辆特征范围: [{lidar_min:.2f}, {lidar_max:.2f}]")
if lidar_max > 0:
print(f" ✅ 存在非零最近车辆特征")
else:
print(f" ⚠️ 最近车辆特征全零(可能无邻车或距离过远)")
# 运行几步,验证观测持续有效
print(f"\n" + "=" * 60)
print("多步运行验证(前 5 步)")
print("=" * 60)
for step in range(5):
# 空动作
actions = {aid: [0.0, 0.0] for aid in env.controlled_agents}
obs, rewards, dones, infos = env.step(actions)
print(f"\nStep {step + 1}:")
print(f" - 活跃车辆数: {len(env.controlled_agents)}")
print(f" - 观测数量: {len(obs)}")
if len(obs) > 0:
sample_obs = np.array(obs[0])
print(f" - 第一辆车位置: ({sample_obs[0]:.2f}, {sample_obs[1]:.2f})")
print(f" - 数据有效: {'' if not (np.isnan(sample_obs).any() or np.isinf(sample_obs).any()) else ''}")
if dones["__all__"]:
print(f" - 场景结束")
break
env.close()
print(f"\n" + "=" * 60)
print("✅ 验证完成!观测空间正常工作")
print("=" * 60)
return True
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="验证观测空间")
parser.add_argument("--data_dir", type=str, default="/home/huangfukk/mdsn", help="数据目录")
parser.add_argument("--scenario_id", type=int, default=0, help="场景ID")
args = parser.parse_args()
verify_observations(args.data_dir, args.scenario_id)

469
README.md
View File

@@ -1,98 +1,401 @@
# MAGAIL4AutoDrive
# MAGAIL4AutoDrive - 多智能体自动驾驶环境
> 基于多智能体生成对抗模仿学习(MAGAIL)的自动驾驶训练系统 | MetaDrive + Waymo Open Motion Dataset
基于 MetaDrive 的多智能体自动驾驶仿真与回放环境,支持 Waymo Open Dataset 的专家轨迹回放和自定义策略仿真。
本项目利用 Waymo 真实驾驶数据,通过 MetaDrive 仿真环境构建专家回放系统,提取车辆状态与动作,用于训练多智能体模仿学习算法 (MAGAIL)。
## 📋 目录
## 📁 核心模块
- [项目简介](#项目简介)
- [功能特性](#功能特性)
- [环境要求](#环境要求)
- [安装步骤](#安装步骤)
- [快速开始](#快速开始)
- [使用指南](#使用指南)
- [项目结构](#项目结构)
- [配置说明](#配置说明)
- [常见问题](#常见问题)
* **`Env/expert_replay_env.py`**: 专家回放环境。核心类 `ExpertReplayEnv`,负责读取 Waymo 轨迹,计算逆动力学动作,并过滤非道路/静态车辆。
* **`Env/inverse_dynamics.py`**: 逆动力学模块。根据车辆位置和航向计算油门、刹车和转向动作。
* **`scripts/generate_expert_data.py`**: 数据收集脚本。批量运行场景并保存训练数据。
* **`scripts/visualize_replay.py`**: 可视化脚本。用于观察回放效果和数据质量。
## 项目简介
***
MAGAIL4AutoDrive 是一个基于 MetaDrive 0.4.3 的多智能体自动驾驶环境专为模仿学习Imitation Learning和强化学习Reinforcement Learning研究设计。项目支持从真实世界数据集如 Waymo Open Dataset中加载场景并提供两种核心运行模式
## 🚀 1. 数据收集
- **回放模式Replay Mode**:严格按照专家轨迹回放,用于数据可视化和验证
- **仿真模式Simulation Mode**:使用自定义策略控制车辆,用于算法训练和测试
### 生成专家数据
使用 `generate_expert_data.py` 脚本从 Waymo 数据集中批量提取 (State, Action) 对。
## 功能特性
```bash
# 设置 Python 路径
export PYTHONPATH=$PYTHONPATH:.:./metadrive
### 核心功能
-**多智能体支持**:同时控制多辆车辆进行协同仿真
-**专家轨迹回放**:精确回放 Waymo 数据集中的专家驾驶行为
-**自定义策略接口**灵活接入各种控制策略IDM、RL 等)
-**智能车道过滤**:自动过滤不在车道上的异常车辆
-**场景时长控制**:支持使用数据集原始场景时长或自定义 horizon
-**丰富的传感器**LiDAR、侧向检测器、车道线检测器、相机、仪表盘
# 运行生成脚本
# --data_dir: Waymo 数据路径 (建议使用 exp_filtered)
# --output_dir: 结果保存路径
# --num_scenarios: 要处理的场景数量
python scripts/generate_expert_data.py \
--data_dir data/exp_filtered \
--output_dir data/training_data \
--num_scenarios 100 \
--start_index 0
### 高级特性
- 🎯 指定场景 ID 运行
- 🔄 自动场景切换(修复版)
- 📊 详细的调试日志输出
- 🚗 车辆动态生成与管理
- 🎮 支持可视化渲染和无头运行
## 环境要求
### 系统要求
- **操作系统**Ubuntu 18.04+ / macOS 10.14+ / Windows 10+
- **Python 版本**3.8 - 3.10
- **GPU**:可选,但推荐使用(用于加速渲染)
### 依赖库
```
**生成的 `.pkl` 文件结构**
包含一个列表每个元素是一条车辆轨迹Trajectory Dictionary
* `obs`: `(T, 45)` - 观测矩阵。包含 Ego 状态 (5维) + 10辆邻居车相对信息 (40维)。
* `acts`: `(T, 2)` - 动作矩阵。`[Steering, Accel]`,归一化到 `[-1, 1]`
* `agent_id`: 车辆 ID。
* `scenario_id`: 所属场景 ID。
metadrive-simulator==0.4.3
numpy>=1.19.0
pygame>=2.0.0
**内置过滤器**
脚本会自动过滤掉以下无效车辆:
1. **非道路车辆**:始终在停车场或路外行驶的车辆。
2. **静态车辆**:全称移动距离小于 5米 且速度从未超过 1m/s 的车辆(作为背景流存在,不收集数据)。
```
## 安装步骤
### 1. 创建 Conda 环境
```
conda create -n metadrive python=3.10
conda activate metadrive
```
### 2. 安装 MetaDrive
```
pip install metadrive-simulator==0.4.3
```
### 3. 克隆项目
```
git clone https://github.com/your-username/MAGAIL4AutoDrive.git
cd MAGAIL4AutoDrive/Env
```
### 4. 准备数据集
将 Waymo 数据集转换为 MetaDrive 格式并放置在项目目录下:
```
MAGAIL4AutoDrive/Env/
├── exp_converted/
│ ├── scenario_0/
│ ├── scenario_1/
│ └── ...
```
## 快速开始
### 回放模式(推荐先尝试)
```
# 使用场景原始时长回放第一个场景
python run_multiagent_env.py --mode replay --episodes 1 --use_scenario_duration
# 回放指定场景
python run_multiagent_env.py --mode replay --scenario_id 0 --use_scenario_duration
# 回放多个场景
python run_multiagent_env.py --mode replay --episodes 3 --use_scenario_duration
```
### 仿真模式
```
# 使用默认策略运行仿真
python run_multiagent_env.py --mode simulation --episodes 1
# 无渲染运行(加速训练)
python run_multiagent_env.py --mode simulation --episodes 5 --no_render
```
## 使用指南
### 命令行参数
| 参数 | 类型 | 默认值 | 说明 |
|------|------|--------|------|
| `--mode` | str | simulation | 运行模式:`replay``simulation` |
| `--data_dir` | str | 当前目录 | Waymo 数据目录路径 |
| `--episodes` | int | 1 | 运行回合数 |
| `--horizon` | int | 300 | 每回合最大步数 |
| `--no_render` | flag | False | 禁用渲染(加速运行) |
| `--debug` | flag | False | 启用调试模式 |
| `--scenario_id` | int | None | 指定场景 ID |
| `--use_scenario_duration` | flag | False | 使用场景原始时长 |
| `--no_vehicles` | flag | False | 禁止生成车辆 |
| `--no_pedestrians` | flag | False | 禁止生成行人 |
| `--no_cyclists` | flag | False | 禁止生成自行车 |
### 回放模式详解
回放模式严格按照专家轨迹回放车辆状态,不涉及物理引擎控制。主要用途:
- 数据集可视化
- 验证数据质量
- 生成演示视频
```bash
# 完整参数示例
python run_multiagent_env.py \
--mode replay \
--episodes 1 \
--use_scenario_duration \
--debug
# 仅回放车辆,禁止行人和自行车
python run_multiagent_env.py \
--mode replay \
--use_scenario_duration \
--no_pedestrians \
--no_cyclists
```
**重要提示**:回放模式建议始终启用 `--use_scenario_duration`,否则会出现场景播放完后继续运行的问题。
### 仿真模式详解
仿真模式使用自定义策略控制车辆,适合算法开发和测试:
```bash
# 基础仿真
python run_multiagent_env.py --mode simulation
# 长时间训练(无渲染)
python run_multiagent_env.py \
--mode simulation \
--episodes 100 \
--horizon 500 \
--no_render
# 仅车辆仿真(用于专注车车交互场景)
python run_multiagent_env.py \
--mode simulation \
--no_pedestrians \
--no_cyclists
```
### 自定义策略
修改 `simple_idm_policy.py` 或创建新的策略类:
```python
class CustomPolicy:
def __init__(self, **kwargs):
# 初始化策略参数
pass
def act(self, observation=None):
# 返回动作 [steering, acceleration]
# steering: [-1, 1]
# acceleration: [-1, 1]
return [0.0, 0.5]
```
`run_multiagent_env.py` 中使用:
```
from custom_policy import CustomPolicy
env = MultiAgentScenarioEnv(
config={...},
agent2policy=CustomPolicy()
)
```
## 项目结构
```
MAGAIL4AutoDrive/Env/
├── run_multiagent_env.py \# 主运行脚本
├── scenario_env.py \# 多智能体场景环境
├── replay_policy.py \# 专家轨迹回放策略
├── simple_idm_policy.py \# IDM 策略实现
├── utils.py \# 工具函数
├── ENHANCED_USAGE_GUIDE.md \# 详细使用指南
├── README.md \# 本文档
└── exp_converted/ \# Waymo 数据集(需自行准备)
├── scenario_0/
├── scenario_1/
└── ...
```
### 核心文件说明
**run_multiagent_env.py**
- 主入口脚本
- 处理命令行参数
- 管理回放和仿真两种模式的运行逻辑
**scenario_env.py**
- 自定义多智能体环境类
- 车辆生成与管理
- 车道过滤逻辑
- 观测空间定义
**replay_policy.py**
- 专家轨迹回放策略
- 逐帧状态查询
- 轨迹完成判断
**simple_idm_policy.py**
- 简单的恒速策略示例
- 可作为自定义策略的模板
## 配置说明
### 环境配置参数
`scenario_env.py``default_config()` 中可修改:
```python
config.update(dict(
data_directory=None, # 数据目录
num_controlled_agents=3, # 可控车辆数量(仅仿真模式)
horizon=1000, # 最大步数
filter_offroad_vehicles=True, # 是否过滤车道外车辆
lane_tolerance=3.0, # 车道容差(米)
replay_mode=False, # 是否为回放模式
specific_scenario_id=None, # 指定场景 ID
use_scenario_duration=False, # 使用场景原始时长
# 对象类型过滤选项
spawn_vehicles=True, # 是否生成车辆
spawn_pedestrians=True, # 是否生成行人
spawn_cyclists=True, # 是否生成自行车
))
```
### 传感器配置
默认启用的传感器(可在环境初始化时修改):
- **LiDAR**80 条激光,探测距离 30 米
- **侧向检测器**10 条激光,探测距离 8 米
- **车道线检测器**10 条激光,探测距离 3 米
- **主相机**:分辨率 1200x900
- **仪表盘**:车辆状态信息
## 常见问题
### Q1: 回放模式为什么超出数据集的最大帧数还在继续?
**A**: 需要添加 `--use_scenario_duration` 参数。修复版本已在 `scenario_env.py` 中添加了自动检测机制。
### Q2: 如何切换不同的场景?
**A**:
- 方法一:使用 `--scenario_id` 指定场景
- 方法二:使用 `--episodes N` 自动遍历 N 个场景
### Q3: 为什么有些车辆没有出现?
**A**: 启用了车道过滤功能(`filter_offroad_vehicles=True`),不在车道上的车辆会被过滤。可以通过设置 `lane_tolerance` 调整容差或关闭此功能。
### Q4: 如何提高运行速度?
**A**:
- 使用 `--no_render` 禁用可视化
- 减少 `num_controlled_agents` 数量
- 使用 GPU 加速
### Q5: 如何控制场景中的对象类型?
**A**: 使用对象过滤参数:
```bash
# 仅车辆,无行人和自行车
python run_multiagent_env.py --mode replay --no_pedestrians --no_cyclists
# 仅行人和自行车,无车辆(特殊场景)
python run_multiagent_env.py --mode replay --no_vehicles
# 调试模式查看过滤统计
python run_multiagent_env.py --mode replay --debug --no_pedestrians
```
### Q6: 为什么有些车辆生成在空中?
**A**: 已在 v1.2.0 中修复。现在所有车辆位置都只使用 2D 坐标x, yz 坐标设为 0让 MetaDrive 自动处理高度,确保车辆贴在地面上。
### Q7: 如何导出观测数据?
**A**: 在 `run_multiagent_env.py` 中添加数据保存逻辑:
```python
import pickle
obs_data = []
while True:
obs, rewards, dones, infos = env.step(actions)
obs_data.append(obs)
if dones["__all__"]:
break
with open('observations.pkl', 'wb') as f:
pickle.dump(obs_data, f)
```
## 更新日志
### v1.2.0 (2025-10-26)
- ✅ 修复车辆生成高度问题(车辆悬空)
- ✅ 添加对象类型过滤功能(车辆/行人/自行车)
- ✅ 新增命令行参数:`--no_vehicles``--no_pedestrians``--no_cyclists`
- ✅ 改进调试信息输出,显示各类型对象统计
- ✅ 优化位置处理逻辑,只使用 2D 坐标避免高度问题
### v1.1.0 (2025-10-26)
- ✅ 修复回放模式超出场景时长问题
- ✅ 添加场景自动切换功能
- ✅ 改进 `replay_policy.py`,新增 `is_finished()` 方法
- ✅ 优化 `scenario_env.py` 的 done 判断逻辑
- ✅ 修复多回合运行时的对象清理问题
### v1.0.0 (初始版本)
- 基础多智能体环境实现
- 回放和仿真两种模式
- 车道过滤功能
- Waymo 数据集支持
## 贡献指南
欢迎提交 Issue 和 Pull Request
### 提交 Issue
- 请详细描述问题和复现步骤
- 附上运行日志和错误信息
- 说明运行环境OS、Python 版本等)
### 提交 PR
- Fork 本项目
- 创建特性分支:`git checkout -b feature/your-feature`
- 提交更改:`git commit -m 'Add some feature'`
- 推送分支:`git push origin feature/your-feature`
- 提交 Pull Request
## 许可证
本项目基于 MIT 许可证开源。
## 致谢
- [MetaDrive](https://github.com/metadriverse/metadrive) - 优秀的驾驶仿真平台
- [Waymo Open Dataset](https://waymo.com/open/) - 高质量的自动驾驶数据集
## 联系方式
如有问题或建议,请通过以下方式联系:
- GitHub Issues: [项目 Issues 页面]
- Email: huangfukk@xxx.com
---
## 🔍 2. 数据可视化与验证
### 回放可视化
使用 `visualize_replay.py` 直观地观察回放效果,确认车辆行为是否自然,以及过滤逻辑是否生效。
```bash
# 运行可视化
# --horizon: 回放的最大步数 (Waymo 场景通常为 90 或 198 步)
python scripts/visualize_replay.py \
--data_dir data/exp_filtered \
--start_index 0 \
--num_scenarios 1 \
--horizon 200
```
**观察要点**
* **受控车辆 (Controlled Agents)**:控制台会显示数量(如 `Controlled agents: 2`)。这些是真正产生数据的车辆。
* **背景车辆**:如果在渲染图中看到其他车(通常是路边停放的),但受控数量很少,说明静态过滤生效了。
### 数据分析
使用 `analyze_expert_data.py` 查看生成数据的统计分布。
```bash
python scripts/analyze_expert_data.py --data_path data/training_data/expert_data_0_100.pkl
```
---
## 🧠 3. 模型训练 (Next Steps)
有了 `data/training_data/` 下的专家数据后,您可以开始训练 MAGAIL 模型。
### 训练流程
1. **加载数据**:使用 `dataset/expert_dataset.py` 中的 `ExpertDataset` 类加载 `.pkl` 数据。
2. **初始化 MAGAIL**
* **Generator (Policy)**: 接收观测 `(B, 45)`,输出动作 `(B, 2)`
* **Discriminator**: 接收状态-动作对 `(s, a)`,判断是专家还是生成器。
3. **交互采样**
*`MultiAgentScenarioEnv`(非回放模式)中运行 Policy。
* 收集 Policy 生成的轨迹。
4. **对抗更新**
* 利用专家数据和 Policy 数据训练 Discriminator。
* 利用 Discriminator 的输出作为 Reward (GAIL Reward) 训练 Policy (PPO/TRPO)。
### 推荐配置
* **Observation**: 45维 (Ego + 10 Neighbors)
* **Action**: 2维 Continuous (Steering, Accel)
* **Horizon**: 200 steps
* **Batch Size**: 1024+ (多智能体环境下数据量很大)
**Happy Driving! 🚗💨**

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@@ -1,498 +0,0 @@
# MAGAIL 训练方案架构文档
## 目录
1. [训练数据结构](#1-训练数据结构)
2. [多智能体训练机制](#2-多智能体训练机制)
3. [完整训练流程](#3-完整训练流程)
4. [当前项目问题](#4-当前项目问题)
5. [TensorBoard 日志问题](#5-tensorboard-日志问题)
---
## 1. 训练数据结构
### 1.1 数据维度
**观测空间 (Observation Space)**
- **维度**: 45维
- **组成**:
- **Ego状态** (5维): `[position_x, position_y, velocity_x, velocity_y, heading_theta]`
- **邻居信息** (40维): 最多10个邻居每个邻居4维特征
- 每个邻居: `[relative_x, relative_y, velocity_x, velocity_y]`
- 如果邻居数量 < 10用零填充
**动作空间 (Action Space)**
- **维度**: 2维
- **组成**: `[steering, accel]`
- **范围**: 归一化到 `[-1, 1]`
### 1.2 数据格式
**专家数据文件结构** (`.pkl` 文件):
```python
# 每个 .pkl 文件包含一个列表,每个元素是一条车辆轨迹
trajectories = [
{
'obs': np.array, # Shape: (T, 45) - T为轨迹长度可变
'acts': np.array, # Shape: (T, 2) - 对应的动作序列
'agent_id': str, # 车辆ID
'scenario_id': int # 场景ID
},
...
]
```
**数据特点**:
- 轨迹长度 `T` 是**可变的**,取决于车辆在场景中的存活时间
- 最小轨迹长度过滤: 只保留长度 > 10 的轨迹
- 数据已通过静态车辆过滤(移动距离 < 5m 且最大速度 < 1m/s 的车辆被过滤)
### 1.3 数据生成流程
**脚本**: `scripts/generate_expert_data.py`
**流程**:
1. 从 Waymo 数据 (`data/exp_filtered`) 加载场景
2. 使用 `ExpertReplayEnv` 回放专家轨迹
3. 通过逆动力学 (`Env/inverse_dynamics.py`) 计算动作
4. 构建45维观测Ego + 10个最近邻居
5. 过滤无效轨迹(长度 < 10
6. 保存为 `.pkl` 文件到 `data/training_data/`
**关键代码位置**:
- 观测构建: `Env/expert_replay_env.py``_get_all_obs()` 方法
- 动作计算: `Env/inverse_dynamics.py``compute_action()` 方法
---
## 2. 多智能体训练机制
### 2.1 可变长度处理
**问题**: 不同场景中智能体数量不同,每个智能体的轨迹长度也不同。
**解决方案**:
1. **数据层面** (`dataset/magail_dataset.py`):
- 将轨迹**展平**为独立的 `(state, action)`
- 每个样本是独立的,不保留序列信息
- 这样所有轨迹可以统一处理,不受长度限制
```python
# MAGAILExpertDataset 的处理方式
for traj in self.trajectories:
obs = traj['obs'] # (T, 45)
acts = traj['acts'] # (T, 2)
# 展平为独立样本
for i in range(len(obs)):
self.flat_data.append((obs[i], acts[i])) # 每个样本: (45,), (2,)
```
2. **训练环境层面** (`train_magail.py`):
- 每个 episode 动态处理不同数量的智能体
- 在 rollout 循环中,为每个活跃智能体独立收集数据
- 所有智能体的数据合并到一个 `memory`
```python
# Rollout 循环
for agent_id, obs in obs_dict.items():
act, logprob = ppo_agent.select_action(obs)
actions[agent_id] = act
# 所有智能体的数据都存入同一个 memory
memory['states'].append(obs)
memory['actions'].append(actions[agent_id])
...
```
3. **观测维度固定**:
- 通过 `MAGAILScenarioEnv` 确保观测维度始终为45维
- 邻居数量不足时用零填充,保证维度一致
### 2.2 多智能体交互
**环境设置**:
- 使用 `MAGAILScenarioEnv` (继承自 `MultiAgentScenarioEnv`)
- 自定义 `_get_all_obs()` 方法,确保观测格式与专家数据一致
- 每个智能体独立选择动作,环境统一执行
**关键点**:
- 所有智能体共享同一个策略网络(参数共享)
- 每个智能体独立计算动作和奖励
- 数据收集时将所有智能体的经验合并
---
## 3. 完整训练流程
### 3.1 数据准备阶段
**步骤 1: 生成专家数据**
```bash
python scripts/generate_expert_data.py \
--data_dir data/exp_filtered \
--output_dir data/training_data \
--num_scenarios 100 \
--start_index 0
```
**输出**: `data/training_data/expert_data_*.pkl`
### 3.2 模型初始化
**网络架构**:
1. **Actor (策略网络)**:
- 输入: 45维状态
- 输出: 2维动作连续
- 结构: MLP (45 → 256 → 256 → 2)
- 输出分布: 高斯分布(均值 + 可学习标准差)
2. **Critic (价值网络)**:
- 输入: 45维状态
- 输出: 标量价值
- 结构: MLP (45 → 256 → 256 → 1)
3. **Discriminator (鉴别器)**:
- 输入: 45维状态 + 2维动作 = 47维
- 输出: 标量0-1之间表示专家概率
- 结构: MLP (47 → 256 → 256 → 1) + Sigmoid
### 3.3 训练循环
**主循环** (`train_magail.py``train()` 函数):
```
For each episode:
1. 收集 Rollout
- 重置环境(随机选择场景)
- 运行策略收集轨迹
- 存储 (state, action, logprob, next_state, done)
2. 训练 Discriminator
- 采样专家批次
- 采样策略批次
- 更新鉴别器:
- Expert loss: BCE(D(s_e, a_e), 1)
- Policy loss: BCE(D(s_p, a_p), 0)
- Total: L_d = L_expert + L_policy
3. 计算 GAIL 奖励
- 对所有策略状态-动作对:
reward = -log(1 - D(s, a) + ε)
- 替换环境奖励
4. 更新策略 (PPO)
- 计算 GAE (Generalized Advantage Estimation)
- PPO 更新 (K epochs):
- 计算优势函数
- 计算策略损失带clip
- 计算价值损失
- 更新 Actor 和 Critic
```
### 3.4 训练目标
**Discriminator 目标**:
```
L_D = E_{(s,a)~π_E}[-log(D(s,a))] + E_{(s,a)~π_θ}[-log(1-D(s,a))]
```
- 最大化区分专家数据和策略数据的能力
**Policy (Generator) 目标**:
```
L_π = E_{(s,a)~π_θ}[-log(D(s,a))] - λ_H(π_θ)
```
- 通过 PPO 优化,使用 GAIL 奖励作为信号
- 最大化鉴别器给出的"专家概率"
- 同时保持策略熵(探索)
**PPO 更新**:
```python
# 优势函数 (GAE)
advantages = compute_gae(rewards, values, next_values, dones, gamma, lambda)
# 策略损失
ratios = exp(log_probs - old_log_probs)
surr1 = ratios * advantages
surr2 = clip(ratios, 1-ε, 1+ε) * advantages
policy_loss = -min(surr1, surr2) + 0.01 * entropy
# 价值损失
value_loss = MSE(critic(states), returns)
# 总损失
total_loss = policy_loss + 0.5 * value_loss
```
### 3.5 关键代码位置
- **训练主循环**: `train_magail.py:278-505`
- **PPO 更新**: `train_magail.py:90-146`
- **Discriminator 更新**: `train_magail.py:429-462`
- **GAIL 奖励计算**: `train_magail.py:472-477`
---
## 4. 当前项目问题
### 4.1 环境重置问题
**问题描述**:
- MetaDrive 环境在快速重置时可能出现对象清理不完整的问题
- 错误信息: "You should clear all generated objects..."
**当前处理**:
- 代码中已有异常处理机制(`train_magail.py:288-342`
- 重置失败时会尝试关闭并重新创建环境
- 但可能导致训练不稳定
**建议修复**:
- 在每次重置前显式清理所有对象
- 增加重置间隔,避免过于频繁的重置
- 考虑使用环境池Environment Pool复用环境实例
### 4.2 观测维度对齐
**问题描述**:
- 原始 `MultiAgentScenarioEnv` 返回108维观测包含Lidar
- 专家数据使用45维观测
- 维度不匹配会导致训练失败
**当前解决方案**:
- 通过 `MAGAILScenarioEnv` 重写 `_get_all_obs()` 方法
- 确保训练环境与专家数据使用相同的观测格式
**代码位置**: `train_magail.py:223-262`
### 4.3 数据收集效率
**问题描述**:
- 每个 episode 都需要完整运行环境收集数据
- 可变长度轨迹导致 batch 大小不一致
- 可能影响训练稳定性
**当前处理**:
- 使用展平的数据集,每个样本独立
- 在 rollout 时收集所有智能体的数据,合并处理
**潜在改进**:
- 考虑使用经验回放缓冲区
- 实现轨迹级别的采样(保留序列信息)
### 4.4 内存管理
**问题描述**:
- 长时间训练可能导致内存泄漏
- 环境对象可能没有完全释放
**当前处理**:
- 代码中有显式的 `gc.collect()``torch.cuda.empty_cache()`
- 但可能不够彻底
**建议**:
- 定期检查内存使用
- 考虑限制 rollout 长度
- 使用更激进的清理策略
### 4.5 训练稳定性
**问题描述**:
- Discriminator 可能过早收敛,导致策略无法学习
- GAIL 奖励可能不稳定
**当前处理**:
- 使用标准的 GAIL 奖励公式: `-log(1 - D(s,a) + ε)`
- PPO 的 clip 机制提供稳定性
**潜在改进**:
- 考虑使用 WGAN-GP 或 LSGAN 损失
- 实现 Discriminator 的预训练
- 添加奖励归一化
---
## 5. TensorBoard 日志问题
### 5.1 问题分析
**现象**:
- `runs/magail_0112/` 目录下只有模型文件(`.pth`),没有 TensorBoard 事件文件(`events.out.tfevents.*`
- 其他目录(`magail_full`, `magail_production`)有事件文件
**可能原因**:
1. **TensorBoard 未安装**:
- 代码中有 try-except 处理(`train_magail.py:269-274`
- 如果 TensorBoard 未安装,`writer` 会被设置为 `None`
- 训练会继续,但不会写入日志
2. **日志写入失败**:
- 即使 `SummaryWriter` 创建成功,如果写入时出错,可能不会生成文件
- 需要检查是否有异常被静默捕获
3. **训练中断**:
- 如果训练在写入第一个日志前中断,可能没有事件文件
- 但模型文件已保存,说明训练至少运行了一段时间
### 5.2 检查方法
**步骤 1: 检查 TensorBoard 安装**
```bash
python -c "import tensorboard; print(tensorboard.__version__)"
```
**步骤 2: 检查训练脚本中的日志写入**
查看 `train_magail.py:493-496`:
```python
if writer:
writer.add_scalar('Loss/Discriminator', disc_loss.item(), i_episode)
writer.add_scalar('Loss/Policy', ppo_loss, i_episode)
writer.add_scalar('Reward/Mean_GAIL', np.mean(all_gail_rewards), i_episode)
```
**步骤 3: 检查日志目录权限**
```bash
ls -la runs/magail_0112/
```
### 5.3 解决方案
**方案 1: 确保 TensorBoard 已安装**
```bash
pip install tensorboard
```
**方案 2: 添加显式刷新**
在训练循环结束后,显式调用 `writer.flush()`:
```python
if writer:
writer.flush() # 确保数据写入磁盘
```
**方案 3: 添加日志验证**
在训练开始时检查日志目录:
```python
if writer:
# 测试写入
writer.add_scalar('Test/Initialization', 0.0, 0)
writer.flush()
print(f"TensorBoard logging enabled. Log dir: {args.log_dir}")
else:
print("WARNING: TensorBoard not available. Logging disabled.")
```
**方案 4: 使用文件日志作为备份**
即使 TensorBoard 不可用,也可以写入文本日志:
```python
import logging
logging.basicConfig(
filename=os.path.join(args.log_dir, 'training.log'),
level=logging.INFO
)
```
### 5.4 代码修复建议
**在 `train_magail.py` 中添加以下改进**:
1. **确保 disc_loss 在 CPU 上**:
```python
# 第425行附近
disc_loss = torch.tensor(0.0).cuda() # 改为 .cuda() 或保持 CPU
# 或者在使用时转换
if writer:
disc_loss_value = disc_loss.item() if isinstance(disc_loss, torch.Tensor) else disc_loss
writer.add_scalar('Loss/Discriminator', disc_loss_value, i_episode)
```
2. **添加显式刷新**:
```python
# 第496行后添加
if writer:
writer.flush() # 确保数据写入磁盘
```
3. **添加初始化验证**:
```python
# 第271行后添加
if writer:
# 测试写入
writer.add_scalar('Test/Initialization', 0.0, 0)
writer.flush()
print(f"✓ TensorBoard logging enabled. Log dir: {args.log_dir}")
# 检查文件是否创建
import glob
event_files = glob.glob(os.path.join(args.log_dir, "events.out.tfevents.*"))
if event_files:
print(f"✓ TensorBoard event file created: {event_files[0]}")
else:
print("⚠ WARNING: TensorBoard not available. Logging disabled.")
```
4. **在训练结束时确保关闭**:
```python
# 第505行后添加
if writer:
writer.flush() # 最后一次刷新
writer.close()
print(f"TensorBoard logs saved to {args.log_dir}")
```
### 5.5 验证修复
**重新训练测试**:
```bash
python train_magail.py \
--expert_data_dir data/training_data \
--data_dir data/exp_filtered \
--batch_size 1024 \
--max_episodes 10 \
--log_dir runs/test_tensorboard
```
**检查输出**:
```bash
# 应该看到事件文件
ls runs/test_tensorboard/events.out.tfevents.*
# 启动 TensorBoard
tensorboard --logdir runs/test_tensorboard
```
**对于 magail_0112 训练**:
由于该训练已经完成且没有日志文件,建议:
1. 检查训练时的控制台输出,确认是否有 "TensorBoard not installed" 消息
2. 如果确实没有 TensorBoard可以重新运行少量 episode 来验证修复
3. 或者查看是否有其他日志文件(如 `training.log`
---
## 附录: 关键文件清单
### 核心训练文件
- `train_magail.py`: 主训练脚本
- `dataset/magail_dataset.py`: 专家数据集加载
- `Env/expert_replay_env.py`: 专家回放环境
- `Env/scenario_env.py`: 多智能体场景环境
- `Env/inverse_dynamics.py`: 逆动力学计算
### 数据生成文件
- `scripts/generate_expert_data.py`: 专家数据生成
- `scripts/visualize_replay.py`: 数据可视化
- `scripts/analyze_expert_data.py`: 数据分析
### 配置文件
- `README.md`: 项目说明
- `TRAINING_ARCHITECTURE.md`: 本文档
---
## 总结
本项目的 MAGAIL 训练方案通过以下方式处理多智能体可变长度问题:
1. **数据层面**: 将轨迹展平为独立样本,统一处理
2. **环境层面**: 动态处理不同数量的智能体,合并经验
3. **网络层面**: 固定输入维度45维通过零填充处理邻居不足的情况
训练流程遵循标准的 GAIL 框架,使用 PPO 作为策略优化算法。当前主要问题集中在环境稳定性和日志记录方面,需要进一步优化。

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import sys
import os
current_dir = os.path.dirname(os.path.abspath(__file__))
project_root = os.path.dirname(current_dir)
sys.path.insert(0, os.path.join(project_root, "Env"))
import numpy as np
import torch
from torch.utils.data import Dataset
import pickle
from scenario_env import MultiAgentScenarioEnv
from metadrive.engine.asset_loader import AssetLoader
class DummyPolicy:
def act(self, *args, **kwargs):
return np.array([0.0, 0.0])
class ExpertTrajectoryDataset(Dataset):
"""
完整107维观测的专家轨迹数据集
"""
def __init__(self,
trajectory_data: dict,
observation_data: dict = None, # 可选的完整观测
sequence_length: int = 1,
extract_actions: bool = True):
"""
Args:
trajectory_data: 专家轨迹数据
observation_data: 完整107维观测数据(可选)
sequence_length: 序列长度
extract_actions: 是否提取动作
"""
self.trajectory_data = trajectory_data
self.observation_data = observation_data if observation_data else {}
self.sequence_length = sequence_length
self.extract_actions = extract_actions
# 构建索引
self.indices = []
for traj_id, traj in trajectory_data.items():
traj_len = traj["length"]
for start_idx in range(traj_len - sequence_length):
self.indices.append((traj_id, start_idx))
obs_dim = 107 if len(self.observation_data) > 0 else 5
print(f"专家数据集: {len(trajectory_data)} 条轨迹, "
f"{len(self.indices)} 个训练样本, 观测维度: {obs_dim}")
def __len__(self):
return len(self.indices)
def __getitem__(self, idx):
traj_id, start_idx = self.indices[idx]
traj = self.trajectory_data[traj_id]
end_idx = start_idx + self.sequence_length
# 如果有完整观测,使用完整观测(107维)
if traj_id in self.observation_data and len(self.observation_data[traj_id]) > 0:
obs_sequence = self.observation_data[traj_id]
states = obs_sequence[start_idx:end_idx] # (seq_len, 107)
else:
# 否则使用简化观测(5维)
positions = traj["positions"][start_idx:end_idx+1]
headings = traj["headings"][start_idx:end_idx+1]
velocities = traj["velocities"][start_idx:end_idx]
states = []
for i in range(self.sequence_length):
state = np.concatenate([
positions[i, :2], # x, y
velocities[i], # vx, vy
[headings[i]], # heading
])
states.append(state)
states = np.array(states)
if self.extract_actions:
positions = traj["positions"][start_idx:end_idx+1]
headings = traj["headings"][start_idx:end_idx+1]
velocities = traj["velocities"][start_idx:end_idx]
actions = self._extract_actions_from_states(
positions[:-1], positions[1:],
headings[:-1], headings[1:],
velocities
)
return torch.FloatTensor(states), torch.FloatTensor(actions)
else:
next_states = states[1:]
return torch.FloatTensor(states[:-1]), torch.FloatTensor(next_states)
def _extract_actions_from_states(self, pos_t, pos_t1, head_t, head_t1, vel_t):
"""从状态序列反推动作"""
actions = []
dt = 0.1
for i in range(len(pos_t)):
current_speed = np.linalg.norm(vel_t[i])
displacement = np.linalg.norm(pos_t1[i, :2] - pos_t[i, :2])
next_speed = displacement / dt
speed_change = (next_speed - current_speed) / dt
if speed_change >= 0:
throttle = np.clip(speed_change / 5.0, 0.0, 1.0)
else:
throttle = np.clip(speed_change / 8.0, -1.0, 0.0)
heading_change = head_t1[i] - head_t[i]
heading_change = np.arctan2(np.sin(heading_change), np.cos(heading_change))
steering = np.clip(heading_change / 0.2, -1.0, 1.0)
actions.append([throttle, steering])
return np.array(actions)
@staticmethod
def collect_with_full_obs(env_config, num_scenarios=10, save_path=None):
"""
✅ 使用env._get_all_obs()收集完整107维观测
这是正确的方法!直接利用环境已有的观测函数
"""
all_trajectories = {}
all_observations = {}
# 检查数据库
data_dir = env_config["config"]["data_directory"]
summary_path = os.path.join(data_dir, "dataset_summary.pkl")
with open(summary_path, 'rb') as f:
summary = pickle.load(f)
total_scenarios = len(summary)
print(f"数据库总场景数: {total_scenarios}")
if num_scenarios is None:
num_scenarios = total_scenarios
else:
num_scenarios = min(num_scenarios, total_scenarios)
print(f"计划收集(完整107维观测): {num_scenarios} 个场景")
for i in range(num_scenarios):
try:
# 创建环境
env = MultiAgentScenarioEnv(
config={
**env_config["config"],
"start_scenario_index": i,
"num_scenarios": 1,
},
agent2policy=env_config["agent2policy"]
)
# 重置环境
env.reset()
if not hasattr(env, 'expert_trajectories'):
print(f"⚠️ 场景 {i}: 缺少expert_trajectories")
env.close()
continue
expert_trajs = env.expert_trajectories
if len(expert_trajs) == 0:
print(f"⚠️ 场景 {i}: 无专家轨迹")
env.close()
continue
# 存储轨迹
scenario_id = env.engine.current_seed
for obj_id, traj in expert_trajs.items():
unique_id = f"scenario{i}_{obj_id}"
all_trajectories[unique_id] = traj
# ✅ 关键: 使用_get_all_obs()获取完整观测
# 创建agent_id到unique_id的映射
agent_to_unique = {}
for agent_id in env.controlled_agents.keys():
# 尝试匹配agent_id到expert_trajectories的obj_id
for obj_id in expert_trajs.keys():
if str(agent_id) in str(obj_id) or str(obj_id) in str(agent_id):
unique_id = f"scenario{i}_{obj_id}"
agent_to_unique[agent_id] = unique_id
all_observations[unique_id] = []
break
# 遍历场景的每一步,收集完整观测
max_steps = min([traj["length"] for traj in expert_trajs.values()])
for step in range(max_steps):
# ✅ 直接调用_get_all_obs()获取107维观测!
obs_list = env._get_all_obs()
# 存储每个agent的观测
for agent_idx, agent_id in enumerate(env.controlled_agents.keys()):
if agent_id in agent_to_unique:
unique_id = agent_to_unique[agent_id]
if agent_idx < len(obs_list):
# obs_list[agent_idx]已经是107维向量!
all_observations[unique_id].append(np.array(obs_list[agent_idx]))
# 执行零动作(保持场景状态)
actions = {aid: np.array([0.0, 0.0])
for aid in env.controlled_agents.keys()}
env.step(actions)
# 转换为numpy数组
for unique_id in list(all_observations.keys()):
if len(all_observations[unique_id]) > 0:
all_observations[unique_id] = np.array(all_observations[unique_id])
else:
del all_observations[unique_id]
env.close()
if (i + 1) % 5 == 0:
print(f"✓ 已收集 {i+1}/{num_scenarios}, "
f"轨迹: {len(all_trajectories)}, "
f"观测: {len(all_observations)}")
except Exception as e:
print(f"✗ 场景 {i} 收集失败: {e}")
import traceback
traceback.print_exc()
try:
env.close()
except:
pass
continue
print(f"\n收集完成!")
print(f" 轨迹数: {len(all_trajectories)}")
print(f" 完整观测数: {len(all_observations)}")
# 验证观测维度
if len(all_observations) > 0:
sample_obs = list(all_observations.values())[0]
if len(sample_obs) > 0:
obs_dim = len(sample_obs[0])
print(f" 观测维度: {obs_dim} (应为107)")
if save_path:
with open(save_path, "wb") as f:
pickle.dump({
"trajectories": all_trajectories,
"observations": all_observations
}, f)
print(f"数据已保存到: {save_path}")
return all_trajectories, all_observations
if __name__ == "__main__":
WAYMO_DATA_DIR = r"/home/huangfukk/mdsn"
data_dir = AssetLoader.file_path(WAYMO_DATA_DIR, "exp_filtered", unix_style=False)
env_config = {
"config": {
"data_directory": data_dir,
"is_multi_agent": True,
"num_controlled_agents": 3,
"use_render": False,
"sequential_seed": True,
},
"agent2policy": DummyPolicy()
}
print("=" * 60)
print("选择收集模式:")
print("1. 简化观测(5维) - 快速,已验证 ✅")
print("2. 完整观测(107维) - 使用_get_all_obs() ⭐")
print("=" * 60)
mode = input("请选择模式(1或2,默认1): ").strip() or "1"
if mode == "2":
print("\n开始收集完整107维观测...")
trajectories, observations = ExpertTrajectoryDataset.collect_with_full_obs(
env_config,
num_scenarios=10,
save_path="./expert_trajectories_full.pkl"
)
if len(trajectories) > 0:
dataset = ExpertTrajectoryDataset(
trajectories,
observations,
sequence_length=1
)
state, action = dataset[0]
print(f"\n数据集测试:")
print(f" 总轨迹数: {len(trajectories)}")
print(f" 总观测数: {len(observations)}")
print(f" 训练样本数: {len(dataset)}")
print(f" 状态维度: {state.shape}")
print(f" 动作维度: {action.shape}")
else:
print("\n开始收集简化5维观测...")
# 保持原有的简化版本代码...
print("(使用之前已成功的方法)")

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@@ -1,61 +0,0 @@
import torch
from torch.utils.data import Dataset
import pickle
import numpy as np
import os
import glob
class MAGAILExpertDataset(Dataset):
def __init__(self, data_dir, transform=None):
"""
Args:
data_dir (str): Directory containing .pkl files from generate_expert_data.py
transform (callable, optional): Optional transform to be applied on a sample.
"""
self.data_dir = data_dir
self.transform = transform
self.trajectories = []
self.flat_data = [] # (obs, act) pairs
# Load all .pkl files
pkl_files = glob.glob(os.path.join(data_dir, "*.pkl"))
print(f"Loading data from {len(pkl_files)} files in {data_dir}...")
for pkl_file in pkl_files:
try:
with open(pkl_file, 'rb') as f:
data = pickle.load(f)
# data is a list of dicts: {'obs': (T, 45), 'acts': (T, 2), ...}
self.trajectories.extend(data)
except Exception as e:
print(f"Error loading {pkl_file}: {e}")
# Flatten for training Discriminator/BC
print(f"Processing {len(self.trajectories)} trajectories...")
for traj in self.trajectories:
obs = traj['obs']
acts = traj['acts']
# obs: (T, 45), acts: (T, 2)
# We pair them up
for i in range(len(obs)):
self.flat_data.append((obs[i], acts[i]))
print(f"Total samples: {len(self.flat_data)}")
def __len__(self):
return len(self.flat_data)
def __getitem__(self, idx):
obs, act = self.flat_data[idx]
# Convert to tensor
obs = torch.from_numpy(obs).float()
act = torch.from_numpy(act).float()
sample = {'state': obs, 'action': act}
if self.transform:
sample = self.transform(sample)
return sample

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@@ -1,256 +0,0 @@
import sys
import os
# 添加路径
current_dir = os.path.dirname(os.path.abspath(__file__))
project_root = os.path.dirname(current_dir)
env_dir = os.path.join(project_root, "Env")
sys.path.insert(0, project_root)
sys.path.insert(0, env_dir)
import numpy as np
import matplotlib.pyplot as plt
from collections import defaultdict
from scenario_env import MultiAgentScenarioEnv
from metadrive.engine.asset_loader import AssetLoader
import pickle
import os
class DummyPolicy:
"""占位策略"""
def act(self, *args, **kwargs):
return np.array([0.0, 0.0])
class ExpertDataAnalyzer:
def __init__(self, data_directory):
self.data_directory = data_directory
self.env = MultiAgentScenarioEnv(
config={
"data_directory": data_directory,
"is_multi_agent": True,
"num_controlled_agents": 3,
"use_render": False,
"sequential_seed": True,
},
agent2policy=DummyPolicy() # 添加必需参数
)
self.statistics = {
"num_scenarios": 0,
"num_trajectories": 0,
"trajectory_lengths": [],
"velocities": [],
"speeds": [], # 速度大小
"accelerations": [],
"heading_changes": [],
"inter_vehicle_distances": [],
"num_vehicles_per_scenario": [],
"static_vehicles": 0, # 统计静止车辆
}
def analyze_all_scenarios(self, num_scenarios=None):
"""遍历所有场景并收集统计信息"""
scenario_count = 0
while True:
try:
obs = self.env.reset()
if not hasattr(self.env, 'expert_trajectories'):
print("⚠️ 环境缺少expert_trajectories属性")
break
expert_trajs = self.env.expert_trajectories
if len(expert_trajs) == 0:
continue
scenario_count += 1
self.statistics["num_scenarios"] += 1
self.statistics["num_vehicles_per_scenario"].append(len(expert_trajs))
# 分析每条轨迹
for obj_id, traj in expert_trajs.items():
self.analyze_single_trajectory(traj)
# 分析车辆间交互
self.analyze_vehicle_interactions(expert_trajs)
print(f"已分析场景 {scenario_count}/{num_scenarios}, 车辆数: {len(expert_trajs)}")
if num_scenarios and scenario_count >= num_scenarios:
break
except Exception as e:
print(f"场景 {scenario_count} 处理失败: {e}")
break
self.env.close()
def analyze_single_trajectory(self, traj):
"""分析单条轨迹"""
self.statistics["num_trajectories"] += 1
length = traj["length"]
self.statistics["trajectory_lengths"].append(length)
# 速度分析
velocities = traj["velocities"]
speeds = np.linalg.norm(velocities, axis=1)
self.statistics["velocities"].extend(velocities.tolist())
self.statistics["speeds"].extend(speeds.tolist())
# 检查是否为静止车辆
if np.max(speeds) < 0.5: # 最大速度小于0.5m/s视为静止
self.statistics["static_vehicles"] += 1
# 加速度分析
if length > 1:
accelerations = np.diff(speeds) * 10 # 10Hz数据
self.statistics["accelerations"].extend(accelerations.tolist())
# 航向角变化
headings = traj["headings"]
if length > 1:
heading_changes = np.diff(headings)
heading_changes = np.arctan2(np.sin(heading_changes), np.cos(heading_changes))
self.statistics["heading_changes"].extend(heading_changes.tolist())
def analyze_vehicle_interactions(self, expert_trajs):
"""分析车辆间的距离"""
if len(expert_trajs) < 2:
return
traj_list = list(expert_trajs.values())
for i in range(len(traj_list)):
for j in range(i+1, len(traj_list)):
traj_i = traj_list[i]
traj_j = traj_list[j]
start_time = max(traj_i["start_timestep"], traj_j["start_timestep"])
end_time = min(traj_i["end_timestep"], traj_j["end_timestep"])
if start_time >= end_time:
continue
idx_i_start = start_time - traj_i["start_timestep"]
idx_i_end = end_time - traj_i["start_timestep"]
idx_j_start = start_time - traj_j["start_timestep"]
idx_j_end = end_time - traj_j["start_timestep"]
pos_i = traj_i["positions"][idx_i_start:idx_i_end, :2]
pos_j = traj_j["positions"][idx_j_start:idx_j_end, :2]
distances = np.linalg.norm(pos_i - pos_j, axis=1)
self.statistics["inter_vehicle_distances"].extend(distances.tolist())
def generate_report(self, save_dir="./analysis_results"):
"""生成统计报告"""
os.makedirs(save_dir, exist_ok=True)
stats = self.statistics
print("\n" + "="*60)
print("专家数据集统计报告")
print("="*60)
print(f"总场景数: {stats['num_scenarios']}")
print(f"总轨迹数: {stats['num_trajectories']}")
print(f"静止车辆数: {stats['static_vehicles']} ({stats['static_vehicles']/stats['num_trajectories']*100:.1f}%)")
print(f"平均每场景车辆数: {np.mean(stats['num_vehicles_per_scenario']):.2f} ± {np.std(stats['num_vehicles_per_scenario']):.2f}")
print(f"\n轨迹长度统计 (帧数 @ 10Hz):")
print(f" 平均: {np.mean(stats['trajectory_lengths']):.2f} 帧 ({np.mean(stats['trajectory_lengths'])*0.1:.2f}秒)")
print(f" 中位数: {np.median(stats['trajectory_lengths']):.2f}")
print(f" 最小/最大: {np.min(stats['trajectory_lengths'])} / {np.max(stats['trajectory_lengths'])}")
print(f"\n速度统计 (m/s):")
speeds = np.array(stats['speeds'])
print(f" 平均: {np.mean(speeds):.2f} ± {np.std(speeds):.2f}")
print(f" 中位数: {np.median(speeds):.2f}")
print(f" 最小/最大: {np.min(speeds):.2f} / {np.max(speeds):.2f}")
print(f" 静止帧(<0.5m/s): {np.sum(speeds < 0.5)} ({np.sum(speeds < 0.5)/len(speeds)*100:.1f}%)")
print(f"\n加速度统计 (m/s²):")
accs = np.array(stats['accelerations'])
print(f" 平均: {np.mean(accs):.4f} ± {np.std(accs):.2f}")
print(f" 最小/最大: {np.min(accs):.2f} / {np.max(accs):.2f}")
if len(stats['inter_vehicle_distances']) > 0:
dists = np.array(stats['inter_vehicle_distances'])
print(f"\n车辆间距离统计 (m):")
print(f" 平均: {np.mean(dists):.2f} ± {np.std(dists):.2f}")
print(f" 最小: {np.min(dists):.2f}")
print(f" 近距离交互(<5m): {np.sum(dists < 5.0)} ({np.sum(dists < 5.0)/len(dists)*100:.2f}%)")
# 保存数据
with open(os.path.join(save_dir, "statistics.pkl"), "wb") as f:
pickle.dump(stats, f)
# 绘制可视化
self.plot_distributions(save_dir)
print(f"\n✓ 报告已保存到: {save_dir}")
def plot_distributions(self, save_dir):
"""绘制分布图"""
stats = self.statistics
fig, axes = plt.subplots(2, 3, figsize=(15, 10))
# 1. 轨迹长度分布
axes[0, 0].hist(stats['trajectory_lengths'], bins=50, edgecolor='black')
axes[0, 0].set_xlabel('Trajectory Length (frames @ 10Hz)')
axes[0, 0].set_ylabel('Frequency')
axes[0, 0].set_title('Trajectory Length Distribution')
axes[0, 0].axvline(np.mean(stats['trajectory_lengths']), color='red',
linestyle='--', label=f'Mean: {np.mean(stats["trajectory_lengths"]):.1f}')
axes[0, 0].legend()
# 2. 速度分布
axes[0, 1].hist(stats['speeds'], bins=50, edgecolor='black')
axes[0, 1].set_xlabel('Speed (m/s)')
axes[0, 1].set_ylabel('Frequency')
axes[0, 1].set_title('Speed Distribution')
axes[0, 1].axvline(np.mean(stats['speeds']), color='red',
linestyle='--', label=f'Mean: {np.mean(stats["speeds"]):.2f}')
axes[0, 1].legend()
# 3. 加速度分布
axes[0, 2].hist(stats['accelerations'], bins=50, edgecolor='black')
axes[0, 2].set_xlabel('Acceleration (m/s²)')
axes[0, 2].set_ylabel('Frequency')
axes[0, 2].set_title('Acceleration Distribution')
# 4. 每场景车辆数
axes[1, 0].hist(stats['num_vehicles_per_scenario'], bins=30, edgecolor='black')
axes[1, 0].set_xlabel('Vehicles per Scenario')
axes[1, 0].set_ylabel('Frequency')
axes[1, 0].set_title('Vehicles per Scenario')
# 5. 航向角变化
axes[1, 1].hist(stats['heading_changes'], bins=50, edgecolor='black')
axes[1, 1].set_xlabel('Heading Change (rad)')
axes[1, 1].set_ylabel('Frequency')
axes[1, 1].set_title('Heading Change Distribution')
# 6. 车辆间距离
if len(stats['inter_vehicle_distances']) > 0:
axes[1, 2].hist(stats['inter_vehicle_distances'], bins=50,
range=(0, 50), edgecolor='black')
axes[1, 2].set_xlabel('Inter-vehicle Distance (m)')
axes[1, 2].set_ylabel('Frequency')
axes[1, 2].set_title('Distance Distribution')
plt.tight_layout()
plt.savefig(os.path.join(save_dir, "distributions.png"), dpi=300)
print(f" ✓ 分布图已保存")
if __name__ == "__main__":
WAYMO_DATA_DIR = r"/home/huangfukk/MAGAIL4AutoDrive/data"
data_dir = AssetLoader.file_path(WAYMO_DATA_DIR, "exp_filtered", unix_style=False)
print("开始分析专家数据...")
analyzer = ExpertDataAnalyzer(data_dir)
analyzer.analyze_all_scenarios(num_scenarios=100) # 分析100个场景
analyzer.generate_report()

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@@ -1,47 +0,0 @@
import pickle
import os
# 检查过滤后的数据库
filtered_db = "/home/huangfukk/mdsn/exp_filtered"
print("="*60)
print("过滤后数据库信息")
print("="*60)
# 读取summary
summary_path = os.path.join(filtered_db, "dataset_summary.pkl")
with open(summary_path, 'rb') as f:
summary = pickle.load(f)
print(f"\n总场景数: {len(summary)}")
print(f"场景ID列表(前10个): {list(summary.keys())[:10]}")
# 读取mapping
mapping_path = os.path.join(filtered_db, "dataset_mapping.pkl")
with open(mapping_path, 'rb') as f:
mapping = pickle.load(f)
print(f"\n映射关系数量: {len(mapping)}")
# 检查第一个场景的详细信息
first_scenario_id = list(summary.keys())[0]
first_scenario_info = summary[first_scenario_id]
print(f"\n第一个场景详细信息:")
print(f" 场景ID: {first_scenario_id}")
print(f" 元数据: {first_scenario_info}")
# 检查映射的文件路径
first_scenario_path = mapping[first_scenario_id]
print(f" 场景文件路径(相对): {first_scenario_path}")
# 检查文件是否存在
abs_path = os.path.join(filtered_db, first_scenario_path)
print(f" 场景文件路径(绝对): {abs_path}")
print(f" 文件存在: {os.path.exists(abs_path)}")
# 统计源数据库的场景文件
converted_db = "/home/huangfukk/mdsn/exp_converted"
converted_files = [f for f in os.listdir(converted_db) if f.endswith('.pkl') and f.startswith('sd_')]
print(f"\n源数据库 exp_converted:")
print(f" 场景文件数量: {len(converted_files)}")
print(f" 示例文件: {converted_files[:5]}")

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@@ -1,177 +0,0 @@
import sys
import os
# 添加路径
current_dir = os.path.dirname(os.path.abspath(__file__))
project_root = os.path.dirname(current_dir)
env_dir = os.path.join(project_root, "Env")
sys.path.insert(0, project_root)
sys.path.insert(0, env_dir)
from scenario_env import MultiAgentScenarioEnv
from metadrive.engine.asset_loader import AssetLoader
import numpy as np
class DummyPolicy:
"""
占位策略,用于数据检查时初始化环境
不需要实际执行动作,只是为了满足环境初始化要求
"""
def act(self, *args, **kwargs):
# 返回零动作 [throttle, steering]
return np.array([0.0, 0.0])
def check_available_fields():
"""
检查Waymo转MetaDrive数据中实际可用的字段
"""
WAYMO_DATA_DIR = r"/home/huangfukk/mdsn"
data_dir = AssetLoader.file_path(WAYMO_DATA_DIR, "exp_filtered", unix_style=False)
# 创建占位策略
dummy_policy = DummyPolicy()
# 初始化环境,传入必需的agent2policy参数
env = MultiAgentScenarioEnv(
config={
"data_directory": data_dir,
"is_multi_agent": True,
"num_controlled_agents": 3,
"use_render": False,
"sequential_seed": True,
},
agent2policy=dummy_policy # 添加这个必需参数
)
print("✓ 环境初始化成功")
# 重置环境以加载数据
print("正在加载场景数据...")
env.reset()
# 检查是否有expert_trajectories属性
if hasattr(env, 'expert_trajectories'):
print(f"✓ expert_trajectories属性存在,包含 {len(env.expert_trajectories)} 条轨迹")
else:
print("⚠️ expert_trajectories属性不存在,请先修改scenario_env.py添加轨迹存储功能")
# 获取一个track样本
sample_track = None
for scenario_id, track in env.engine.traffic_manager.current_traffic_data.items():
if track["type"] == "VEHICLE":
sample_track = track
print(f"\n找到样本车辆: scenario_id = {scenario_id}")
break
if sample_track is None:
print("未找到车辆轨迹数据")
env.close()
return
print("="*60)
print("Track数据结构分析")
print("="*60)
# 1. 顶层字段
print("\n1. Track顶层字段:")
for key in sample_track.keys():
print(f" - {key}: {type(sample_track[key])}")
# 2. metadata字段
print("\n2. track['metadata']字段:")
if "metadata" in sample_track:
for key, value in sample_track["metadata"].items():
if isinstance(value, (str, int, float, bool)):
print(f" - {key}: {type(value).__name__} = {value}")
else:
print(f" - {key}: {type(value).__name__}")
# 3. state字段
print("\n3. track['state']字段:")
if "state" in sample_track:
for key, value in sample_track["state"].items():
if isinstance(value, np.ndarray):
print(f" - {key}: shape={value.shape}, dtype={value.dtype}")
# 打印第一个有效值
if "valid" in sample_track["state"]:
valid_idx = np.argmax(sample_track["state"]["valid"])
if valid_idx >= 0 and valid_idx < len(value):
print(f" 示例值 (index {valid_idx}): {value[valid_idx]}")
else:
print(f" - {key}: {type(value)} = {value}")
print("\n" + "="*60)
print("建议存储的字段:")
print("="*60)
# 检查必需字段
required_fields = ["position", "heading", "velocity", "valid"]
print("\n必需字段:")
all_required_exist = True
for field in required_fields:
if "state" in sample_track and field in sample_track["state"]:
print(f"{field} (存在)")
else:
print(f"{field} (缺失)")
all_required_exist = False
# 检查可选字段
optional_fields = ["length", "width", "height", "bbox"]
print("\n可选字段:")
available_optional = []
for field in optional_fields:
if "state" in sample_track and field in sample_track["state"]:
print(f" + {field} (在state中)")
available_optional.append(field)
elif "metadata" in sample_track and field in sample_track["metadata"]:
print(f" + {field} (在metadata中)")
available_optional.append(field)
else:
print(f" - {field} (不存在)")
print("\n" + "="*60)
print("推荐的trajectory_data结构:")
print("="*60)
if all_required_exist:
print("""
trajectory_data = {
"object_id": object_id,
"scenario_id": scenario_id,
"valid_mask": valid[first_show:last_show+1].copy(),
"positions": track["state"]["position"][first_show:last_show+1].copy(),
"headings": track["state"]["heading"][first_show:last_show+1].copy(),
"velocities": track["state"]["velocity"][first_show:last_show+1].copy(),
"timesteps": np.arange(first_show, last_show+1),
"start_timestep": first_show,
"end_timestep": last_show,
"length": last_show - first_show + 1
}
""")
if available_optional:
print("如果需要车辆尺寸,可选添加:")
for field in available_optional:
if field in ["length", "width", "height"]:
print(f' trajectory_data["vehicle_{field}"] = track["state" or "metadata"]["{field}"][first_show]')
else:
print("⚠️ 缺少必需字段,请检查数据转换流程")
# 如果有expert_trajectories,展示一个样本
if hasattr(env, 'expert_trajectories') and len(env.expert_trajectories) > 0:
print("\n" + "="*60)
print("expert_trajectories样本:")
print("="*60)
sample_traj = list(env.expert_trajectories.values())[0]
for key, value in sample_traj.items():
if isinstance(value, np.ndarray):
print(f" {key}: shape={value.shape}, dtype={value.dtype}")
else:
print(f" {key}: {type(value).__name__} = {value}")
env.close()
print("\n✓ 分析完成")
if __name__ == "__main__":
check_available_fields()

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@@ -1,162 +0,0 @@
import argparse
import os
import sys
import pickle
import numpy as np
from tqdm import tqdm
# Add project root to Python path so we can import Env module
project_root = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
if project_root not in sys.path:
sys.path.insert(0, project_root)
from metadrive.engine.asset_loader import AssetLoader
from Env.expert_replay_env import ExpertReplayEnv
def generate_data(args):
data_path = os.path.abspath(args.data_dir)
if not os.path.exists(data_path):
raise ValueError(f"Data directory {data_path} not found")
# MetaDrive's ScenarioDataManager asserts if config["num_scenarios"] > available scenarios in data_directory.
# So we always set it to -1 (load all available) and clamp the loop range by reading dataset summary.
from metadrive.scenario.utils import read_dataset_summary
_, summary_lookup, _ = read_dataset_summary(data_path)
if args.start_index >= len(summary_lookup):
raise ValueError(
f"start_index={args.start_index} out of range. Dataset has {len(summary_lookup)} scenarios."
)
max_available = len(summary_lookup) - args.start_index
num_to_run = min(args.num_scenarios, max_available)
env_config = {
"data_directory": data_path,
"is_multi_agent": True,
"num_controlled_agents": 100, # Set high to catch all vehicles in scenario
"horizon": 1000,
"use_render": False,
"sequential_seed": True,
"reactive_traffic": False, # Important: we replay, not react
"start_scenario_index": args.start_index,
# Load all scenarios available in the directory to avoid assertion failure.
# We will still only iterate `num_to_run` scenarios below.
"num_scenarios": -1,
"log_level": 50 # ERROR to reduce noise
}
expert_trajectories = []
try:
# Loop through scenarios
for i in tqdm(range(args.start_index, args.start_index + num_to_run), desc="Scenarios"):
env = ExpertReplayEnv(config=env_config)
try:
obs_dict = env.reset(seed=i)
except Exception as e:
print(f"Error resetting scenario {i}: {e}")
try:
env.close()
except Exception:
pass
continue
# Storage for current episode
# dict of lists: {agent_id: {'obs': [], 'acts': []}}
episode_data = {}
# Map agent_id to original ID if possible, but agent_id is unique enough
for step in range(env.config["horizon"]):
# Step with dummy actions
obs, rewards, dones, infos = env.step(None)
# 'obs' is next observation (t+1)
# 'infos' contains 'expert_action' which took (t -> t+1)
# Wait, usually (obs_t, act_t) -> obs_{t+1}
# expert_replay_env.step():
# calc action (t -> t+1)
# move agents to t+1
# return obs_{t+1}
# So we have obs_dict (from reset or prev step) which is at 't'
# And we have 'infos' which has action at 't'.
current_agents = list(obs_dict.keys())
for agent_id in current_agents:
if agent_id not in episode_data:
episode_data[agent_id] = {'obs': [], 'acts': []}
# Check if we have action for this agent
if agent_id in infos and 'expert_action' in infos[agent_id]:
action = infos[agent_id]['expert_action']
observation = obs_dict[agent_id]
episode_data[agent_id]['obs'].append(observation)
episode_data[agent_id]['acts'].append(action)
# Update obs_dict for next step
obs_dict = obs
if dones["__all__"]:
break
# Post-process episode data
for agent_id, data in episode_data.items():
if len(data['obs']) > 10: # Minimum length filter
expert_trajectories.append({
'obs': np.array(data['obs']),
'acts': np.array(data['acts']),
'agent_id': agent_id,
'scenario_id': i
})
env.close()
except Exception as e:
import traceback
traceback.print_exc()
print(f"Global error: {e}")
finally:
# env is closed per-scenario above (more robust for MetaDrive object lifecycle)
pass
# Save data
output_file = os.path.join(args.output_dir, f"expert_data_{args.start_index}_{args.num_scenarios}.pkl")
os.makedirs(args.output_dir, exist_ok=True)
print(f"Saving {len(expert_trajectories)} trajectories to {output_file}")
with open(output_file, 'wb') as f:
pickle.dump(expert_trajectories, f)
# Verification stats
if len(expert_trajectories) > 0:
all_acts = np.concatenate([t['acts'] for t in expert_trajectories])
print("Action Stats:")
print(f" Steering: min={all_acts[:,0].min():.3f}, max={all_acts[:,0].max():.3f}, mean={all_acts[:,0].mean():.3f}")
print(f" Accel: min={all_acts[:,1].min():.3f}, max={all_acts[:,1].max():.3f}, mean={all_acts[:,1].mean():.3f}")
# Clipping ratio diagnostics (actions are normalized to [-1, 1])
# If this ratio is high, it usually indicates max_acc/max_steering too small or noisy finite-difference.
eps = 1e-6
steer = all_acts[:, 0]
accel = all_acts[:, 1]
steer_clipped = np.isclose(np.abs(steer), 1.0, atol=eps)
accel_clipped = np.isclose(np.abs(accel), 1.0, atol=eps)
print("Clipping Stats:")
print(
f" Steering clipped (|a|==1): {steer_clipped.mean()*100:.2f}% "
f"({steer_clipped.sum()}/{len(steer_clipped)})"
)
print(
f" Accel clipped (|a|==1): {accel_clipped.mean()*100:.2f}% "
f"({accel_clipped.sum()}/{len(accel_clipped)})"
)
if __name__ == "__main__":
parser = argparse.ArgumentParser()
parser.add_argument("--data_dir", type=str, default="/home/huangfukk/MAGAIL4AutoDrive/data/exp_filtered", help="Path to Waymo pickles (or filtered index)")
parser.add_argument("--output_dir", type=str, default="/home/huangfukk/MAGAIL4AutoDrive/data/training", help="Output directory")
parser.add_argument("--start_index", type=int, default=0)
parser.add_argument("--num_scenarios", type=int, default=10)
args = parser.parse_args()
generate_data(args)

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@@ -1,105 +0,0 @@
import sys
import os
# 添加路径
current_dir = os.path.dirname(os.path.abspath(__file__))
project_root = os.path.dirname(current_dir)
env_dir = os.path.join(project_root, "Env")
sys.path.insert(0, project_root)
sys.path.insert(0, env_dir)
# 现在可以导入了
from scenario_env import MultiAgentScenarioEnv
from metadrive.engine.asset_loader import AssetLoader
import numpy as np
import matplotlib.pyplot as plt
from matplotlib.animation import FuncAnimation
class DummyPolicy:
"""
占位策略,用于数据检查时初始化环境
不需要实际执行动作,只是为了满足环境初始化要求
"""
def act(self, *args, **kwargs):
# 返回零动作 [throttle, steering]
return np.array([0.0, 0.0])
def visualize_expert_trajectory(env, scenario_idx=0):
"""
可视化专家轨迹的俯视图动画
"""
env.reset()
expert_trajs = env.expert_trajectories
if len(expert_trajs) == 0:
print("当前场景无专家轨迹")
return
# 设置绘图
fig, ax = plt.subplots(figsize=(12, 12))
# 获取所有轨迹的最大时间长度
max_timestep = max(traj["end_timestep"] for traj in expert_trajs.values())
min_timestep = min(traj["start_timestep"] for traj in expert_trajs.values())
# 绘制完整轨迹(淡色)
colors = plt.cm.tab10(np.linspace(0, 1, len(expert_trajs)))
for idx, (obj_id, traj) in enumerate(expert_trajs.items()):
positions = traj["positions"][:, :2]
ax.plot(positions[:, 0], positions[:, 1],
color=colors[idx], alpha=0.3, linewidth=1,
label=f'Vehicle {obj_id[:6]}')
# 初始化当前位置标记
scatter = ax.scatter([], [], s=200, c='red', marker='o', edgecolors='black', linewidths=2)
time_text = ax.text(0.02, 0.95, '', transform=ax.transAxes, fontsize=14)
ax.set_xlabel('X (m)')
ax.set_ylabel('Y (m)')
ax.set_title(f'Expert Trajectory Visualization - Scenario {scenario_idx}')
ax.legend(loc='upper right', fontsize=8)
ax.grid(True, alpha=0.3)
ax.axis('equal')
def update(frame):
current_time = min_timestep + frame
# 收集当前时间所有车辆的位置
current_positions = []
for traj in expert_trajs.values():
if traj["start_timestep"] <= current_time <= traj["end_timestep"]:
idx = current_time - traj["start_timestep"]
pos = traj["positions"][idx, :2]
current_positions.append(pos)
if len(current_positions) > 0:
current_positions = np.array(current_positions)
scatter.set_offsets(current_positions)
time_text.set_text(f'Time: {frame * 0.1:.1f}s (Frame {frame})')
return scatter, time_text
anim = FuncAnimation(fig, update, frames=max_timestep-min_timestep+1,
interval=100, blit=True, repeat=True)
plt.tight_layout()
plt.show()
return anim
if __name__ == "__main__":
WAYMO_DATA_DIR = r"/home/huangfukk/mdsn"
data_dir = AssetLoader.file_path(WAYMO_DATA_DIR, "exp_filtered", unix_style=False)
env = MultiAgentScenarioEnv(
config={
"data_directory": data_dir,
"is_multi_agent": True,
"num_controlled_agents": 3,
"use_render": False,
},
agent2policy=DummyPolicy()
)
# 可视化第一个场景
anim = visualize_expert_trajectory(env, scenario_idx=0)

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@@ -1,93 +0,0 @@
import argparse
import os
import sys
import time
# Add project root to Python path so we can import Env module
project_root = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
if project_root not in sys.path:
sys.path.insert(0, project_root)
from Env.expert_replay_env import ExpertReplayEnv
def visualize_replay(args):
data_path = os.path.abspath(args.data_dir)
if not os.path.exists(data_path):
raise ValueError(f"Data directory {data_path} not found")
# Same as data generation: avoid MetaDrive assertion when requested num_scenarios > available.
from metadrive.scenario.utils import read_dataset_summary
_, summary_lookup, _ = read_dataset_summary(data_path)
if args.start_index >= len(summary_lookup):
raise ValueError(
f"start_index={args.start_index} out of range. Dataset has {len(summary_lookup)} scenarios."
)
max_available = len(summary_lookup) - args.start_index
num_to_run = min(args.num_scenarios, max_available)
env_config = {
"data_directory": data_path,
"is_multi_agent": True,
"num_controlled_agents": 100,
"horizon": args.horizon,
"use_render": True, # Enable rendering
"sequential_seed": True,
"reactive_traffic": False,
"start_scenario_index": args.start_index,
"num_scenarios": -1,
"log_level": 40, # ERROR
# "pstats": True, # For performance debugging
}
print(f"Initializing ExpertReplayEnv with data from {data_path}...")
env = ExpertReplayEnv(config=env_config)
try:
for i in range(args.start_index, args.start_index + num_to_run):
print(f"\n--- Playing Scenario {i} ---")
try:
obs = env.reset(seed=i)
except Exception as e:
print(f"Error resetting scenario {i}: {e}")
continue
print(f"Scenario loaded. Controlled agents: {len(env.controlled_agents)}")
for step in range(args.horizon):
# Step
obs, rewards, dones, infos = env.step(None)
# Render
env.render(mode="top_down",
text={
"Step": step,
"Agents": len(env.controlled_agents),
"Scenario": i
})
# Sleep to control playback speed
time.sleep(0.05)
if dones["__all__"]:
print(f"Scenario {i} finished at step {step}")
break
except KeyboardInterrupt:
print("Interrupted by user")
except Exception as e:
import traceback
traceback.print_exc()
print(f"Global error: {e}")
finally:
env.close()
print("Environment closed.")
if __name__ == "__main__":
parser = argparse.ArgumentParser()
parser.add_argument("--data_dir", type=str, default="/home/huangfukk/MAGAIL4AutoDrive/data/exp_filtered", help="Path to Waymo data")
parser.add_argument("--start_index", type=int, default=0)
parser.add_argument("--num_scenarios", type=int, default=1)
parser.add_argument("--horizon", type=int, default=500)
args = parser.parse_args()
visualize_replay(args)

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@@ -1,521 +1,115 @@
import torch
import torch.nn as nn
import torch.nn.functional as F
import torch.optim as optim
from torch.distributions import Normal
import numpy as np
import os
import argparse
import signal
import sys
from torch.utils.data import DataLoader
from dataset.magail_dataset import MAGAILExpertDataset
from torch.utils.tensorboard import SummaryWriter
from Env.scenario_env import MultiAgentScenarioEnv
from Algorithm.magail import MAGAIL
from Algorithm.buffer import RolloutBuffer # 假设 Buffer 在这里
# 假设你有加载专家数据的工具
# from utils import load_expert_buffer
# --- Networks ---
# --- 配置 ---
CONFIG = {
"data_dir": "/home/huangfukk/mdsn",
# ... 其他配置 ...
"state_dim": 30, # 你的 Observation 维度
"action_dim": 2, # [steering, throttle]
"rollout_length": 2048, # Buffer 大小
}
class Actor(nn.Module):
def __init__(self, state_dim, action_dim, hidden_dim=256):
super(Actor, self).__init__()
self.net = nn.Sequential(
nn.Linear(state_dim, hidden_dim),
nn.Tanh(),
nn.Linear(hidden_dim, hidden_dim),
nn.Tanh(),
)
self.mu_head = nn.Linear(hidden_dim, action_dim)
self.log_std_head = nn.Parameter(torch.zeros(1, action_dim))
def forward(self, state):
x = self.net(state)
mu = torch.tanh(self.mu_head(x)) # Action range [-1, 1]
if mu.dim() == 1:
mu = mu.unsqueeze(0) # Handle single sample
log_std = self.log_std_head.expand_as(mu)
std = torch.exp(log_std)
dist = Normal(mu, std)
return dist
class Critic(nn.Module):
def __init__(self, state_dim, hidden_dim=256):
super(Critic, self).__init__()
self.net = nn.Sequential(
nn.Linear(state_dim, hidden_dim),
nn.Tanh(),
nn.Linear(hidden_dim, hidden_dim),
nn.Tanh(),
nn.Linear(hidden_dim, 1)
)
def forward(self, state):
return self.net(state)
class Discriminator(nn.Module):
def __init__(self, state_dim, action_dim, hidden_dim=256):
super(Discriminator, self).__init__()
self.net = nn.Sequential(
nn.Linear(state_dim + action_dim, hidden_dim),
nn.Tanh(),
nn.Linear(hidden_dim, hidden_dim),
nn.Tanh(),
nn.Linear(hidden_dim, 1),
nn.Sigmoid()
)
def forward(self, state, action):
x = torch.cat([state, action], dim=-1)
return self.net(x)
# --- PPO Algorithm ---
class PPO:
def __init__(self, state_dim, action_dim, lr=3e-4, gamma=0.99, eps_clip=0.2, K_epochs=10):
self.actor = Actor(state_dim, action_dim).cuda()
self.critic = Critic(state_dim).cuda()
self.optimizer_actor = optim.Adam(self.actor.parameters(), lr=lr)
self.optimizer_critic = optim.Adam(self.critic.parameters(), lr=lr)
def train():
# 1. 环境
env = MultiAgentScenarioEnv(config={...}, agent2policy=None)
# 2. 专家 Buffer (伪代码)
# expert_buffer = RolloutBuffer(...)
# expert_buffer.load(...)
# 必须保证 expert_buffer.sample() 返回 (state, next_state) 供 Discriminator 训练
# 3. 初始化 MAGAIL
magail = MAGAIL(
buffer_exp=expert_buffer, # 传入专家 buffer
input_dim=(CONFIG["state_dim"],),
action_shape=(CONFIG["action_dim"],), # PPO 初始化可能需要 action_shape原代码好像没传
device=torch.device("cuda"),
rollout_length=CONFIG["rollout_length"]
)
writer = SummaryWriter("./logs")
# 4. 训练循环
total_steps = 0
obs_dict = env.reset()
# 将 Dict Obs 转为 Array: (N_agents, Obs_dim)
# 假设所有 Agent 的 Obs 维度相同
agents = list(obs_dict.keys())
current_obs = np.stack([obs_dict[a] for a in agents])
# 如果需要 state_gail假设它就是 obs
current_state_gail = current_obs.copy()
while total_steps < 1e7:
# --- 收集数据 (Rollout) ---
# PPO 的 buffer 长度是 rollout_length
# 我们可以在这里调用 magail.step 来自动处理 explore 和 buffer append
self.gamma = gamma
self.eps_clip = eps_clip
self.K_epochs = K_epochs
self.mse_loss = nn.MSELoss()
def select_action(self, state):
with torch.no_grad():
state = torch.FloatTensor(state).cuda()
dist = self.actor(state)
action = dist.sample()
action_logprob = dist.log_prob(action).sum(dim=-1)
return action.cpu().numpy(), action_logprob.cpu().numpy()
def update(self, memory):
# Convert memory to tensors
states = torch.FloatTensor(np.array(memory['states'])).cuda()
actions = torch.FloatTensor(np.array(memory['actions'])).cuda()
logprobs = torch.FloatTensor(np.array(memory['logprobs'])).cuda()
rewards = torch.FloatTensor(np.array(memory['rewards'])).cuda()
next_states = torch.FloatTensor(np.array(memory['next_states'])).cuda()
dones = torch.FloatTensor(np.array(memory['dones'])).cuda()
# 注意magail.step 内部调用了 env.step这可能不适用于 Multi-Agent 环境返回 Dict 的情况
# 原 PPO.step 似乎是为 Single-Agent 或 VectorEnv 设计的
# 这里我们需要手动写 Rollout 循环或者修改 PPO.step 以适配 Dict 返回值
# Monte Carlo estimate of state rewards (or GAE if implemented, simplistic here)
# Usually for PPO we use GAE. Let's do a simple discounted return for now or bootstrapping.
# Let's use bootstrapping from critic for returns.
returns = []
discounted_reward = 0
# This simple loop assumes full episode or consistent batch.
# For multi-agent disjoint steps, bootstrapping is better.
# But let's calculate advantage using GAE for stability.
values = self.critic(states).detach()
next_values = self.critic(next_states).detach()
# GAE
advantages = []
gae = 0
for i in reversed(range(len(rewards))):
delta = rewards[i] + self.gamma * next_values[i] * (1 - dones[i]) - values[i]
gae = delta + self.gamma * 0.95 * (1 - dones[i]) * gae
advantages.insert(0, gae)
# --- 方案:手动 Rollout 适配 Multi-Agent ---
for _ in range(CONFIG["rollout_length"]):
# 1. 决策
actions_list, log_pis_list = magail.explore(current_obs)
advantages = torch.FloatTensor(advantages).cuda()
returns = advantages + values.squeeze()
# Optimize policy for K epochs:
for _ in range(self.K_epochs):
# Evaluating old actions and values :
dist = self.actor(states)
action_logprobs = dist.log_prob(actions).sum(dim=-1)
dist_entropy = dist.entropy().sum(dim=-1)
state_values = self.critic(states).squeeze()
# 2. 拼装 Action Dict
action_dict = {agent_id: action for agent_id, action in zip(agents, actions_list)}
# Finding the ratio (pi_theta / pi_theta__old):
ratios = torch.exp(action_logprobs - logprobs)
# Finding Surrogate Loss:
surr1 = ratios * advantages
surr2 = torch.clamp(ratios, 1-self.eps_clip, 1+self.eps_clip) * advantages
loss = -torch.min(surr1, surr2) + 0.5*self.mse_loss(state_values, returns) - 0.01*dist_entropy
# 3. 环境步进
next_obs_dict, rewards_dict, dones_dict, infos_dict = env.step(action_dict)
# take gradient step
self.optimizer_actor.zero_grad()
self.optimizer_critic.zero_grad()
loss.mean().backward()
self.optimizer_actor.step()
self.optimizer_critic.step()
return loss.mean().item()
def save(self, checkpoint_path):
torch.save(self.actor.state_dict(), checkpoint_path + "_actor.pth")
torch.save(self.critic.state_dict(), checkpoint_path + "_critic.pth")
# --- Training Loop ---
def train(args):
# 1. Setup Environment (Dummy for now, usually you run simulation here)
# But for MAGAIL we need to collect generated trajectories.
# We need the Env class to be importable.
from Env.scenario_env import MultiAgentScenarioEnv
from Env.simple_idm_policy import ConstantVelocityPolicy # Just for init
# Config for Env
env_config = {
"data_directory": args.data_dir,
"is_multi_agent": True,
"num_controlled_agents": 3, # Dynamic
"horizon": 200,
"use_render": False,
"sequential_seed": True,
"start_scenario_index": 0,
"num_scenarios": args.num_scenarios # Use argument
}
# Ideally we use a wrapper for RL
# env = MultiAgentScenarioEnv(config=env_config) # This requires Waymo data loader setup
# 2. Setup Models
state_dim = 45
action_dim = 2
ppo_agent = PPO(state_dim, action_dim)
discriminator = Discriminator(state_dim, action_dim).cuda()
disc_optimizer = optim.Adam(discriminator.parameters(), lr=3e-4)
disc_criterion = nn.BCELoss()
# 3. Load Expert Data
expert_dataset = MAGAILExpertDataset(args.expert_data_dir)
# Ensure batch_size is not larger than dataset
if len(expert_dataset) < args.batch_size:
print(f"Warning: Expert dataset size {len(expert_dataset)} < batch_size {args.batch_size}. Adjusting batch_size.")
args.batch_size = len(expert_dataset)
if args.batch_size == 0:
raise ValueError("Expert dataset is empty!")
expert_loader = DataLoader(expert_dataset, batch_size=args.batch_size, shuffle=True, drop_last=True)
# Create an infinite iterator
def cycle(loader):
while True:
for batch in loader:
yield batch
expert_iter = cycle(expert_loader)
# 4. Initialize Env
from Env.expert_replay_env import ExpertReplayEnv # Using ReplayEnv for config, but we need ScenarioEnv for simulation?
# Actually we need MultiAgentScenarioEnv for interactive training, not Replay.
from Env.scenario_env import MultiAgentScenarioEnv
from Env.simple_idm_policy import ConstantVelocityPolicy # Placeholder policy for init
# 2. Setup Models
# Determine state dim from environment if possible, or use fixed
# Expert data has 45 dim?
# But Env might return something else if we are using default ScenarioEnv settings.
# ScenarioEnv returns list of obs.
# The error says: "mat1 and mat2 shapes cannot be multiplied (1x108 and 45x256)"
# This means the Env is returning 108-dim observation (MetaDrive default + Lidar),
# but our Actor expects 45 (which is what we saved in expert data).
# We must align the environment observation space with our expert data format.
# Our ExpertReplayEnv used a custom _get_all_obs.
# We need to inject that same logic into the training env, OR
# subclass MultiAgentScenarioEnv in the training script to override observation.
class MAGAILScenarioEnv(MultiAgentScenarioEnv):
def _get_all_obs(self):
# Same logic as ExpertReplayEnv to ensure compatibility
obs_dict = {}
for agent_id, vehicle in self.controlled_agents.items():
# 1. Ego State
ego_state = [
vehicle.position[0], vehicle.position[1],
vehicle.velocity[0], vehicle.velocity[1],
vehicle.heading_theta
]
# 2. Neighbors
candidates = []
for other_id, other_vehicle in self.engine.agent_manager.active_agents.items():
if other_id == agent_id:
continue
dist = np.linalg.norm(vehicle.position - other_vehicle.position)
if dist < 30.0:
candidates.append((dist, other_vehicle))
candidates.sort(key=lambda x: x[0])
top_10 = candidates[:10]
neighbor_feats = []
for _, neighbor in top_10:
neighbor_feats.extend([
neighbor.position[0] - vehicle.position[0],
neighbor.position[1] - vehicle.position[1],
neighbor.velocity[0],
neighbor.velocity[1]
])
missing = 10 - len(top_10)
if missing > 0:
neighbor_feats.extend([0.0] * (4 * missing))
obs = np.array(ego_state + neighbor_feats, dtype=np.float32)
obs_dict[agent_id] = obs
return obs_dict
env = MAGAILScenarioEnv(config=env_config, agent2policy={}) # Pass empty dict if we control all externally
print("Starting training...")
# Tensorboard
try:
from torch.utils.tensorboard import SummaryWriter
writer = SummaryWriter(log_dir=args.log_dir)
except ImportError:
print("TensorBoard not installed. Logging to console only.")
writer = None
global_step = 0
for i_episode in range(args.max_episodes):
# --- 1. Collect Rollouts (Interaction) ---
memory = {'states': [], 'actions': [], 'logprobs': [], 'rewards': [], 'next_states': [], 'dones': []}
# Prepare seed
available_scenarios = env.config["num_scenarios"]
start_index = env.config["start_scenario_index"]
seed = np.random.randint(start_index, start_index + available_scenarios)
# Reset Env
try:
# MetaDrive sometimes complains about uncleared objects if reset happens too fast or with lingering objs
# We can try to force clear before reset or handle exception
# But standard reset should handle it.
# The error "You should clear all generated objects..." means some manager didn't clear its objects.
# This is likely due to TrafficManager or AgentManager holding refs.
# Re-creating env is safer but slower.
# Let's try closing and re-creating if reset fails frequently.
# Or just ignore this error and try reset again? No, reset failing is fatal usually.
# Hack: Manually clear objects if we can access engine
if env.engine is not None:
env.engine.clear_objects(list(env.engine.get_objects().keys()))
obs_dict = env.reset(seed=seed)
except Exception as e:
# print(f"Env reset failed: {e}. Recreating environment...")
try:
env.close()
except:
pass
# Ensure engine is closed properly
from metadrive.engine.engine_utils import close_engine
try:
close_engine()
except Exception as e2:
# Force cleanup of singleton if close failed
from metadrive.engine.base_engine import BaseEngine
if BaseEngine.singleton is not None:
BaseEngine.singleton = None
# Also need to clear ShowBase
try:
from direct.showbase.ShowBase import ShowBase
if hasattr(base, 'destroy'):
base.destroy()
except:
pass
# Brutal force: delete base from builtins if it exists
import builtins
if hasattr(builtins, 'base'):
del builtins.base
# print(f"Error closing engine: {e2}")
# Explicitly delete old env object to free memory
del env
import gc
gc.collect()
env = MAGAILScenarioEnv(config=env_config, agent2policy={})
obs_dict = env.reset(seed=seed)
episode_reward = 0
steps = 0
# Rollout loop
while True:
# Select actions for all agents
actions = {}
action_logprobs = {}
# obs_dict: {agent_id: obs}
# MultiAgentScenarioEnv usually returns a dict {agent_id: obs}
# BUT wait, check scenario_env.py implementation
if isinstance(obs_dict, list):
# This happens if the environment returns a list instead of a dict
# MultiAgentScenarioEnv._get_all_obs returns a list in original implementation?
# Let's check scenario_env.py
# If it returns list, we need to map it to agent ids or just iterate
pass
# Temporary fix if it returns list (which means my previous edit to Env/expert_replay_env.py
# changed it there, but maybe not in Env/scenario_env.py which we are using here!)
if isinstance(obs_dict, list):
# We need agent IDs to step
# In MultiAgentScenarioEnv, controlled_agents is a dict.
# If obs is a list, it probably corresponds to controlled_agents.values() order?
# This is risky.
# Let's assume obs_dict is actually just observations.
# We need to keys to create action dict.
current_agent_ids = list(env.controlled_agents.keys())
# Ensure length matches
if len(obs_dict) != len(current_agent_ids):
# print(f"Warning: Obs list len {len(obs_dict)} != agents {len(current_agent_ids)}")
pass
# Reconstruct dict
new_obs_dict = {}
for i, agent_id in enumerate(current_agent_ids):
if i < len(obs_dict):
new_obs_dict[agent_id] = obs_dict[i]
obs_dict = new_obs_dict
for agent_id, obs in obs_dict.items():
act, logprob = ppo_agent.select_action(obs) # Select action returns numpy
actions[agent_id] = act.flatten() # (2,)
action_logprobs[agent_id] = logprob # scalar
# Step Env
next_obs_dict, rewards, dones, infos = env.step(actions)
# Store in memory
for agent_id, obs in obs_dict.items():
if agent_id in actions:
memory['states'].append(obs)
memory['actions'].append(actions[agent_id])
memory['logprobs'].append(action_logprobs[agent_id])
# Store standard environmental reward for logging (not used for update in GAIL)
# For GAIL update we use Discriminator reward later
memory['rewards'].append(0) # Placeholder
# Next state
if agent_id in next_obs_dict:
memory['next_states'].append(next_obs_dict[agent_id])
memory['dones'].append(False)
else:
# Agent finished/vanished
# We need a dummy next state or handle done correctly
# Just duplicate current state and mark done?
memory['next_states'].append(obs)
memory['dones'].append(True)
obs_dict = next_obs_dict
steps += 1
if dones["__all__"] or steps >= 200: # Limit horizon
break
# Initialize losses to 0/None before potential loop skip
disc_loss = torch.tensor(0.0)
ppo_loss = 0.0
all_gail_rewards = [0.0]
# --- 2. Train Discriminator ---
# Convert policy memory to tensors
policy_states = torch.FloatTensor(np.array(memory['states'])).cuda()
policy_actions = torch.FloatTensor(np.array(memory['actions'])).cuda()
# Sample expert batch
expert_batch = next(expert_iter)
expert_states = expert_batch['state'].cuda()
expert_actions = expert_batch['action'].cuda()
# Minibatch size matching
batch_size = min(policy_states.size(0), expert_states.size(0))
if batch_size > 0: # Only train if we have data
policy_states = policy_states[:batch_size]
policy_actions = policy_actions[:batch_size]
expert_states = expert_states[:batch_size]
expert_actions = expert_actions[:batch_size]
# Update Discriminator
# Label 1 for Expert, 0 for Policy
# Train Expert
disc_optimizer.zero_grad()
exp_preds = discriminator(expert_states, expert_actions)
exp_loss = disc_criterion(exp_preds, torch.ones_like(exp_preds))
pol_preds = discriminator(policy_states.detach(), policy_actions.detach()) # Detach policy data
pol_loss = disc_criterion(pol_preds, torch.zeros_like(pol_preds))
disc_loss = exp_loss + pol_loss
disc_loss.backward()
disc_optimizer.step()
# --- 3. Update Policy with GAIL Rewards ---
# Reward = -log(1 - D(s, a))
# Or more stable: log(D(s, a)) ? Original GAIL uses -log(1-D) which is log(D) roughly.
# Let's use -log(1 - D(s, a) + eps)
# Actually PPO needs the full trajectory for GAE.
# So we should compute rewards for ALL policy samples in memory.
all_policy_states = torch.FloatTensor(np.array(memory['states'])).cuda()
all_policy_actions = torch.FloatTensor(np.array(memory['actions'])).cuda()
# 4. 处理返回值
# 需要处理 Agent 死亡/重置的情况。这里简化假设 Agent 数量不变
next_obs = np.stack([next_obs_dict[a] for a in agents])
rewards = np.array([rewards_dict[a] for a in agents])
dones = np.array([dones_dict[a] for a in agents])
# truncated 通常在 infos 里或者 dones 里隐含,需根据 gym 版本确认
terminated = dones # 简化
truncated = [False] * len(agents) # 简化
# 5. 存入 Buffer
# 获取当前 Actor 的均值方差用于 PPO 更新
with torch.no_grad():
all_d_val = discriminator(all_policy_states, all_policy_actions)
all_gail_rewards = -torch.log(1 - all_d_val + 1e-8).cpu().numpy().flatten()
# Replace placeholders
memory['rewards'] = all_gail_rewards.tolist()
# 重新计算一遍或者在 explore 里返回
# 这里 magail.actor(state) 返回的是 mean (deterministic action)
means = magail.actor(torch.tensor(current_obs, device=magail.device, dtype=torch.float)).cpu().numpy()
stds = magail.actor.log_stds.exp().detach().cpu().numpy()
# 如果是 StateIndependentPolicystd 可能是共享的参数,维度需要广播
if stds.shape[0] != len(agents):
stds = np.repeat(stds, len(agents), axis=0)
magail.buffer.append(
current_obs, current_state_gail, actions_list,
rewards, dones, terminated, log_pis_list,
next_obs, next_obs, # next_state_gail = next_obs
means, stds
)
# Update PPO
ppo_loss = ppo_agent.update(memory)
current_obs = next_obs
current_state_gail = next_obs # 更新 gail state
total_steps += len(agents) # 步数增加 N
# Clean up memory
del policy_states, policy_actions, expert_states, expert_actions, exp_preds, exp_loss, pol_preds, pol_loss
del all_policy_states, all_policy_actions, all_d_val
torch.cuda.empty_cache()
else:
print(f"Episode {i_episode}: No data collected (Env might have crashed or no agents). Skipping update.")
# --- 4. Logging ---
if writer:
writer.add_scalar('Loss/Discriminator', disc_loss.item(), i_episode)
writer.add_scalar('Loss/Policy', ppo_loss, i_episode)
writer.add_scalar('Reward/Mean_GAIL', np.mean(all_gail_rewards), i_episode)
# 处理 Done
if all(dones):
obs_dict = env.reset()
current_obs = np.stack([obs_dict[a] for a in agents])
current_state_gail = current_obs
print(f"Episode {i_episode}: Disc Loss {disc_loss.item():.4f} | PPO Loss {ppo_loss:.4f} | Mean Reward {np.mean(all_gail_rewards):.4f}")
# --- 更新 ---
# 当 Buffer 满时 (rollout_length),调用 update
magail.update(writer, total_steps)
if i_episode % 50 == 0:
ppo_agent.save(os.path.join(args.log_dir, f"model_{i_episode}"))
# 保存
if total_steps % 10000 == 0:
magail.save_models("./models")
env.close()
if writer:
writer.close()
if __name__ == '__main__':
parser = argparse.ArgumentParser()
parser.add_argument("--expert_data_dir", type=str, default="data/training_data", help="Directory with .pkl expert data")
parser.add_argument("--data_dir", type=str, default="data/exp_filtered", help="Waymo data dir for Env")
parser.add_argument("--batch_size", type=int, default=1024)
parser.add_argument("--max_episodes", type=int, default=1000)
parser.add_argument("--num_scenarios", type=int, default=100)
parser.add_argument("--log_dir", type=str, default="runs/magail_exp")
args = parser.parse_args()
# Create log dir
os.makedirs(args.log_dir, exist_ok=True)
train(args)

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