Files
InteractionImitation/scratch/etienne/intersimple/ppo_const_collision.py
2021-09-01 16:07:15 +02:00

42 lines
888 B
Python

# %%
from stable_baselines3 import PPO
from stable_baselines3.common.env_util import make_vec_env
from intersim.envs.intersimple import ConstCollisionReward, IntersimpleFlatAgent
model_name = "ppo_const_collision"
class IntersimpleConstCollisionAgent(ConstCollisionReward, IntersimpleFlatAgent):
pass
env = IntersimpleConstCollisionAgent(
agent=51,
speed_reward_weight=0.001,
collision_penalty=1000
)
# %%
model = PPO(
"MlpPolicy", env,
learning_rate=3e-6,
verbose=1,
)
model.learn(total_timesteps=2e5)
model.save(model_name)
print('Done training.')
del model # remove to demonstrate saving and loading
# %%
model = PPO.load(model_name)
obs = env.reset()
while True:
action, _states = model.predict(obs)
obs, rewards, done, info = env.step(action)
env.render(mode='post')
if done:
break
env.close(filestr='render/'+model_name)