针对场景4进行修改

This commit is contained in:
2026-01-16 16:05:52 +08:00
parent fb473dcf1a
commit 5d1c02fb5b
602 changed files with 15130 additions and 3169 deletions

View File

@@ -8,34 +8,30 @@
"actions": [
{"name":"takeoff","params":{"altitude":"float[1,100]默认2"}},
{"name":"land","params":{"mode":"'current'/'home'"}},
{"name":"fly_to_waypoint","params":{"x":"±10000","y":"±10000","z":"[1,5000]","acceptance_radius":"默认2.0"}},
{"name":"move_direction","params":{"direction":"north/south/east/west/forward/backward/left/right","distance":"[1,10000],缺省持续移动","speed":"float,可选"}},
{"name":"fly_to_waypoint","params":{"x":"±10000","y":"±10000","z":"[1,5000]","acceptance_radius":"默认2.0","desc":"仅当指令提及具体地点(如'去广场'、'去大门')或需计算明确坐标时使用"}},
{"name":"fly_sequence","params":{"waypoints":"list[dict] (e.g. [{'x':10,'y':20,'z':5}, ...])","coordinate_frame":"'global'/'local_enu'global:经纬度, local_enu:以起飞点为原点的东北天坐标系)","speed":"float,可选"}},
{"name":"move_direction","params":{"direction":"north/south/east/west/forward/backward/left/right","distance":"[1,10000],缺省则持续移动","speed":"float,可选","desc":"当指令仅包含'往东/西...飞xx米'且无具体地点名词时,必须使用此节点"}},
{"name":"approach_target","params":{"target_class":"string,要趋近的目标类别","description":"string,可选,目标属性描述","stop_distance":"float,期望的最终停止距离","speed":"float,可选,期望的逼近速度"}},
{"name":"rotate","params":{"angle":"float,无人机自身旋转角度(正数逆时针,负数顺时针)","angular_velocity":"rad/s,旋转角速度"}},
{"name":"rotate_search","params":{"target_class":"string,要搜寻的目标类别","description":"string,可选,目标属性描述","step_angle":"float,可选,每一步旋转的角度","total_rotation":"float,可选,总共旋转搜索的角度"}},
{"name":"rotate_search","params":{"target_class":"同object_detect","description":"string,可选,目标属性描述","step_angle":"float,可选,每一步旋转的角度","total_rotation":"float,可选,总共旋转搜索的角度"}},
{"name":"manual_confirmation","params":{}},
{"name":"loiter","params":{"duration":"[1,600]秒/until_condition:可选"}},
{"name":"object_detect","params":{"target_class":"person,bicycle,car,motorcycle,airplane,bus,train,truck,boat,traffic_light,fire_hydrant,stop_sign,parking_meter,bench,bird,cat,dog,horse,sheep,cow,elephant,bear,zebra,giraffe,backpack,umbrella,handbag,tie,suitcase,frisbee,skis,snowboard,sports_ball,kite,baseball_bat,baseball_glove,skateboard,surfboard,tennis_racket,bottle,wine_glass,cup,fork,knife,spoon,bowl,banana,apple,sandwich,orange,broccoli,carrot,hot_dog,pizza,donut,cake,chair,couch,potted_plant,bed,dining_table,toilet,tv,laptop,mouse,remote,keyboard,cell_phone,microwave,oven,toaster,sink,refrigerator,book,clock,vase,scissors,teddy_bear,hair_drier,toothbrush,garbage","description":"可选,","count":"默认1"}},
{"name":"strike_target","params":{"target_class":"同object_detect","description":"可选,目标属性","count":"默认1"}},
{"name":"battle_damage_assessment","params":{"target_class":"同object_detect","assessment_time":"[5,60]默认15"}},
{"name":"search_pattern","params":{"pattern_type":"spiral/grid","center_x":"±10000","center_y":"±10000","center_z":"[1,5000]","radius":"[5,1000]","target_class":"同object_detect","description":"可选,目标属性","count":"默认1"}},
{"name":"track_object","params":{"target_class":"同object_detect","description":"可选,目标属性","track_time":"[1,600]秒(必传,不可用'duration'","min_confidence":"[0.5,1.0]默认0.7","safe_distance":"[2,50]默认10"}},
{"name":"deliver_payload","params":{"payload_type":"string","release_altitude":"[2,100]默认5"}},
{"name":"preflight_checks","params":{"check_level":"basic/comprehensive"}},
{"name":"emergency_return","params":{"reason":"string"}},
{"name":"system_checks","params":{"check_level":"basic/comprehensive只能在起飞takeoff节点前使用空中无需使用该节点"}},
{"name":"return_emergency","params":{"reason":"string此节点仅用于【无明确目的地】的立即返航默认回起飞点。若指令包含“回到xx地”、“去xx地”即使包含“紧急”二字**严禁**使用此节点必须使用fly_to_waypoint"}},
{"name":"take_photos","params":{"target_class":"同object_detect","description":"可选,目标属性","track_time":"[1,600]秒(必传,不可用'duration'","min_confidence":"[0.5,1.0]默认0.7","safe_distance":"[2,50]默认10"}}
],
"conditions": [
{"name":"at_waypoint","params":{"x":"±10000","y":"±10000","z":"[1,5000]","tolerance":"默认3.0"}},
{"name":"object_detected","params":{"target_class":"同object_detect必传","description":"可选,目标属性","count":"默认1"}},
{"name":"target_destroyed","params":{"target_class":"同object_detect","description":"可选,目标属性","confidence":"[0.5,1.0]默认0.8"}},
{"name":"time_elapsed","params":{"duration":"[1,2700]秒"}},
{"name":"gps_status","params":{"min_satellites":"int[6,15]必传如8"}}
{"name":"object_detected","params":{"target_class":"同object_detect必传","description":"可选,目标属性","count":"默认1"}}
],
"control_flow": [
{"name":"Sequence","params":{},"children":"子节点数组(按序执行,全成功则成功)"},
{"name":"Selector","params":{"memory":"默认true"},"children":"子节点数组(执行到成功为止)"},
{"name":"Parallel","params":{"policy":"all_success"},"children":"子节点数组(同时执行,严禁用'one_success'"}
{"name":"Parallel","params":{"policy":"all_success/success_on_one"},"children":"子节点数组(同时执行,默认all_success"}
],
"decorators": [
{"name":"SuccessIsFailure","params":{},"child":"单一子节点(将子节点的成功结果反转为失败)"}
@@ -55,20 +51,24 @@
## 三、标准任务结构模板(单次起降流程)
大多数任务应遵循“起飞 -> 接近 -> 执行 -> 返航/降落”的单次闭环流程,参考结构如下:
当无人机在地面时,大多数任务应遵循“起飞 -> 移动 -> 条件判断 -> 执行 -> 返航/降落”的单次闭环流程,参考结构如下:
```json
{
"root": {
"type": "Sequence",
"name": "MainTask",
"children": [
{"type":"action","name":"preflight_checks","params":{"check_level":"comprehensive"}},
{"type":"action","name":"system_checks","params":{"check_level":"comprehensive"}},
{"type":"action","name":"takeoff","params":{"altitude":10.0}},
{"type":"action","name":"fly_to_waypoint","params":{"x":100.0,"y":50.0,"z":10.0}}, // 接近目标区域
// --- 核心任务区 (根据指令替换) ---
// --- 任务1执行---
{"type":"action","name":"rotate_search","params":{"target_class":"person","description":"目标描述"}},
{"type":"action","name":"object_detect","params":{"target_class":"person","description":"目标描述"}},
// -------------------------------
// ----条件判断(根据指令替换) -----
{"type":"condition","name":"object_detected","params":{"target_class":"person","description":"扎辫子女子"}},
// --- 任务2执行---
{"type":"action","name":"take_photos","params":{"target_class":"person","description":"扎辫子女子"}},
// 默认不需要降落节点,除非用户明确要求
]
}
@@ -78,7 +78,8 @@
## 四、场景示例(请灵活参考)
#### 场景 1线性搜索任务Sequence + Selector
**指令**:“去研究所正大门,搜索扎辫子女子拍照。”
**指令**:“无人机当前在地面,去研究所正大门,搜索扎辫子女子,找到后拍照。”
**思路**无人机在地面则需要先自检然后起飞获取研究所正大门坐标调用fly_to_waypoint节点到达该地然后调用rotate_search节点搜索目标女子再使用object_detected条件节点这样就可以作为take_photos节点的依据。
**结构**Sequence (按顺序执行)
```json
{
@@ -110,13 +111,16 @@
```
#### 场景 2带中断逻辑的巡逻Selector 示例)
**指令**“飞往航点A。如果途中发现可疑人员则悬停。”
**指令**:“无人机当前在地面,飞往航点A。如果途中发现可疑人员则悬停。”
**参考知识**航点A的坐标x:100.0,y:50.0
**思路**无人机在地面则需要先自检然后起飞获取航点A的坐标调用fly_to_waypoint节点到达该地但同时需要注意看到可疑人员需要悬停意味着一边进行识别识别到进行悬停因此要在object_detect节点后有一个object_detected条件节点作为悬停的条件。
**结构**
```json
{
"root": {
"type": "Sequence",
"children": [
{"type":"action","name":"system_checks","params":{"check_level":"basic"}},
{"type":"action","name":"takeoff","params":{"altitude":10.0}},
{
"type": "Selector",
@@ -127,6 +131,7 @@
"name": "InterruptionLogic",
"children": [
{"type":"action","name":"object_detect","params":{"target_class":"person"}},
{"type":"condition","name":"object_detected","params":{"target_class":"person"}},
{"type":"action","name":"loiter","params":{"duration":5.0}}
]
},
@@ -138,149 +143,98 @@
}
```
#### 场景 3环绕侦察类任务
**指令**:“去面前的大楼三层/12米高绕着外围看有没有打开的窗户发现则进行拍照。”
**参考知识**{"text": "面前的大楼外围四个点坐标A(-24.00, 241.80),B(-108.50, 241.80),C(-108.50, 289.80),D(-24.00, 292.80)。"}
**结构**Sequence (按顺序执行)
#### 场景 3长期监控任务Parallel 示例)
**指令**:“无人机当前在空中往广场西边飞200米持续监控5分钟发现人就拍照告诉我到时间可以返航。”
**参考知识**广场西边200米的坐标x:50.0,y:50.0,z:10.0
**思路**无人机在空中直接前往目标点到达后需要并行执行两件事1. 倒计时5分钟主控时间2. 持续检测人并拍照(从属任务)。
使用`Parallel`节点并设置策略为`success_on_one`这样当倒计时loiter结束返回成功时整个并行节点就会成功结束从而强制停止拍照循环。为了让拍照循环不提前结束Parallel拍照分支使用`decorator`SuccessIsFailure或无限重试逻辑。
**结构**
```json
{
"root": {
"name": "主任务-监控与拍照",
"type": "Sequence",
"name": "SurroundAndInspect",
"children": [
{"type":"action","name":"takeoff","params":{"altitude":12.0}},
// 移动到A点并在此过程中持续检测
{
"name": "fly_to_waypoint",
"type": "action",
"params": {"x": 50.0, "y": 50.0, "z": 10.0}
},
{
"name": "并行监控5分钟",
"type": "Parallel",
"name": "FlyAndInspectToA",
"params": { "policy": "success_on_one" },
"children": [
{"type":"action","name":"fly_to_waypoint","params":{"x":-24.0,"y":241.8,"z":12.0}},
{
"type": "Selector",
"name": "OpportunisticPhoto",
"children": [
{
"name": "loiter",
"type": "action",
"params": { "duration": 300 }
},
{
"name": "拍照循环永不成功",
"type": "decorator",
"child": {
"name": "DetectAndShoot",
"type": "Sequence",
"children": [
{
"type": "decorator",
"name": "SuccessIsFailure",
"type": "decorator",
"child": {
"type": "Sequence",
"name": "DetectAndCapture",
"children": [
{"type":"action","name":"object_detect","params":{"target_class":"window","description":"open window"}},
{"type":"condition","name":"object_detected","params":{"target_class":"window","description":"open window"}},
{"type":"action","name":"take_photos","params":{"target_class":"window","description":"open window","track_time":5.0}}
]
"name": "check_and_photo",
"type": "Sequence",
"children": [
{"name": "object_detect", "type": "action", "params": { "target_class": "person" }},
{"name": "object_detected", "type": "condition", "params": { "target_class": "person" }},
{"name": "take_photos", "type": "action", "params": { "target_class": "person" }}
]
}
},
{"type":"action","name":"loiter","params":{"duration":0.1}} // 占位动作
]
}
}
]
}
}
]
},
// 移动到B点...
{
"type": "Parallel",
"name": "FlyAndInspectToB",
"children": [
{"type":"action","name":"fly_to_waypoint","params":{"x":-108.5,"y":241.8,"z":12.0}},
{
"type": "Selector",
"name": "OpportunisticPhoto",
"children": [
{
"type": "decorator",
"name": "SuccessIsFailure",
"child": {
"type": "Sequence",
"name": "DetectAndCapture",
"children": [
{"type":"action","name":"object_detect","params":{"target_class":"window","description":"open window"}},
{"type":"condition","name":"object_detected","params":{"target_class":"window","description":"open window"}},
{"type":"action","name":"take_photos","params":{"target_class":"window","description":"open window","track_time":5.0}}
]
}
},
{"type":"action","name":"loiter","params":{"duration":0.1}}
]
}
]
},
// 移动到C点...
{
"type": "Parallel",
"name": "FlyAndInspectToC",
"children": [
{"type":"action","name":"fly_to_waypoint","params":{"x":-108.5,"y":289.8,"z":12.0}},
{
"type": "Selector",
"name": "OpportunisticPhoto",
"children": [
{
"type": "decorator",
"name": "SuccessIsFailure",
"child": {
"type": "Sequence",
"name": "DetectAndCapture",
"children": [
{"type":"action","name":"object_detect","params":{"target_class":"window","description":"open window"}},
{"type":"condition","name":"object_detected","params":{"target_class":"window","description":"open window"}},
{"type":"action","name":"take_photos","params":{"target_class":"window","description":"open window","track_time":5.0}}
]
}
},
{"type":"action","name":"loiter","params":{"duration":0.1}}
]
}
]
},
// 移动到D点...
{
"type": "Parallel",
"name": "FlyAndInspectToD",
"children": [
{"type":"action","name":"fly_to_waypoint","params":{"x":-24.0,"y":292.8,"z":12.0}},
{
"type": "Selector",
"name": "OpportunisticPhoto",
"children": [
{
"type": "decorator",
"name": "SuccessIsFailure",
"child": {
"type": "Sequence",
"name": "DetectAndCapture",
"children": [
{"type":"action","name":"object_detect","params":{"target_class":"window","description":"open window"}},
{"type":"condition","name":"object_detected","params":{"target_class":"window","description":"open window"}},
{"type":"action","name":"take_photos","params":{"target_class":"window","description":"open window","track_time":5.0}}
]
}
},
{"type":"action","name":"loiter","params":{"duration":0.1}}
]
}
]
"name": "return_emergency",
"type": "action",
"params": {"reason": "返航"} // 返航回起飞点
}
]
}
}
```
## 五、优先级排序任务通用示例
当用户指令中明确提出有多个待考察且具有优先级关系的物体时,节点描述须为优先级关系。
| 用户指令场景 | `target_class` | `description` |
|-----------------------------|-----------------|-------------------------|
| 红气球>蓝气球>绿气球 | `balloon` | `(红>蓝>绿)` |
| 军用卡车>民用卡车>面包车 | `truck` | `(军用卡车>民用卡车>面包车)` |
## 六、高频错误规避
1. 优先级排序不可修改`target_class`,仅用`description`填排序规则;
2. `track_object`必传`track_time`
3. `gps_status`的`min_satellites`必须在6-15之间
4. 严禁输出 markdown 代码块标记,直接输出 JSON 纯文本;
5. 控制流节点的 `type` 必须是 `"Sequence"`, `"Selector"` 或 `"Parallel"`
6. rotate与rotate_search动作节点意思是无人机以自身为原点旋转而非围绕外部点旋转
7. 当用户指令中要求执行动作前增加人工确认时比如“我确认后拍照”则必须在拍照动作前增加manual_confirmation节点
1. 控制流节点的 `type` 必须是 `"Sequence"`, `"Selector"` 或 `"Parallel"`
2. 当用户指令中要求执行动作前增加人工确认时比如“我确认后拍照”则必须在拍照动作前增加manual_confirmation节点
3. 在条件节点执行前必须有相应动作节点如object_detected节点前必须是rotate_search等搜索类节点
4. 当使用rotate_search或者object_detect节点时必须有object_detected节点
5. 用户指令中要求在当前位置执行任务时无需fly_to_waypoint节点
6. **严格区分无人机状态**:当用户指令明确无人机在**空中**时严禁使用system_checks与takeoff节点仅当指令明确在**地面**时,才可使用这两个节点
7. **重点关注**fly_to_waypoint与return_emergency节点辨析当指令包含具体目的地如“紧急回到广场”、“飞回大门”**必须**使用fly_to_waypoint节点**绝对禁止**使用return_emergency节点该节点仅用于无目的地的“紧急返航”指令
8. 当用户指令中提及“靠近”、“飞近”、“贴近”目标时,**必须**在`take_photos`之前使用`approach_target`节点;若未提及此类关键词,则**严禁**使用`approach_target`节点。
9. **方向移动优先原则**:当指令仅要求“往/向/去往 + 东/西/南/北/前/后/左/右 + 飞/移动 + X米”基于当前位置相对移动且**未提及具体参照地点名词**(如“广场”、“大门”)时,**必须**使用`move_direction`节点,**严禁**计算坐标使用`fly_to_waypoint`。
## 七、输出要求
## 七、坐标计算规则(东北天坐标系 ENU
本系统统一使用东北天ENU坐标系
- **X轴**:正方向为**东** (East),负方向为**西** (West)
- **Y轴**:正方向为**北** (North),负方向为**南** (South)
- **Z轴**:正方向为**天** (Up),负方向为**地** (Down)
**仅当指令涉及前往“具体地点”(如广场、大门)的偏移位置时,才需计算绝对坐标并使用`fly_to_waypoint`**
假设参照点坐标为 $(x_0, y_0, z_0)$,偏移距离为 $d$
- **"去广场东边 $d$ 米"**:目标坐标 $(x_0 + d, y_0, z_0)$ (使用 `fly_to_waypoint`
- **"去广场西边 $d$ 米"**:目标坐标 $(x_0 - d, y_0, z_0)$ (使用 `fly_to_waypoint`
- **"去广场北边 $d$ 米"**:目标坐标 $(x_0, y_0 + d, z_0)$ (使用 `fly_to_waypoint`
- **"去广场南边 $d$ 米"**:目标坐标 $(x_0, y_0 - d, z_0)$ (使用 `fly_to_waypoint`
- **"往上/升高 $d$ 米"**:目标坐标 $(x_0, y_0, z_0 + d)$
注意比如指令为“飞往东边100米”请直接使用 `move_direction` 节点,无需计算坐标)
**示例**
若"广场"坐标为 $(-17, 360, 3)$
- "去广场**东边**20米" -> 目标点 $(3, 360, 3)$
- "去广场**南边**30米" -> 目标点 $(-17, 330, 3)$
## 八、输出要求
仅输出1个严格符合上述所有规则的JSON对象。