Remove unused method
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@@ -191,50 +191,6 @@ class IDMRulePolicy(BaseAlgorithm):
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assert action.shape==(1,)
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return action
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def get_ego_dr(self, agent:int, xy: np.ndarray,
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v: np.ndarray, psi: np.ndarray) -> Tuple[float, float, Optional[int]]:
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"""
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Return distance and relative speed of closest car within half angle from heading
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Args:
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agent (int): agent index
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xy (np.ndarray): (nv, 2) x and y positions
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v (np.ndarray): (nv, 1) velocity
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psi (np.ndarray): (nv, 1) heading angle
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Returns:
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d (float): distance to closest vehicle in cone
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r (float): relative speed between the two vehicles
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i (Optional[int]): index of closest vehicle, or None
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"""
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nv, nxy = xy.shape
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nv2, nvel = v.shape
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nv3, npsi = psi.shape
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assert nv==nv2==nv3
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assert nxy==2
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assert nvel==npsi==1
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dxys = xy - xy[agent] # (nv, 2)
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ds = np.linalg.norm(dxys,axis=1) # (nv,)
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df = (dxys*np.hstack((np.cos(psi),np.sin(psi)))).sum(-1) # (nv, )
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dl = (dxys*np.hstack((-np.sin(psi), np.cos(psi)))).sum(-1) # (nv, )
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alpha = to_circle(np.arctan2(dl, df))
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val_idx = np.arange(nv)[(np.abs(alpha) < self.half_angle*np.pi/180) & (np.arange(nv) != agent)]
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if len(val_idx)==0:
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i = None
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d = float('inf')
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r = float('inf')
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else:
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idx = np.argmin(ds[val_idx]) # closest car which meets requirements
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i = int(val_idx[idx])
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d = ds[i]
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r = v[i,0]-v[agent,0]
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return d, r, i
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def to_circle(x: np.ndarray) -> np.ndarray:
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"""
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Casts x (in rad) to [-pi, pi)
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