This commit is contained in:
2026-02-10 22:44:02 +08:00
parent 0f9f080e77
commit 8a75f0db0d
12 changed files with 115 additions and 17 deletions

View File

@@ -88,10 +88,48 @@ class BCScenarioEnv(MultiAgentScenarioEnv):
self._spawn_controlled_agents()
self._update_background_vehicles()
obs = self._get_all_obs()
rewards = {aid: 0.0 for aid in self.controlled_agents}
# Reward shaping for evaluation/rollout monitoring (BC training itself doesn't use env reward).
speed_coef = float(self.config.get("reward_speed_coef", 0.05))
collision_distance = float(self.config.get("collision_distance", 6.0))
collision_penalty = float(self.config.get("collision_penalty", 100.0))
# Pre-collect all active vehicles (includes background vehicles).
active_agents = list(self.engine.agent_manager.active_agents.items())
rewards = {}
infos = {}
for aid, vehicle in self.controlled_agents.items():
# Speed reward
speed = getattr(vehicle, "speed", None)
if speed is None:
speed = float(np.linalg.norm(vehicle.velocity))
r_speed = speed_coef * float(speed)
# Near-collision penalty (distance-based, simulator-agnostic)
min_dist = float("inf")
for other_id, other_vehicle in active_agents:
if other_id == aid:
continue
try:
dist = float(np.linalg.norm(vehicle.position - other_vehicle.position))
except Exception:
continue
if dist < min_dist:
min_dist = dist
near_collision = bool(min_dist < collision_distance)
r_collision = -collision_penalty if near_collision else 0.0
rewards[aid] = float(r_speed + r_collision)
infos[aid] = {
"near_collision": near_collision,
"min_dist": (min_dist if np.isfinite(min_dist) else None),
"r_speed": float(r_speed),
"r_collision": float(r_collision),
}
dones = {aid: False for aid in self.controlled_agents}
dones["__all__"] = self.episode_step >= self.config["horizon"]
infos = {aid: {} for aid in self.controlled_agents}
return obs, rewards, dones, infos
def _get_all_obs(self):