adding test structure

This commit is contained in:
Arec
2021-11-09 09:48:45 -08:00
parent a07050a748
commit 6c3a7b903e
3 changed files with 141 additions and 2 deletions

View File

@@ -36,8 +36,12 @@ Should train without stopping for collisions, however when doing so, end up with
-- It seems safe at the start of each vehicles sim, but actually it isn't since a car will spawn and hit it
Solutions:
-- Hold cars from spawning if their spawn location is full
-- Start simulations a few seconds later (after cars clear their spawn places)
-- Start simulations a few seconds later (after cars clear their spawn places) <- Preferred
Test could run indefinitely if stop_on_collision is off
Solution:
-- Set maximum episode length in intersimple