Files
InteractionImitation/scratch/johannes/intersimple/idm.py
Johannes Fischer 8e12996dfe fix typo
2022-02-24 14:18:26 +01:00

43 lines
1.1 KiB
Python

# %%
import torch
from src.baselines.rule_policies import IDMRulePolicy
from tqdm import tqdm
from intersim.envs import NRasterizedIncrementingAgent, NRasterizedRandomAgent, NRasterized
from intersim.envs.intersimple import speed_reward
import functools
env = NRasterizedIncrementingAgent(
# agent = 4,
reward=functools.partial(
speed_reward,
collision_penalty=1000
),
stop_on_collision=True,
)
policy = IDMRulePolicy(env)
colliding_agents = []
for agent in range(151):
print("Start agent", agent)
obs = env.reset()
env.render(mode='post')
for i in range(300):
action, _ = policy.predict(torch.tensor(obs))
# action = policy.sample(policy(torch.tensor(obs, dtype=torch.float32)))
obs, reward, done, _ = env.step(action)
env.render(mode='post')
# print('step', i, 'reward', reward)
if done:
if reward < -500:
colliding_agents.append(agent)
print(" Collision")
break
env.close(filestr='idm/agent_{}'.format(agent))
print(len(colliding_agents), "colliding_agents")
print(colliding_agents)
# %%