fixing rendering system and main script to align with new repo changes
This commit is contained in:
@@ -1,390 +1,33 @@
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# %%
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from gail.discriminator import CnnDiscriminator, CnnDiscriminatorFlatAction
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import sys
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sys.path.append('../../../')
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from src.discriminator import CnnDiscriminator, CnnDiscriminatorFlatAction
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from src.policies import OptionsCnnPolicy
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from src.util import render_env
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from src.data import load_experts
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from src.gail.options import OptionsEnv, LLOptions, HLOptions, RenderOptions
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from src.gail.train import train_discriminator, train_generator
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from imitation.algorithms import adversarial
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from imitation.util import logger
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import imitation.data.rollout as rollout
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import stable_baselines3
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from stable_baselines3.common.env_util import make_vec_env
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import torch
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import torch.utils.data
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import numpy as np
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from intersim.envs.intersimple import NRasterized, NRasterizedRandomAgent
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import itertools
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from torch.distributions import Categorical
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import gym
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import torch
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import pickle
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import imitation.data.rollout as rollout
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import tempfile
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import pathlib
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from imitation.util import logger
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from stable_baselines3.common.env_util import make_vec_env
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from tqdm import tqdm
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import logging
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logging.basicConfig(level=logging.DEBUG)
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from intersim.envs.intersimple import NRasterized, NRasterizedRoute, NRasterizedRandomAgent, NRasterizedIncrementingAgent, NRasterizedRouteRandomAgent
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ALL_OPTIONS = [(v,t) for v in [0,2,4,6,8] for t in [5, 10, 20]] # option 0 is safe fallback
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class OptionsCnnPolicy(stable_baselines3.common.policies.ActorCriticCnnPolicy):
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"""
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Class for high-level options policy (generator)
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"""
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def __init__(self, observation_space, *args, **kwargs):
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super().__init__(observation_space['obs'], *args, **kwargs)
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def _prior_distribution(self, s):
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"""
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Return prior distribution over high-level options (before masking)
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Args:
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s (torch.tensor): observation
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Returns:
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values (torch.tensor): values from critic
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dist (torch.distributions): prior distribution over actions
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"""
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latent_pi, latent_vf, latent_sde = self._get_latent(s)
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distribution = self._get_action_dist_from_latent(latent_pi, latent_sde)
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values = self.value_net(latent_vf)
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return values, distribution.distribution
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def predict(self, obs):
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"""
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Will mask invalid states before making action selections
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Args:
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obs: dict with keys:
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obs (torch.tensor): (B,o) true observations
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mask (torch.tensor): (B,m) mask over valid actions
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Returns:
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ch (torch.tensor): (B,a) sampled actions
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values (torch.tensor): (B,) predicted value at observation
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log_probs (torch.tensor): (B,) log probabilities of selected actions
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"""
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s, m = obs['obs'], obs['mask']
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values, prior = self._prior_distribution(s)
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posterior = Categorical(prior.probs * m)
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ch = posterior.sample()
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return ch, values, posterior.log_prob(ch)
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def evaluate_actions(self, obs, ch):
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"""
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Evaluate particular actions
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Args:
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obs: dict with keys:
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obs (torch.tensor): (B,o) true observations
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mask (torch.tensor): (B,m) masks over valid actions
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ch (torch.tensor): (B,a) selected actions
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Returns:
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values (torch.tensor): (B,) predicted value at observation
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log_probs (torch.tensor): (B,) log probabilities of selected actions
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ent (torch.tensor): (B,) entropy of each distribution over actions
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"""
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s, m = obs['obs'], obs['mask']
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values, prior = self._prior_distribution(s)
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posterior = Categorical(prior.probs * m)
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return values, posterior.log_prob(ch), posterior.entropy() # additional values used by PPO.train
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class OptionsEnv(gym.Wrapper):
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"""
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Wrap an intersimple environment with an options generator
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"""
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def __init__(self, env, *args, **kwargs):
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"""
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Initialize wrapped environment and set high-level action and observation spaces
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"""
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super().__init__(env, *args, **kwargs)
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num_hl_options = len(ALL_OPTIONS)
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self.action_space = gym.spaces.Discrete(num_hl_options)
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self.observation_space = gym.spaces.Dict({
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'obs': env.observation_space,
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'mask': gym.spaces.Box(low=0, high=1, shape=(num_hl_options,)),
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})
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def _after_choice(self):
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pass
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def _after_step(self):
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pass
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def _transitions(self):
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raise NotImplementedError('Use `LLOptions` or `HLOptions` for sampling.')
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def sample(self, generator):
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"""
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yield transitions using a generator
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Args:
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generator (sb3.PPO)
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Yields:
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"""
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self.done = True
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while True:
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self.episode_start = False
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if self.done:
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# reset environment
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self.s = self.env.reset()
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self.m = available_actions(self.env)
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self.done = False
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self.episode_start = True
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# set the action, the value of the start state, and the logprob of the action
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# according to the current environment state and mask
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self.ch, self.value, self.log_prob = generator.policy.predict({
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'obs': torch.tensor(self.s).unsqueeze(0).to(generator.policy.device),
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'mask': torch.tensor(self.m).unsqueeze(0).to(generator.policy.device),
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})
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# store a float list of actions to take given the option selected in the environment
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self.plan = list(map(float, generate_plan(self.env, self.ch)))
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# run whatever _after_choice might dictate in a child class
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self._after_choice()
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# some checks
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assert not self.done
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assert self.plan
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assert feasible(self.env, self.plan, self.ch)
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# execute the option so long as the episode isn't complete and the plan is still feasible
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while not self.done and self.plan and feasible(self.env, self.plan, self.ch):
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# pop first action
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self.a, self.plan = self.plan[0], self.plan[1:]
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# normalize action ??
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self.a = self.env._normalize(self.a)
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# step through environment
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self.nexts, _, self.done, _ = self.env.step(self.a)
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self.nextm = available_actions(self.env)
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# run whatever _after_step might dictate in child class
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self._after_step()
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# update state and mask to current
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self.s = self.nexts
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self.m = self.nextm
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# transitions yielded from self._transitions() functions specied in child classes
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yield from self._transitions()
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### NOTE: only yields after a full option has been executed / exited
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class LLOptions(OptionsEnv):
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"""Sample low-level (state, action) tuples for discriminator training."""
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def __init__(self, *args, **kwargs):
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"""
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LLOption uses the true LL observations
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"""
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super().__init__(*args, **kwargs)
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# overwrite observation space to just output obs directly
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self.observation_space = self.observation_space['obs']
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def _after_choice(self):
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"""
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After each option choice, initialize/reset the transition buffer
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"""
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self._transition_buffer = []
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def _after_step(self):
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"""
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After each ll action, append s, s', a, done to transition buffer
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"""
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self._transition_buffer.append({
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'obs': self.s,
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'next_obs': self.nexts,
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'acts': np.array((self.a,)),
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'dones': np.array(self.done),
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})
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def _transitions(self):
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"""
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Yield from the transition buffer
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"""
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yield from self._transition_buffer
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def sample_ll(self, policy):
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"""
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Not quite sure how this works????
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Why would you do this over LLOptions.sample(policy)
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"""
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# What happens if you return a yield from ????????
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return self.sample(policy)
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class HLOptions(OptionsEnv):
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"""Sample high-level (state, action, reward) tuples for generator training."""
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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def _after_choice(self):
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"""
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After an option selection, initialize total reward and number of steps
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"""
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self.r = 0
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self.steps = 0
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def _after_step(self):
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"""
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After each low-level action, add the discounted discriminated reward score (given a discriminator)
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"""
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self.r += self.discount**self.steps * self.discriminator.discrim_net.reward_train(
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state=torch.tensor(self.s).unsqueeze(0).to(self.discriminator.discrim_net.device()),
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action=torch.tensor([[self.a]]).to(self.discriminator.discrim_net.device()),
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next_state=torch.tensor(self.s).unsqueeze(0).to(self.discriminator.discrim_net.device()), # unused
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done=torch.tensor(self.done).unsqueeze(0).to(self.discriminator.discrim_net.device()), # unused
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)
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self.steps += 1
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def _transitions(self):
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"""
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Yield a single dictionary per high-level selected action
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Fields:
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obs: high-level state and mask at selection
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action: chosen high-level action
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reward: accumulated option reward
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episode_start: whether the action was chosen at the episode start
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value: the value estimate from the starting state
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log_prob: the log_prob of the selected action from the starting state
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done: whether the episode has ended
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"""
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yield {
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'obs': {'obs': self.s, 'mask': self.m},
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'action': self.ch,
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'reward': self.r.detach(),
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'episode_start': self.episode_start,
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'value': self.value.detach(),
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'log_prob': self.log_prob.detach(),
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'done': self.done,
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}
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def sample_hl(self, policy, discriminator):
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"""
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Args:
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policy
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discriminator: function with which to score rewards
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Returns:
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gen: an which samples high-level transitions from the environment
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"""
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self.discriminator = discriminator
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return self.sample(policy)
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class RenderOptions(LLOptions):
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def _after_step(self):
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"""
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Render the environment after each low-level step
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"""
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super()._after_step()
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self.env.render()
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def close(self, *args, **kwargs):
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"""
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On 'close', close the environment
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"""
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self.env.close(*args, **kwargs)
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def available_actions(env):
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"""Return mask of available actions given current `env` state."""
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valid = np.array([feasible(env, generate_plan(env, i), i) for i in range(len(ALL_OPTIONS))])
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return valid
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def target_velocity_plan(current_v: float, target_v: float, t: int, dt: float):
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"""Smoothly target a velocity in a given number of steps"""
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# for now, constant acceleration
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a = (target_v - current_v) / (t * dt)
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return a*np.ones((t,))
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def generate_plan(env, i):
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"""Generate input profile for high-level action `i`."""
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assert i < len(ALL_OPTIONS), "Invalid option index {i}"
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target_v, t = ALL_OPTIONS[i]
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current_v = env._env.state[env._agent, 1].item() # extract from env
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plan = target_velocity_plan(current_v, target_v, t, env._env._dt)
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assert len(plan) == t, "incorrect plan length"
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return plan
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def check_future_collisions_fast(env, actions):
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"""Checks whether `env._agent` would collide with other agents assuming `actions` as input.
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Vehicles are (over-)approximated by single circles.
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Args:
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env (gym.Env): current environment state
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actions (list of torch.Tensor): list of B (T, nv, adims) T-length action profiles
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Returns:
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feasible (torch.Tensor): tensor of shape (B,) indicating whether the respective action profiles are collision-free
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"""
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B, (T, nv, _) = len(actions), actions[0].shape
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states = torch.stack(env._env.propagate_action_profile(actions), axis=0)
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assert states.shape == (B, T, nv, 5)
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distance = ((states[:, :, :, :2] - states[:, :, env._agent:env._agent+1, :2])**2).sum(-1).sqrt()
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distance = torch.where(distance.isnan(), np.inf*torch.ones_like(distance), distance) # only collide with spawned agents
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distance[:, :, env._agent] = np.inf # cannot collide with itself
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assert distance.shape == (B, T, nv)
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radius = (env._env._lengths**2 + env._env._widths**2).sqrt() / 2
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min_distance = radius[env._agent] + radius
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min_distance = min_distance.unsqueeze(0).unsqueeze(0)
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assert min_distance.shape == (1, 1, nv)
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return (distance > min_distance).all(-1).all(-1)
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def check_future_collisions_circles(env, actions, n_circles:int=2):
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"""Checks whether `env._agent` would collide with other agents assuming `actions` as input.
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Vehicles are (over-)approximated by multiple circles.
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Args:
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env (gym.Env): current environment state
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actions (list of torch.Tensor): list of B (T, nv, adims) T-length action profiles
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Returns:
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feasible (torch.Tensor): tensor of shape (B,) indicating whether the respective action profiles are collision-free
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"""
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assert n_circles >= 2
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B, (T, nv, _) = len(actions), actions[0].shape
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states = torch.stack(env._env.propagate_action_profile(actions), axis=0)
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assert states.shape == (B, T, nv, 5)
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centers = states[:, :, :, :2]
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psi = states[:, :, :, 3]
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lon = torch.stack([psi.cos(), psi.sin()],dim=-1) # (B, T, nv, 2)
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# offset between [-env._env.lengths+env._env.widths/2, env._env.lengths/2-env._env.widths/2]
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back = (-env._env._lengths/2+env._env._widths/2).unsqueeze(-1) # (nv, 1)
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length = (env._env._lengths-env._env._widths).unsqueeze(-1) # (nv, 1)
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diff_d = back + length*(torch.arange(n_circles)/(n_circles-1)).unsqueeze(0) # (nv, n_circles)
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assert diff_d.shape == (nv, n_circles)
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offsets = diff_d[None, None, :, :, None] * lon[:, :, :, None, :]
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assert offsets.shape == (B, T, nv, n_circles, 2)
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expanded_centers=centers.unsqueeze(-2) + offsets #(B, T, nv, n_circles, 2)
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assert expanded_centers.shape == (B, T, nv, n_circles, 2)
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agent_centers = expanded_centers[:,:,env._agent:env._agent+1,:,:] #(B, T, 1, n_circles, 2)
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ds = expanded_centers.reshape((B, T, nv*n_circles, 1, 2)) - agent_centers #(B, T, nv*nc,1, 2) - (B, T, 1, nc, 2) = (B, T, nv*nc, nc, 2)
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distance = (ds**2).sum(-1).sqrt().reshape((B, T, nv, n_circles, n_circles)) # (B, T, nv, nc, nc)
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distance = torch.where(distance.isnan(), np.inf*torch.ones_like(distance), distance) # only collide with spawned agents
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distance[:, :, env._agent] = np.inf # cannot collide with itself
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assert distance.shape == (B, T, nv, n_circles, n_circles)
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radius = env._env._widths*np.sqrt(2) / 2
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min_distance = radius[env._agent] + radius
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min_distance = min_distance[None, None, :, None, None]
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assert min_distance.shape == (1, 1, nv, 1, 1)
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return (distance > min_distance).all(-1).all(-1).all(-1).all(-1)
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def feasible(env, plan, ch):
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"""Check if input profile is feasible given current `env` state. Action `ch=0` is safe fallback."""
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# zero pad plan - Take (T,) np plan and convert it to (T, nv, 1) torch.Tensor
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full_plan = torch.zeros(len(plan), env._env._nv, 1)
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full_plan[:, env._agent, 0] = torch.tensor(plan)
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# valid = check_future_collisions_fast(env, [full_plan]) # check_future_collisions_fast takes in B-list and outputs (B,) bool tensor
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valid = check_future_collisions_circles(env, [full_plan])
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return ch == 0 or valid.item()
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ALL_OPTIONS = [(v,t) for v in [0,2,4,6,8] for t in [5, 10]] # option 0 is safe fallback
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def flatten_transitions(transitions):
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return {
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@@ -394,33 +37,8 @@ def flatten_transitions(transitions):
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'dones': np.stack(list(t['dones'] for t in transitions), axis=0),
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}
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def train_discriminator(env, generator, discriminator, num_samples):
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transitions = list(itertools.islice(env.sample_ll(generator), num_samples))
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generator_samples = flatten_transitions(transitions)
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discriminator.train_disc(gen_samples=generator_samples)
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def train_generator(env, generator, discriminator, num_samples):
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generator_samples = list(itertools.islice(env.sample_hl(generator, discriminator), num_samples+1))
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generator.rollout_buffer.reset()
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for s in generator_samples[:-1]:
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generator.rollout_buffer.add(
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obs=s['obs'],
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action=s['action'].cpu(),
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reward=s['reward'].cpu(),
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episode_start=s['episode_start'],
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value=s['value'],
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log_prob=s['log_prob'],
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)
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generator.rollout_buffer.compute_returns_and_advantage(
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last_values=generator_samples[-1]['value'],
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dones=generator_samples[-1]['done'],
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)
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generator.train()
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|
||||
def train(expert_data, env_class=NRasterizedRandomAgent, env_settings={}, epochs=10, discrim_batch_size=32, generator_steps=2048, discount=0.99):
|
||||
def train(expert_data, env_class=NRasterizedRouteRandomAgent, env_settings={},
|
||||
epochs=10, discrim_batch_size=32, generator_steps=2048, discount=0.99):
|
||||
"""
|
||||
Args:
|
||||
expert_data: list of transitions
|
||||
@@ -453,7 +71,7 @@ def train(expert_data, env_class=NRasterizedRandomAgent, env_settings={}, epochs
|
||||
|
||||
generator = stable_baselines3.PPO(
|
||||
OptionsCnnPolicy,
|
||||
OptionsEnv(env),
|
||||
OptionsEnv(env, options=ALL_OPTIONS),
|
||||
verbose=1,
|
||||
n_steps=generator_steps,
|
||||
)
|
||||
@@ -466,44 +84,40 @@ def train(expert_data, env_class=NRasterizedRandomAgent, env_settings={}, epochs
|
||||
)
|
||||
|
||||
for _ in tqdm(range(epochs)):
|
||||
train_discriminator(LLOptions(env), generator, discriminator, num_samples=discrim_batch_size)
|
||||
train_generator(HLOptions(env), generator, discriminator, num_samples=generator_steps)
|
||||
train_discriminator(LLOptions(env, options=ALL_OPTIONS), generator, discriminator, num_samples=discrim_batch_size)
|
||||
train_generator(HLOptions(env, options=ALL_OPTIONS), generator, discriminator, num_samples=generator_steps)
|
||||
|
||||
return generator
|
||||
|
||||
# %%
|
||||
if __name__ == '__main__':
|
||||
# %%
|
||||
model_name = 'gail_options_image'
|
||||
env_class = NRasterizedRandomAgent
|
||||
env_settings = {'width': 36, 'height': 36, 'm_per_px': 2}
|
||||
model_name = 'gail_options_image_mid_wcollision'
|
||||
env_class = NRasterizedRouteRandomAgent
|
||||
env_settings = {'width': 36, 'height': 36, 'm_per_px': 2, 'stop_on_collision': False}
|
||||
|
||||
#env_class = NRasterized
|
||||
#env_settings = {'agent': 51, 'width': 36, 'height': 36, 'm_per_px': 2}
|
||||
files = ['../../../expert_data/DR_USA_Roundabout_FT/track%04i/expert.pkl'%(i) for i in range(5)]
|
||||
transitions=load_experts(files)
|
||||
|
||||
with open("data/NormalizedIntersimpleExpertMu.001_NRasterizedIncrementingAgentw36h36mppx2.pkl", "rb") as f:
|
||||
trajectories = pickle.load(f)
|
||||
#import pdb
|
||||
#pdb.set_trace()
|
||||
transitions = rollout.flatten_trajectories(trajectories)
|
||||
generator = train(
|
||||
transitions,
|
||||
env_class=env_class,
|
||||
env_settings=env_settings,
|
||||
epochs=2,
|
||||
discrim_batch_size=32,
|
||||
generator_steps=2048,
|
||||
discrim_batch_size=256,
|
||||
generator_steps=10,#256,
|
||||
discount=0.99
|
||||
)
|
||||
|
||||
generator.save(model_name) # save ppo sb3 generator class
|
||||
generator.save(model_name)
|
||||
|
||||
# %%
|
||||
model = stable_baselines3.PPO.load(model_name) # not actually used
|
||||
# Render
|
||||
render_settings = {'width': 36, 'height': 36, 'm_per_px': 2, 'agent':51, 'stop_on_collision': False}
|
||||
render_env(model_name=model_name, env='NRasterizedRoute', options=True, options_list=ALL_OPTIONS,
|
||||
**render_settings)
|
||||
|
||||
env = RenderOptions(NRasterizedRandomAgent(**env_settings))
|
||||
for s in env.sample_ll(generator):
|
||||
if s['dones']:
|
||||
break
|
||||
|
||||
env.close(filestr='render/'+model_name)
|
||||
|
||||
# %% Tests
|
||||
|
||||
|
||||
Reference in New Issue
Block a user