Fix rendering
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@@ -34,10 +34,13 @@ class NRasterizedRouteSpeedRandomAgentLocation(RandomLocation, RandomAgent, Rewa
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NormalizedActionSpace, ActionVisualization, InteractionSimulatorMarkerViz, ImitationCompat, Intersimple):
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NormalizedActionSpace, ActionVisualization, InteractionSimulatorMarkerViz, ImitationCompat, Intersimple):
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pass
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pass
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class NoBSTimeLimit(TimeLimit):
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class TransparentTimeLimit(TimeLimit):
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def __getattr__(self, name):
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def __getattr__(self, name):
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return getattr(self.env, name)
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return getattr(self.env, name)
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def close(self, *args, **kwargs):
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return self.env.close(*args, **kwargs)
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def TLNRasterizedRouteRandomAgentLocation(max_episode_steps, *args, **kwargs):
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def TLNRasterizedRouteRandomAgentLocation(max_episode_steps, *args, **kwargs):
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return NoBSTimeLimit(NRasterizedRouteRandomAgentLocation(*args, **kwargs), max_episode_steps=max_episode_steps)
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return TransparentTimeLimit(NRasterizedRouteRandomAgentLocation(*args, **kwargs), max_episode_steps=max_episode_steps)
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@@ -91,7 +91,7 @@ class RenderOptions(OptionsEnv):
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def _ll_step(self, action):
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def _ll_step(self, action):
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out = super()._ll_step(action)
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out = super()._ll_step(action)
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self.env.render()
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self.env.render(mode='post')
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return out
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return out
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def close(self, *args, **kwargs):
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def close(self, *args, **kwargs):
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@@ -19,7 +19,6 @@ from stable_baselines3.common.vec_env.dummy_vec_env import DummyVecEnv
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model_name = 'gail_options_image_random_location'
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model_name = 'gail_options_image_random_location'
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env_settings = {'width': 70, 'height': 70, 'm_per_px': 1, 'mu': 0.001, 'random_skip': True, 'max_episode_steps': 50}
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env_settings = {'width': 70, 'height': 70, 'm_per_px': 1, 'mu': 0.001, 'random_skip': True, 'max_episode_steps': 50}
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env = TLNRasterizedRouteRandomAgentLocation(**env_settings)
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ALL_OPTIONS = [(v,t) for v in [0,2,4,6,8] for t in [5, 10, 20]] # option 0 is safe fallback
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ALL_OPTIONS = [(v,t) for v in [0,2,4,6,8] for t in [5, 10, 20]] # option 0 is safe fallback
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@@ -33,6 +32,7 @@ def train(
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discount=0.99,
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discount=0.99,
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epochs=100,
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epochs=100,
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):
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):
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env = TLNRasterizedRouteRandomAgentLocation(**env_settings)
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tempdir = tempfile.TemporaryDirectory(prefix="quickstart")
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tempdir = tempfile.TemporaryDirectory(prefix="quickstart")
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tempdir_path = pathlib.Path(tempdir.name)
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tempdir_path = pathlib.Path(tempdir.name)
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@@ -79,7 +79,6 @@ def train(
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return generator
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return generator
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def video(model_name, env):
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def video(model_name, env):
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env = RenderOptions(env, options=ALL_OPTIONS)
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model = stable_baselines3.PPO.load(model_name)
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model = stable_baselines3.PPO.load(model_name)
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done = False
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done = False
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@@ -91,6 +90,9 @@ def video(model_name, env):
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env.close(filestr='render/'+model_name)
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env.close(filestr='render/'+model_name)
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def evaluate():
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def evaluate():
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video_settings = { **env_settings, 'random_skip': False, 'max_episode_steps': 1000 }
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env = TLNRasterizedRouteRandomAgentLocation(**video_settings)
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env = RenderOptions(env, options=ALL_OPTIONS)
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video(
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video(
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model_name=model_name,
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model_name=model_name,
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env=env
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env=env
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