环境代码优化
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
100
Env/bc_env.py
100
Env/bc_env.py
@@ -1,13 +1,113 @@
|
||||
from Env.scenario_env import MultiAgentScenarioEnv
|
||||
from Env.utils import filter_traffic_tracks_to_birth_lists
|
||||
from metadrive.component.vehicle.vehicle_type import DefaultVehicle
|
||||
import numpy as np
|
||||
|
||||
|
||||
class BCScenarioEnv(MultiAgentScenarioEnv):
|
||||
"""
|
||||
Environment for Behavior Cloning Evaluation.
|
||||
Uses the same 45-dim observation as ExpertReplayEnv:
|
||||
- Ego State (5): x, y, vx, vy, heading
|
||||
- Neighbors (40): 10 nearest * (rel_x, rel_y, vx, vy)
|
||||
|
||||
Spawns background (static) vehicles so that observation distribution matches expert data collection:
|
||||
expert data is generated with ExpertReplayEnv which includes bg_* in active_agents, so the policy
|
||||
was trained on obs that can include those neighbors. Demo should use the same scene for consistency.
|
||||
"""
|
||||
def reset(self, seed=None):
|
||||
# Clear background vehicles from previous episode so engine.reset() passes _object_clean_check
|
||||
if getattr(self, "engine", None) is not None:
|
||||
ids_bg = [
|
||||
oid for oid, obj in self.engine.get_objects().items()
|
||||
if (getattr(obj, "name", None) or getattr(obj, "id", None) or "").startswith("bg_")
|
||||
]
|
||||
if ids_bg:
|
||||
self.engine.clear_objects(ids_bg, force_destroy=True)
|
||||
for aid in list(self.engine.agent_manager.active_agents.keys()):
|
||||
if aid.startswith("bg_"):
|
||||
self.engine.agent_manager.active_agents.pop(aid, None)
|
||||
obs = super().reset(seed=seed)
|
||||
self._spawn_background_vehicles()
|
||||
return self._get_all_obs()
|
||||
|
||||
def _build_birth_lists_from_traffic(self):
|
||||
"""Same lane/static filter as expert data; return background_vehicles so we spawn them (match training obs)."""
|
||||
car_birth_info_list, background_vehicles, obj_to_clean, stats = filter_traffic_tracks_to_birth_lists(
|
||||
self.engine.traffic_manager.current_traffic_data,
|
||||
self.engine.traffic_manager.sdc_scenario_id,
|
||||
self.engine.map_manager,
|
||||
return_stats=True,
|
||||
)
|
||||
if stats["n_controlled"] == 0 and stats["n_total"] > 0:
|
||||
print(
|
||||
"[BCScenarioEnv] 0 controlled agents: total_vehicles={}, off_lane={}, static={}, no_valid={}.".format(
|
||||
stats["n_total"],
|
||||
stats["n_off_lane"],
|
||||
stats["n_static"],
|
||||
stats["n_no_valid"],
|
||||
)
|
||||
)
|
||||
return car_birth_info_list, background_vehicles, obj_to_clean
|
||||
|
||||
def _spawn_background_vehicles(self):
|
||||
"""Spawn static background vehicles so they appear in active_agents and thus in obs (same as ExpertReplayEnv)."""
|
||||
for sid, car in self.background_vehicles.items():
|
||||
if car["show_time"] != self.round:
|
||||
continue
|
||||
bg_id = f"bg_{car['id']}"
|
||||
if bg_id in self.engine.agent_manager.active_agents:
|
||||
continue
|
||||
vehicle_config = {}
|
||||
if "length" in car and "width" in car:
|
||||
vehicle_config = {"length": car["length"], "width": car["width"]}
|
||||
v = self.engine.spawn_object(
|
||||
DefaultVehicle,
|
||||
name=bg_id,
|
||||
vehicle_config=vehicle_config,
|
||||
position=car["begin"],
|
||||
heading=car["heading"],
|
||||
)
|
||||
v.set_velocity([0, 0])
|
||||
self.engine.agent_manager.active_agents[bg_id] = v
|
||||
v.valid_mask = car["valid"]
|
||||
v.start_t = car["show_time"]
|
||||
|
||||
def _update_background_vehicles(self):
|
||||
self._spawn_background_vehicles()
|
||||
to_remove = []
|
||||
objects_to_clear = []
|
||||
for aid, v in self.engine.agent_manager.active_agents.items():
|
||||
if not aid.startswith("bg_"):
|
||||
continue
|
||||
if hasattr(v, "valid_mask"):
|
||||
if self.round >= len(v.valid_mask) or not v.valid_mask[self.round]:
|
||||
to_remove.append(aid)
|
||||
objects_to_clear.append(v)
|
||||
for aid in to_remove:
|
||||
self.engine.agent_manager.active_agents.pop(aid, None)
|
||||
if objects_to_clear:
|
||||
self.engine.clear_objects([v.id for v in objects_to_clear])
|
||||
|
||||
def step(self, action_dict):
|
||||
self.round += 1
|
||||
for agent_id, action in action_dict.items():
|
||||
if agent_id in self.controlled_agents:
|
||||
self.controlled_agents[agent_id].before_step(action)
|
||||
self.engine.step()
|
||||
self.engine.after_step()
|
||||
for agent_id in action_dict:
|
||||
if agent_id in self.controlled_agents:
|
||||
self.controlled_agents[agent_id].after_step()
|
||||
self._spawn_controlled_agents()
|
||||
self._update_background_vehicles()
|
||||
obs = self._get_all_obs()
|
||||
rewards = {aid: 0.0 for aid in self.controlled_agents}
|
||||
dones = {aid: False for aid in self.controlled_agents}
|
||||
dones["__all__"] = self.episode_step >= self.config["horizon"]
|
||||
infos = {aid: {} for aid in self.controlled_agents}
|
||||
return obs, rewards, dones, infos
|
||||
|
||||
def _get_all_obs(self):
|
||||
# Implement custom observation: 30m range, 10 nearest vehicles
|
||||
obs_dict = {}
|
||||
|
||||
@@ -35,132 +35,44 @@ class ExpertReplayEnv(MultiAgentScenarioEnv):
|
||||
if self.engine is None:
|
||||
raise ValueError("Broken MetaDrive instance.")
|
||||
|
||||
self.background_vehicles = {} # Vehicles that exist but are static/background
|
||||
|
||||
# Helper function to check if a position is on a valid lane
|
||||
def is_on_lane(pos, map_manager, threshold=2.0):
|
||||
# Check if point is close to any lane in the road network
|
||||
# This can be expensive if checked for every point, so we check sample points
|
||||
# or rely on lane index if available.
|
||||
# Waymo tracks don't have lane index, just positions.
|
||||
# We can use map.road_network.get_closest_lane_index(pos)
|
||||
if map_manager is None or map_manager.current_map is None:
|
||||
return True # If no map, assume valid
|
||||
|
||||
try:
|
||||
# Use a larger search radius to catch slightly offset lanes
|
||||
lane, lane_index = map_manager.current_map.road_network.get_closest_lane_index(pos, return_lane=True)
|
||||
if lane is None:
|
||||
return False
|
||||
|
||||
# Check lateral distance
|
||||
long, lat = lane.local_coordinates(pos)
|
||||
width = lane.width
|
||||
# Allow being slightly off-lane (e.g. changing lanes)
|
||||
# But parking lots are usually far from defined lanes in Waymo converted maps
|
||||
if abs(lat) <= (width / 2 + threshold):
|
||||
return True
|
||||
return False
|
||||
except:
|
||||
return False
|
||||
|
||||
# --- MODIFIED SECTION START ---
|
||||
# Capture expert tracks before they are cleaned
|
||||
self.background_vehicles = {}
|
||||
self.expert_tracks = {}
|
||||
# Capture SDC track for ego replay (MetaDrive default agent)
|
||||
self.sdc_track = None
|
||||
self.sdc_vehicle = None
|
||||
|
||||
# 在加载新场景前,必须清除上一轮通过 spawn_object 生成的物体,否则 engine.reset() 内 _object_clean_check 会报错
|
||||
# 从 engine 当前对象中按名称筛选(与 manager 无关的对象需在此清理),并强制销毁
|
||||
ids_to_clear = []
|
||||
for oid, obj in self.engine.get_objects().items():
|
||||
name = getattr(obj, "name", None) or getattr(obj, "id", None)
|
||||
if name and (str(name).startswith("controlled_") or str(name).startswith("bg_")):
|
||||
ids_to_clear.append(oid)
|
||||
if ids_to_clear:
|
||||
self.engine.clear_objects(ids_to_clear, force_destroy=True)
|
||||
self.controlled_agents.clear()
|
||||
self.controlled_agent_ids.clear()
|
||||
for aid in list(self.engine.agent_manager.active_agents.keys()):
|
||||
if aid.startswith("bg_") or aid.startswith("controlled_"):
|
||||
self.engine.agent_manager.active_agents.pop(aid, None)
|
||||
|
||||
if self.replay_sdc and hasattr(self.engine, "traffic_manager"):
|
||||
sdc_sid = self.engine.traffic_manager.sdc_scenario_id
|
||||
self.sdc_track = self.engine.traffic_manager.current_traffic_data.get(sdc_sid, None)
|
||||
_obj_to_clean_this_frame = []
|
||||
self.car_birth_info_list = []
|
||||
|
||||
# Pre-filter: Check tracks against map AND check for static vehicles
|
||||
|
||||
for scenario_id, track in self.engine.traffic_manager.current_traffic_data.items():
|
||||
if scenario_id == self.engine.traffic_manager.sdc_scenario_id:
|
||||
continue
|
||||
else:
|
||||
if track["type"] == MetaDriveType.VEHICLE:
|
||||
_obj_to_clean_this_frame.append(scenario_id)
|
||||
|
||||
valid = track['state']['valid']
|
||||
if not valid.any():
|
||||
continue
|
||||
|
||||
first_show = np.argmax(valid)
|
||||
last_show = len(valid) - 1 - np.argmax(valid[::-1])
|
||||
mid_show = (first_show + last_show) // 2
|
||||
|
||||
# 1. Lane check (existing logic)
|
||||
points_to_check = [first_show, mid_show, last_show]
|
||||
on_road_count = 0
|
||||
is_valid_track = True
|
||||
start_pos = track['state']['position'][first_show]
|
||||
if not is_on_lane(start_pos, self.engine.map_manager, threshold=5.0): # 5m tolerance
|
||||
mid_pos = track['state']['position'][mid_show]
|
||||
if not is_on_lane(mid_pos, self.engine.map_manager, threshold=5.0):
|
||||
is_valid_track = False
|
||||
|
||||
# 2. Static check
|
||||
# Calculate total displacement and max speed
|
||||
positions = track['state']['position'][valid.astype(bool)]
|
||||
velocities = track['state']['velocity'][valid.astype(bool)]
|
||||
|
||||
total_displacement = 0
|
||||
max_speed = 0
|
||||
if len(positions) > 1:
|
||||
total_displacement = np.linalg.norm(positions[-1] - positions[0])
|
||||
max_speed = np.max(np.linalg.norm(velocities, axis=1))
|
||||
|
||||
is_static = False
|
||||
if total_displacement < 5.0 and max_speed < 1.0: # Relaxed threshold: <5m move and <1m/s
|
||||
is_static = True
|
||||
|
||||
# Decision logic:
|
||||
# - If off-road AND static: Skip completely (don't even spawn as background)
|
||||
# - If off-road but moving: Maybe keep? Or skip? Usually off-road moving is weird, skip.
|
||||
# - If on-road but static: Spawn as BACKGROUND (visible but not controlled agent)
|
||||
# - If on-road and moving: Spawn as CONTROLLED agent
|
||||
|
||||
if not is_valid_track:
|
||||
# Skip off-road vehicles entirely (both static and moving off-road)
|
||||
continue
|
||||
|
||||
if is_static:
|
||||
# Add to background list, but NOT to car_birth_info_list (which is for controlled agents)
|
||||
# We need a way to spawn them. Let's add a separate list.
|
||||
self.background_vehicles[scenario_id] = {
|
||||
'id': track['metadata']['object_id'],
|
||||
'show_time': first_show,
|
||||
'begin': (track['state']['position'][first_show, 0], track['state']['position'][first_show, 1]),
|
||||
'heading': track['state']['heading'][first_show],
|
||||
'end': (track['state']['position'][last_show, 0], track['state']['position'][last_show, 1]),
|
||||
'scenario_id': scenario_id,
|
||||
'length': track['state']['length'][first_show],
|
||||
'width': track['state']['width'][first_show],
|
||||
'valid': valid # Need validity to know when to show/hide
|
||||
}
|
||||
continue # Do not add to controlled list
|
||||
|
||||
# Store the full track for replay (only for controlled agents)
|
||||
self.expert_tracks[scenario_id] = track
|
||||
|
||||
self.car_birth_info_list.append({
|
||||
'id': track['metadata']['object_id'],
|
||||
'show_time': first_show,
|
||||
'begin': (track['state']['position'][first_show, 0], track['state']['position'][first_show, 1]),
|
||||
'heading': track['state']['heading'][first_show],
|
||||
'end': (track['state']['position'][last_show, 0], track['state']['position'][last_show, 1]),
|
||||
'scenario_id': scenario_id, # Keep track of original ID to lookup tracks
|
||||
'length': track['state']['length'][first_show],
|
||||
'width': track['state']['width'][first_show]
|
||||
})
|
||||
|
||||
for scenario_id in _obj_to_clean_this_frame:
|
||||
from Env.utils import filter_traffic_tracks_to_birth_lists
|
||||
traffic_data = self.engine.traffic_manager.current_traffic_data
|
||||
car_birth_info_list, self.background_vehicles, obj_to_clean = filter_traffic_tracks_to_birth_lists(
|
||||
traffic_data,
|
||||
self.engine.traffic_manager.sdc_scenario_id,
|
||||
self.engine.map_manager,
|
||||
)
|
||||
for entry in car_birth_info_list:
|
||||
sid = entry["scenario_id"]
|
||||
if sid in traffic_data:
|
||||
self.expert_tracks[sid] = traffic_data[sid]
|
||||
self.car_birth_info_list = car_birth_info_list
|
||||
for scenario_id in obj_to_clean:
|
||||
self.engine.traffic_manager.current_traffic_data.pop(scenario_id)
|
||||
# --- MODIFIED SECTION END ---
|
||||
|
||||
self.engine.reset()
|
||||
self.reset_sensors()
|
||||
@@ -260,38 +172,6 @@ class ExpertReplayEnv(MultiAgentScenarioEnv):
|
||||
v.valid_mask = car['valid']
|
||||
v.start_t = car['show_time']
|
||||
|
||||
def _update_background_vehicles(self):
|
||||
# Remove background vehicles if they become invalid
|
||||
# Or spawn new ones
|
||||
self._spawn_background_vehicles()
|
||||
|
||||
# Check validity for existing
|
||||
to_remove = []
|
||||
for aid, v in self.engine.agent_manager.active_agents.items():
|
||||
if aid.startswith("bg_"):
|
||||
# Check validity
|
||||
if hasattr(v, 'valid_mask'):
|
||||
curr_step = self.round
|
||||
if curr_step >= len(v.valid_mask) or not v.valid_mask[curr_step]:
|
||||
to_remove.append(aid)
|
||||
|
||||
for aid in to_remove:
|
||||
self.engine.agent_manager.active_agents.pop(aid, None)
|
||||
# if aid in self.engine.obj_to_id:
|
||||
# self.engine.clear_objects([self.engine.obj_to_id[aid]])
|
||||
# Instead, we should find the object by ID and clear it.
|
||||
# Since we don't track obj directly, we can't easily clear it without obj ref.
|
||||
# Wait, active_agents stores the vehicle object.
|
||||
# So we can just clear that object.
|
||||
pass
|
||||
|
||||
# Re-iterate to clear objects properly
|
||||
for aid in to_remove:
|
||||
# We need to find the vehicle object to clear it.
|
||||
# But we popped it from active_agents.
|
||||
# Wait, we should get it before pop.
|
||||
pass
|
||||
|
||||
def _update_background_vehicles(self):
|
||||
# Remove background vehicles if they become invalid
|
||||
# Or spawn new ones
|
||||
@@ -314,7 +194,7 @@ class ExpertReplayEnv(MultiAgentScenarioEnv):
|
||||
self.engine.agent_manager.active_agents.pop(aid, None)
|
||||
|
||||
if objects_to_clear:
|
||||
self.engine.clear_objects(objects_to_clear)
|
||||
self.engine.clear_objects([v.id for v in objects_to_clear])
|
||||
|
||||
def _spawn_controlled_agents(self):
|
||||
for car in self.car_birth_info_list:
|
||||
|
||||
@@ -76,28 +76,9 @@ class MultiAgentScenarioEnv(ScenarioEnv):
|
||||
if self.engine is None:
|
||||
raise ValueError("Broken MetaDrive instance.")
|
||||
|
||||
# 记录专家数据中每辆车的位置,接着全部清除,只保留位置等信息,用于后续生成
|
||||
_obj_to_clean_this_frame = []
|
||||
self.car_birth_info_list = []
|
||||
for scenario_id, track in self.engine.traffic_manager.current_traffic_data.items():
|
||||
if scenario_id == self.engine.traffic_manager.sdc_scenario_id:
|
||||
continue
|
||||
else:
|
||||
if track["type"] == MetaDriveType.VEHICLE:
|
||||
_obj_to_clean_this_frame.append(scenario_id)
|
||||
valid = track['state']['valid']
|
||||
first_show = np.argmax(valid) if valid.any() else -1
|
||||
last_show = len(valid) - 1 - np.argmax(valid[::-1]) if valid.any() else -1
|
||||
# id,出现时间,出生点坐标,出生朝向,目的地
|
||||
self.car_birth_info_list.append({
|
||||
'id': track['metadata']['object_id'],
|
||||
'show_time': first_show,
|
||||
'begin': (track['state']['position'][first_show, 0], track['state']['position'][first_show, 1]),
|
||||
'heading': track['state']['heading'][first_show],
|
||||
'end': (track['state']['position'][last_show, 0], track['state']['position'][last_show, 1])
|
||||
})
|
||||
|
||||
for scenario_id in _obj_to_clean_this_frame:
|
||||
self.background_vehicles = getattr(self, "background_vehicles", {})
|
||||
self.car_birth_info_list, self.background_vehicles, _obj_to_clean = self._build_birth_lists_from_traffic()
|
||||
for scenario_id in _obj_to_clean:
|
||||
self.engine.traffic_manager.current_traffic_data.pop(scenario_id)
|
||||
|
||||
# Clear vehicles we spawned via engine.spawn_object() so _object_clean_check() passes
|
||||
@@ -126,6 +107,27 @@ class MultiAgentScenarioEnv(ScenarioEnv):
|
||||
|
||||
return self._get_all_obs()
|
||||
|
||||
def _build_birth_lists_from_traffic(self):
|
||||
"""Build car_birth_info_list and obj_to_clean from current_traffic_data. Override for filtered (lane/static) selection."""
|
||||
_obj_to_clean_this_frame = []
|
||||
car_birth_info_list = []
|
||||
for scenario_id, track in self.engine.traffic_manager.current_traffic_data.items():
|
||||
if scenario_id == self.engine.traffic_manager.sdc_scenario_id:
|
||||
continue
|
||||
if track["type"] == MetaDriveType.VEHICLE:
|
||||
_obj_to_clean_this_frame.append(scenario_id)
|
||||
valid = track["state"]["valid"]
|
||||
first_show = int(np.argmax(valid)) if valid.any() else -1
|
||||
last_show = len(valid) - 1 - int(np.argmax(valid[::-1])) if valid.any() else -1
|
||||
car_birth_info_list.append({
|
||||
"id": track["metadata"]["object_id"],
|
||||
"show_time": first_show,
|
||||
"begin": (track["state"]["position"][first_show, 0], track["state"]["position"][first_show, 1]),
|
||||
"heading": track["state"]["heading"][first_show],
|
||||
"end": (track["state"]["position"][last_show, 0], track["state"]["position"][last_show, 1]),
|
||||
})
|
||||
return car_birth_info_list, {}, _obj_to_clean_this_frame
|
||||
|
||||
def _spawn_controlled_agents(self):
|
||||
# ego_vehicle = self.engine.agent_manager.active_agents.get("default_agent")
|
||||
# ego_position = ego_vehicle.position if ego_vehicle else np.array([0, 0])
|
||||
|
||||
137
Env/utils.py
137
Env/utils.py
@@ -2,6 +2,143 @@ import numpy as np
|
||||
import torch
|
||||
import random
|
||||
|
||||
from metadrive.type import MetaDriveType
|
||||
|
||||
|
||||
def is_on_lane(pos, map_manager, threshold=2.0):
|
||||
"""Check if a position is on a valid lane (within lateral tolerance)."""
|
||||
if map_manager is None or map_manager.current_map is None:
|
||||
return True
|
||||
try:
|
||||
lane, _ = map_manager.current_map.road_network.get_closest_lane_index(pos, return_lane=True)
|
||||
if lane is None:
|
||||
return False
|
||||
long, lat = lane.local_coordinates(pos)
|
||||
width = lane.width
|
||||
if abs(lat) <= (width / 2 + threshold):
|
||||
return True
|
||||
return False
|
||||
except Exception:
|
||||
return False
|
||||
|
||||
|
||||
def filter_traffic_tracks_to_birth_lists(
|
||||
current_traffic_data,
|
||||
sdc_scenario_id,
|
||||
map_manager,
|
||||
*,
|
||||
lane_threshold=5.0,
|
||||
static_displacement_threshold=5.0,
|
||||
static_speed_threshold=1.0,
|
||||
return_stats=False,
|
||||
):
|
||||
"""
|
||||
Filter traffic tracks into controlled (car_birth_info_list) and background lists.
|
||||
|
||||
- controlled (car_birth_info_list): 非 SDC、类型 VEHICLE、至少一帧 valid、在车道内、且非静态
|
||||
(位移/速度超过阈值)。用于策略控制或专家回放,spawn 时机为 show_time == round。
|
||||
- background (background_vehicles): 同上但在车道内且判定为静态(位移 < 5m、速度 < 1 m/s)。
|
||||
仅作场景占位与观测邻居,spawn 时机为 show_time == round,按 valid 在 step 中移除。
|
||||
|
||||
Returns (car_birth_info_list, background_vehicles, obj_to_clean) or, if return_stats=True,
|
||||
(car_birth_info_list, background_vehicles, obj_to_clean, stats_dict).
|
||||
stats_dict: n_total, n_no_valid, n_off_lane, n_static, n_controlled.
|
||||
"""
|
||||
car_birth_info_list = []
|
||||
background_vehicles = {}
|
||||
obj_to_clean = []
|
||||
n_total = 0
|
||||
n_no_valid = 0
|
||||
n_off_lane = 0
|
||||
n_static = 0
|
||||
|
||||
for scenario_id, track in current_traffic_data.items():
|
||||
if scenario_id == sdc_scenario_id:
|
||||
continue
|
||||
if track["type"] != MetaDriveType.VEHICLE:
|
||||
continue
|
||||
|
||||
n_total += 1
|
||||
obj_to_clean.append(scenario_id)
|
||||
valid = track["state"]["valid"]
|
||||
if not valid.any():
|
||||
n_no_valid += 1
|
||||
continue
|
||||
|
||||
first_show = int(np.argmax(valid))
|
||||
last_show = len(valid) - 1 - int(np.argmax(valid[::-1]))
|
||||
mid_show = (first_show + last_show) // 2
|
||||
|
||||
start_pos = track["state"]["position"][first_show]
|
||||
is_valid_track = True
|
||||
if not is_on_lane(start_pos, map_manager, threshold=lane_threshold):
|
||||
mid_pos = track["state"]["position"][mid_show]
|
||||
if not is_on_lane(mid_pos, map_manager, threshold=lane_threshold):
|
||||
is_valid_track = False
|
||||
|
||||
if not is_valid_track:
|
||||
n_off_lane += 1
|
||||
continue
|
||||
|
||||
positions = track["state"]["position"][valid.astype(bool)]
|
||||
velocities = track["state"]["velocity"][valid.astype(bool)]
|
||||
total_displacement = 0.0
|
||||
max_speed = 0.0
|
||||
if len(positions) > 1:
|
||||
total_displacement = float(np.linalg.norm(positions[-1] - positions[0]))
|
||||
max_speed = float(np.max(np.linalg.norm(velocities, axis=1)))
|
||||
is_static = total_displacement < static_displacement_threshold and max_speed < static_speed_threshold
|
||||
|
||||
if is_static:
|
||||
n_static += 1
|
||||
background_vehicles[scenario_id] = {
|
||||
"id": track["metadata"]["object_id"],
|
||||
"show_time": first_show,
|
||||
"begin": (
|
||||
float(track["state"]["position"][first_show, 0]),
|
||||
float(track["state"]["position"][first_show, 1]),
|
||||
),
|
||||
"heading": float(track["state"]["heading"][first_show]),
|
||||
"end": (
|
||||
float(track["state"]["position"][last_show, 0]),
|
||||
float(track["state"]["position"][last_show, 1]),
|
||||
),
|
||||
"scenario_id": scenario_id,
|
||||
"length": track["state"]["length"][first_show],
|
||||
"width": track["state"]["width"][first_show],
|
||||
"valid": valid,
|
||||
}
|
||||
continue
|
||||
|
||||
car_birth_info_list.append({
|
||||
"id": track["metadata"]["object_id"],
|
||||
"show_time": first_show,
|
||||
"begin": (
|
||||
float(track["state"]["position"][first_show, 0]),
|
||||
float(track["state"]["position"][first_show, 1]),
|
||||
),
|
||||
"heading": float(track["state"]["heading"][first_show]),
|
||||
"end": (
|
||||
float(track["state"]["position"][last_show, 0]),
|
||||
float(track["state"]["position"][last_show, 1]),
|
||||
),
|
||||
"scenario_id": scenario_id,
|
||||
"length": track["state"]["length"][first_show],
|
||||
"width": track["state"]["width"][first_show],
|
||||
})
|
||||
|
||||
if return_stats:
|
||||
stats = {
|
||||
"n_total": n_total,
|
||||
"n_no_valid": n_no_valid,
|
||||
"n_off_lane": n_off_lane,
|
||||
"n_static": n_static,
|
||||
"n_controlled": len(car_birth_info_list),
|
||||
}
|
||||
return car_birth_info_list, background_vehicles, obj_to_clean, stats
|
||||
return car_birth_info_list, background_vehicles, obj_to_clean
|
||||
|
||||
|
||||
def set_seed(seed):
|
||||
if seed == -1:
|
||||
seed = np.random.randint(0, 10000)
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
python scripts/visualize.py replay --data_dir data/exp_filtered --num_scenarios 1 --horizon 500
|
||||
```
|
||||
|
||||
- **policy**(BC 或 MAGAIL 训练策略):
|
||||
- **policy**(BC 或 MAGAIL 训练策略):与专家数据生成/回放一致——同一套车道+静态筛选、且会生成背景车(bg_*),使观测分布与训练集一致,便于在训练集上公平演示。
|
||||
```bash
|
||||
python scripts/visualize.py policy --policy_type bc --model_path models/bc/policy_best.pt --data_dir data/exp_filtered --num_scenarios 1
|
||||
python scripts/visualize.py policy --policy_type magail --model_path models/magail/model_50_actor.pth --num_scenarios 1 --deterministic
|
||||
|
||||
@@ -177,6 +177,9 @@ def _run_policy(args):
|
||||
continue
|
||||
|
||||
print(f"Scenario loaded. Controlled agents: {len(obs_dict)}")
|
||||
if len(obs_dict) == 0:
|
||||
print(f"Scenario {i} has no controlled agents (all filtered out). Skipping.")
|
||||
continue
|
||||
step_count = 0
|
||||
episode_reward = 0.0
|
||||
|
||||
|
||||
Reference in New Issue
Block a user