Add some scratch
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90
scratch/johannes/evaluation.py
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90
scratch/johannes/evaluation.py
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def evaluate_policy_simple(
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model,
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env: gym.Env,
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n_eval_episodes: int = 10,
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deterministic: bool = True,
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render: bool = False,
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callback = None,
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reward_threshold = None,
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return_episode_rewards: bool = False,
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warn: bool = True,
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):
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"""
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Runs policy for ``n_eval_episodes`` episodes and returns average reward.
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If a vector env is passed in, this divides the episodes to evaluate onto the
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different elements of the vector env. This static division of work is done to
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remove bias. See https://github.com/DLR-RM/stable-baselines3/issues/402 for more
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details and discussion.
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.. note::
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If environment has not been wrapped with ``Monitor`` wrapper, reward and
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episode lengths are counted as it appears with ``env.step`` calls. If
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the environment contains wrappers that modify rewards or episode lengths
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(e.g. reward scaling, early episode reset), these will affect the evaluation
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results as well. You can avoid this by wrapping environment with ``Monitor``
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wrapper before anything else.
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:param model: The RL agent you want to evaluate.
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:param env: The gym environment or ``VecEnv`` environment.
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:param n_eval_episodes: Number of episode to evaluate the agent
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:param deterministic: Whether to use deterministic or stochastic actions
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:param render: Whether to render the environment or not
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:param callback: callback function to do additional checks,
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called after each step. Gets locals() and globals() passed as parameters.
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:param reward_threshold: Minimum expected reward per episode,
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this will raise an error if the performance is not met
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:param return_episode_rewards: If True, a list of rewards and episode lengths
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per episode will be returned instead of the mean.
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:param warn: If True (default), warns user about lack of a Monitor wrapper in the
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evaluation environment.
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:return: Mean reward per episode, std of reward per episode.
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Returns ([float], [int]) when ``return_episode_rewards`` is True, first
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list containing per-episode rewards and second containing per-episode lengths
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(in number of steps).
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"""
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episode_rewards = []
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episode_lengths = []
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episode_counts = 0
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current_rewards = 0
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current_lengths = 0
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observations = env.reset()
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states = None
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while (episode_counts < n_eval_episodes):
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actions, states = model.predict(observations, state=states, deterministic=deterministic)
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observations, rewards, dones, infos = env.step(actions)
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print(env._env.t)
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current_rewards += rewards
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current_lengths += 1
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# unpack values so that the callback can access the local variables
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reward = rewards
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done = dones
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info = infos
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if info['collision']:
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print("COLLISION")
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if callback is not None:
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callback(locals(), globals())
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if dones:
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episode_rewards.append(current_rewards)
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episode_lengths.append(current_lengths)
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episode_counts += 1
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current_rewards = 0
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current_lengths = 0
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if states is not None:
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states *= 0
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if render:
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env.render()
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mean_reward = np.mean(episode_rewards)
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std_reward = np.std(episode_rewards)
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if reward_threshold is not None:
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assert mean_reward > reward_threshold, "Mean reward below threshold: " f"{mean_reward:.2f} < {reward_threshold:.2f}"
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if return_episode_rewards:
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return episode_rewards, episode_lengths
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return mean_reward, std_reward
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69
scratch/johannes/raytune_simple.py
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69
scratch/johannes/raytune_simple.py
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"""This example demonstrates basic Ray Tune random search and grid search."""
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import time
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import ray
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from ray import tune
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def evaluation_fn(step, width, height):
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time.sleep(0.1)
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return (0.1 + width * step / 100)**(-1) + height * 0.1
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def easy_objective(config):
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# Hyperparameters
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width, height = config["width"], config["height"]
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mydata = ray.get(ray_data)
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print(mydata)
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for step in range(config["steps"]):
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# Iterative training function - can be any arbitrary training procedure
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intermediate_score = evaluation_fn(step, width, height)
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# Feed the score back back to Tune.
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tune.report(iterations=step, mean_loss=intermediate_score)
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if __name__ == "__main__":
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import argparse
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parser = argparse.ArgumentParser()
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parser.add_argument(
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"--smoke-test", action="store_true", help="Finish quickly for testing")
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parser.add_argument(
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"--server-address",
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type=str,
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default=None,
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required=False,
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help="The address of server to connect to if using "
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"Ray Client.")
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args, _ = parser.parse_known_args()
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if args.server_address is not None:
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ray.init(f"ray://{args.server_address}")
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else:
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ray.init(configure_logging=False)
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# This will do a grid search over the `activation` parameter. This means
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# that each of the two values (`relu` and `tanh`) will be sampled once
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# for each sample (`num_samples`). We end up with 2 * 50 = 100 samples.
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# The `width` and `height` parameters are sampled randomly.
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# `steps` is a constant parameter.
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import numpy as np
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N = 3
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data = np.random.rand(N,N,N)
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ray_data = ray.put(data)
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analysis = tune.run(
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easy_objective,
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metric="mean_loss",
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mode="min",
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num_samples=5 if args.smoke_test else 50,
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config={
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"steps": 5 if args.smoke_test else 100,
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"width": tune.uniform(0, 20),
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"height": tune.uniform(-100, 100),
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"activation": tune.grid_search(["relu", "tanh"])
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})
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print("Best hyperparameters found were: ", analysis.best_config)
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